This question has probably been asked before here, but I can't find it, so I'll ask it myself.
What I'm looking for is a game like Chromehounds. One mech per player, and the mechs themselves tend toward the less elegant side of the scale.
For those who haven't had the pleasure of playing it, Chromehounds was a game that let you build a mech from the ground up. Each Hound was composed entirely of interchangeable parts, meaning a wheeled sniper could trade weapons with a bipedal artillery piece or a hovercraft scout. Battletech's mech-building rules appeal, but the core assumptions for what a mech is capable are unsatifactory. Even the most nimble Hound had a stately grace to it as it crushed houses and trees. That 'land cruiser' feel to the game scratched an itch I didn't know I had, and I'm looking for more of it. Most of the giant robot games are closer to the 'super-robot' end of the scale, though, with mostly humanoid robots... that's not what I'm looking for.
I don't want a glorified suit of armor that can daintily paint a child's porcelain doll. I want war machines so big and clumsy that designers hardly ever consider adding manipulators to them at all. I don't want elegant machines inspired by and modeled after organic life. I want gun emplacements that can incidentally walk, crawl, roll, hover, or otherwise drag themselves to the enemy instead of waiting for the enemy to come to them.
I figure that this is the place to ask, since hopefully people who like something very close to what I'm looking for might have seen it on the way here and can point me in its direction.