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The crew at CGL answered my query in about a day and they offered a what amounted to a 50% reduction or a very generous store credit on the webstore.
I opted for the credit.
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when do you think we will get to see the stats on the LAM?
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Aerospace Combat / Re: FC Naval Command Decision
« Last post by Hellraiser on Today at 17:46:31 »
Mako class Corvette (200,000 tons) {LCAF}
Robinson class Transport (500,000 tons) {AFFS}
Davion II class Destroyer (580,000 tons) {AFFS}
Commonwealth II class Light Cruiser (700,000 tons) {LCAF}
Congress class Frigate (760,000 tons) {AFFS}
Tharkad class Battlecruiser (900,000 tons) {LCAF}
New Syrtis class Carrier (920,000 tons) {AFFS}

Durendal class Destroyer (? tons) [Galax?, drawing board]
Avalon class Cruiser (770,000 tons) Kathil
Covenant class Cruiser (790,000 tons) New Syrtis
Mjolnir class Battlecruiser (1,250,000 tons) Alarion

I love some of the original FC historical ships and wouldn't mind seeing some of then reborn but none of that seemed to be on the drawing board in canon.

That said, when I look at what exists already, much of that is covered.

The Fox clearly replaces the Robinson in role.
The Commonwealth/Congress & even Covenant are all mostly covered by the Avalon.
The Mjolnir can overpower the Tharkad & New Syrtis.

We don't have a "Fast Corvette" as you mentioned but the raw speed of the Avalon & Mjolnir means the fleet is anything but slow.

So what are we missing, lack, in terms of the original &/or need to expand on.

1.  Well, a Destroyer sized ship obviously.
2.  Internal Cargo  (Made up for by added the large # of Colars)
3.  The Fighters of the New Syrtis  (Slightly made up for by colars as well.)

When it comes to the Durendal, as I've mentioned before, I've built it as a Davion-II type vessel, but also built it as a War-Monolith type ship too w/ like 8 colars.
Either option is possible given what the FS has shows us historically.
Adding a bit of "York/Riga" to it would also help out in the lack of NewSyrtis/Carrier abilities.

I think the biggest thing the FC navy needs is a "Block-II" with minor "tweaks" to the existing 3 ships.
You don't need to build them from the ground up again, the SI could be lower but for simplicity, I'd probably not touch engines, SI, or colars.
Instead, the Weapons, Armor, Smallcraft could all be tweaked to pay for some deeper Cargo & adding LFBs to the Mjolnir.

Optimizing the guns for Bracket & Anti-Fighter solutions & consolidating the Standard Scale weapons, & adding defensive Screens/AMS would all be fairly minor tweaks.
Launching a "York-onolith" type Destroyer/Carrier & ramping up all shipyard to just grow the #s would be nice.
The LA managed 2 Mjolnir (1.5 really) in the time the FWL kicked out 7? of their SuperCarriers.
That doesn't seem right to me.
Now obviously a lot of that had to do w/ the split & boot strapping the program historically, but a united FC that still ended up with the Mjolnir (BC) wouldn't have those issues.


Ideally you see the shipyards expanded to something like this...

Galax = Fox-II + Durendal
Kathil = Fox-II + Avalon-II
New Syrtis = Fox-II + Mjolnir-II
Alarion = Fox-II + Avalon-II + Mjolnir-II

With Fox production being the most wide spread but also limited to say 1 slip/yard at each location while remaining are for the larger ships.
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I wouldn't necessarily get my hopes up on that one. The Wolves as a Clan can't afford dissent at this particular juncture in their existence, and I'm sure they're all keenly aware of that fact. Plus it makes sense that they would be all in with Alaric now, given what he just accomplished (conquering Terra) and what he's working to accomplish (recreating the Star League). Not only do they have a seat at that table, they're a part of the ilClan and have helped/are helping to bring all of that about. I don't necessarily see them serving as the voice of dissent anytime soon... I think those voices left with the Dragoons and the Horses.

one can have disagreement without dissent tassa. the clan has a clan council and discussions and debate on "well what now" could be intreasting if done well.

