A couple of designs
Gropo Combat Armor: Standard issue suit with a larger power pack than the Assault suit that follows. This suit is modular.
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Gropo Combat Armor
(4 Configurations)
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: PA(L)/Exoskeleton (0 - 400 kg)
Rules: Level 2, Standard design
Ground Speed: 21.6 km/h
Armor Type: Standard
==================================================================
Configuration: [Base]
Equipment: Slots Mass
Chassis Type: PA(L) Class Humanoid 0 80
Motive System: Ground Movement (2 MP) 0 25
Armor Type: 2 Points Standard 0 100
Manipulators:
Left Arm: None 0 0
Right Arm: Basic Manipulator 0 0
Fixed Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Missile-Capable Modular Weapon Mount LA 1 10
Anti-Personnel Weapon Mount RA 1 5
Searchlight Body 1 5
Power Pack Body 1 25
------------------------------------------------------------------
TOTALS: 4 250
Slots & Mass Available for Configurations: 2 150
==================================================================
Configuration: Flamer
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Flamer LA/MWM-M 10 1 150
Sub-Machine Gun RA/APWM 100 0 0
------------------------------------------------------------------
TOTALS: 5 400
Slots & Mass Left: 1 0
Calculated Factors:
Total Cost: 260,590 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 9 (36 for 4) Weapon Value: 2 (Ratio=.22)
Cost per BV: 12,287.78 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 1 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: +1, Running: +2, Sprinting: +3
Attribute Modifiers: STR: 0, DEX: -1, RFL: 0
Equipment Rating: E/E/E
==================================================================
Configuration: MG
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Machine Gun LA/MWM-M 50 1 100
Shotgun, Automatic RA/APWM 24 0 0
------------------------------------------------------------------
TOTALS: 5 350
Slots & Mass Left: 1 50
Calculated Factors:
Total Cost: 259,204 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 9 (36 for 4) Weapon Value: 2 (Ratio=.22)
Cost per BV: 12,133.78 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 1 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: +1, Running: +2, Sprinting: +3
Attribute Modifiers: STR: 0, DEX: -1, RFL: 0
Equipment Rating: E/E/E
==================================================================
Configuration: Gauss
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
David Lt Gauss Rifle LA/MWM-M 20 1 100
Blazer Rifle RA/APWM 0 0
------------------------------------------------------------------
TOTALS: 5 350
Slots & Mass Left: 1 50
Calculated Factors:
Total Cost: 277,940 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 10 (40 for 4) Weapon Value: 2 (Ratio=.20)
Cost per BV: 12,794.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: +1, Running: +2, Sprinting: +3
Attribute Modifiers: STR: 0, DEX: -1, RFL: 0
Equipment Rating: E/E/E
==================================================================
Configuration: Grenadier
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Grenade Launcher LA/MWM-M 20 1 100
(with High-Explosive Ammo)
Laser Rifle RA/APWM 0 0
------------------------------------------------------------------
TOTALS: 5 350
Slots & Mass Left: 1 50
Calculated Factors:
Total Cost: 257,650 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 7 (28 for 4) Weapon Value: 1 (Ratio=.14)
Cost per BV: 15,378.57 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: +1, Running: +2, Sprinting: +3
Attribute Modifiers: STR: 0, DEX: -1, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor
Gropo Assault Armor: This moves slower to free weight for heavier weapons. This suit is not modular as each one is specifically built.
