They do wind up with some interesting options at 80+ tons.
You can make a wheeled QuadVee at 80 tons that moves 5/8 that still has enough tonnage for weapons, armor, and heat sinks to compete with a 5/8 wheeled vehicle fairly well thanks to the differences in engines needed to pull off the mobility(47.5 tons for all the gyro, engine, conversion, cockpit, and motive systems of the QuadVee versus 43 of the wheeled combat vehicle without environmental sealing, armored motive system, or amphibious capabilities both using XL Fusion Engines).
Or if you want to go full insanity you can make the 80 ton QuadVee go 6/9. Or make a 100 ton wheeled QuadVee that will go 5/8.
I actually made up a spreadsheet that compares the base mech mode movement of QuadVees to Wheeled and Tracked Vehicles using XL Fusion engines as the assumed standard. Drop down for valid weights in the orange shaded cell. Enter desired base walking MP of the QuadVee in yellow shaded cell. Then compare.
[edit]Slight typo in the spreadsheet needed fixed.[/edit]