Battletech doesn't need another capellan confederation, a monolithic block where everyone buys into the exact same views as the leader. One is too many as is.
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Ground Combat / Re: The Value of an AC/2
« Last post by Natasha Kerensky on Today at 17:21:33 »

A single AC/2?  Very little except against fixed installations.  In numbers?  Good for turning fighters into lawn darts and combat vehicles into fixed installations.
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Aerospace Combat / Re: Fleet Recon
« Last post by Hellraiser on Today at 17:21:18 »
geometry doesn't change once it's been identified, same with the major gravity sources in a star system.  The rules posit you're operating in unknown territory.
...
It's like everyone forgot how to do basic orbital mechanics, but that's not likely, because if they had, there would be no trade (or transport) happening at all.

***

Realistically, given the conditions of Jumpship travel, the best insertion for your intelligence, is out-system along one of the angles NOT covered by zenith or nadir, (or closer L1).  Because planetary scanners and patrols can't cover everything and radio/television signals are omnidirectional, light keeps going infinitely (though time does mean you're mainly spying on what amounts to regular or repeated activities, a good telescope the right distance out and you can watch them build their secret bases in 'real time' years after they've been hidden.)

1.  You know, now I'm sort of wondering.
How long does it take to actually "map" a system?
I mean, here on earth can we say we've ID'd every comet/meteor? 
In just the last 50 years we've downgraded Pluto & found a 10th planet IIRC.

And we've been here staring up at the stars for a LONG time, and using telescopes for a few centuries now, and going into space for 50+ years......

So how long would it take to actually know where every body in some system that was only colonized 600 years earlier?
Some of those colonies apparently didn't even have regular travel to the rest of the system at all w/o regular access to dropships according to the fluff/fiction....
It makes one wonder just exactly HOW well mapped EVERY system is.... and might explain why Janos Vandermere(sp) of the Kell Hounds was known for his Navigation skills & charts that he'd made/owned that were far more detailed and accurate than the competition had.


2.  Agreed, Recon isn't really about Pirate Points for close to the planet insertion, its about jumping in out past Neptune & making a slow approach.
Keeping worlds blocking visual inspection & limited use of drives.  Dropping into orbit around a closer Moon/Planet or even camping out there for a few weeks watching, listening, before moving in a bit closer again.

I think we even see this in one of the GDL battles of the 50/60's.
One of the Lyran regiments did almost exactly that & no one knew they were even in the system.

To paraphrase Billy Bob in Armageddon..........  "our budget allows us to watch 3% of the sky sir, & its a really big sky!"

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General BattleTech Discussion / Re: Find tablets for battletech
« Last post by Euphonium on Today at 17:14:23 »
Does Flechs sheets have an offline mode?
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And now I fully comprehend the page as the email saying my card will be charged has come through, in that it's $176 for VAT and shipping, most of which is the former. That's going to hurt, but that's the government (and possibly Brexit, I'm not sure if that would have made a difference.)

Better make the most of it, it's going to be the last purchase of toys for the foreseeable future. (I definitely won't be able to support the next one.) At least it'll last me a while...

Just for once I don't think Brexit made any difference wrt VAT since I've seen EU backers making similar comments.
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How long did everyone have to wait to hear back about their messages for shipping relief? I sent a message a few days ago and still haven't heard anything.

I messaged about VAT calculations rather than shipping, but I got a "we're looking into it" the following day.

If anyone else here has VAT issues (in my case (UK), being charged VAT on books which are zero-rated), I'd recommend dropping a message via KS - CGL might not be able to fix it, but I'm sure I'm not the only person affected and more messages will at least help CGL understand the scale of the issue.
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And now I fully comprehend the page as the email saying my card will be charged has come through, in that it's $176 for VAT and shipping, most of which is the former. That's going to hurt, but that's the government (and possibly Brexit, I'm not sure if that would have made a difference.)

Better make the most of it, it's going to be the last purchase of toys for the foreseeable future. (I definitely won't be able to support the next one.) At least it'll last me a while...
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