Gauss/Needler
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Gropo Assault Armor Gauss
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: PA(L)/Exoskeleton (0 - 400 kg)
Rules: Level 2, Standard design
Ground Speed: 10.8 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Gropo Assault Armor Gauss
Equipment: Slots Mass
Chassis Type: PA(L) Class Humanoid 0 80
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 2 Points Standard 0 100
Manipulators:
Left Arm: Basic Manipulator 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
David Lt Gauss Rifle RA 20 1 100
Firedrake Support Needler LA 30 1 50
Anti-Personnel Weapon Mount LA 1 5
(Anti-Personnel Weapon Space) LA 0 0
Searchlight Body 1 5
Power Pack Body 1 25
------------------------------------------------------------------
TOTALS: 5 365
Slots & Mass Left: 1 35
Calculated Factors:
Total Cost: 251,350 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 10 (40 for 4) Weapon Value: 3 (Ratio=.30)
Cost per BV: 10,135.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: 0, DEX: -1, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor
Light Recoilless
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Gropo Assault Armor Recoilless
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: PA(L)/Exoskeleton (0 - 400 kg)
Rules: Level 2, Standard design
Ground Speed: 10.8 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Gropo Assault Armor Recoilless
Equipment: Slots Mass
Chassis Type: PA(L) Class Humanoid 0 80
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 2 Points Standard 0 100
Manipulators:
Left Arm: Basic Manipulator 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Light Recoilless Rifle RA 20 2 175
(with High-Explosive Ammo)
Anti-Personnel Weapon Mount LA 1 5
(Anti-Personnel Weapon Space) LA 0 0
Anti-Personnel Weapon Mount LA 1 5
(Anti-Personnel Weapon Space) LA 0 0
Searchlight Body 1 5
Power Pack Body 1 25
------------------------------------------------------------------
TOTALS: 6 395
Slots & Mass Left: 0 5
Calculated Factors:
Total Cost: 228,900 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 12 (48 for 4) Weapon Value: 4 (Ratio=.33)
Cost per BV: 6,575.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: 0, DEX: -1, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor
Flamer/Light TAG
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Gropo Assault Armor Flamer
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: PA(L)/Exoskeleton (0 - 400 kg)
Rules: Level 2, Standard design
Ground Speed: 10.8 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Gropo Assault Armor Flamer
Equipment: Slots Mass
Chassis Type: PA(L) Class Humanoid 0 80
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 2 Points Standard 0 100
Manipulators:
Left Arm: Basic Manipulator 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Flamer RA 10 1 150
Light TAG LA 60 1 35
Anti-Personnel Weapon Mount LA 1 5
(Anti-Personnel Weapon Space) LA 0 0
Searchlight Body 1 5
Power Pack Body 1 25
------------------------------------------------------------------
TOTALS: 5 400
Slots & Mass Left: 1 0
Calculated Factors:
Total Cost: 274,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 9 (36 for 4) Weapon Value: 2 (Ratio=.22)
Cost per BV: 13,833.33 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 0 Specials: tag, car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: 0, DEX: -1, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor
SRM
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Gropo Assault Armor SRM
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: PA(L)/Exoskeleton (0 - 400 kg)
Rules: Level 2, Standard design
Ground Speed: 10.8 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Gropo Assault Armor SRM
Equipment: Slots Mass
Chassis Type: PA(L) Class Humanoid 0 80
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 2 Points Standard 0 100
Manipulators:
Left Arm: Basic Manipulator 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
SRM 1 RA 4 2 100
Anti-Personnel Weapon Mount LA 1 5
(Anti-Personnel Weapon Space) LA 0 0
Anti-Personnel Weapon Mount LA 1 5
(Anti-Personnel Weapon Space) LA 0 0
Searchlight Body 1 5
Power Pack Body 1 25
------------------------------------------------------------------
TOTALS: 6 320
Slots & Mass Left: 0 80
Calculated Factors:
Total Cost: 233,580 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 14 (56 for 4) Weapon Value: 5 (Ratio=.36)
Cost per BV: 5,970.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 1 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: -1, Running: -2, Sprinting: -3
Attribute Modifiers: STR: 0, DEX: -1, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor
MRM
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Gropo Assault Armor MRM
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: PA(L)/Exoskeleton (0 - 400 kg)
Rules: Level 2, Standard design
Ground Speed: 10.8 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Gropo Assault Armor MRM
Equipment: Slots Mass
Chassis Type: PA(L) Class Humanoid 0 80
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 2 Points Standard 0 100
Manipulators:
Left Arm: Basic Manipulator 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
MRM 1 RA 4 2 80
Anti-Personnel Weapon Mount LA 1 5
(Anti-Personnel Weapon Space) LA 0 0
Anti-Personnel Weapon Mount LA 1 5
(Anti-Personnel Weapon Space) LA 0 0
Searchlight Body 1 5
Power Pack Body 1 25
------------------------------------------------------------------
TOTALS: 6 300
Slots & Mass Left: 0 100
Calculated Factors:
Total Cost: 232,584 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 11 (44 for 4) Weapon Value: 4 (Ratio=.36)
Cost per BV: 7,507.64 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: -1, Running: -2, Sprinting: -3
Attribute Modifiers: STR: 0, DEX: -1, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor