I recall a company on company match involving a lance of Dragons, the lead a Grand, a mixed lance of two Panthers playing Escort for a pair of scout Jenners, and a lance of three Wolverines and a somewhat Random Griffon that happened to wander into the TO&E I guess. They were facing a Davion mixture, mainly Centurions, Enforcers and Commandos, with an entirely random Vindicator.
It did not go so well for the Dracs really. The lights engaged early and off to the flank, since both commanders ordered flanking actions to the same side. The Jenners and Commandos collided (literally in one case, someone forgot that a 35 ton 7/11 did more damage in a ramming attempt then a 25 ton 6/9, it was sort of funny to watch them both spend a round getting themselves sorted out afterwards), but there were four Commandos to a pair of Jenners for two rounds, at least until the "escorting" fire support Panthers managed to come on line.
The middle of the battle shaped up pretty fast through, with the mediums all coming to get about the same time, including the Dragons, who moved like mediums after all. The thing was, the one side was slinging mainly AC/5s, with a few PPCs, but the other side had AC/10s and large lasers up the ying-yang, LRM-10s in equal measure, and enough armor to stand and deliver with a bit of maneuvering.
By round 12 most of the scouts were played out, and five of the eight were out of it, though both Panthers were still standing. Since Wolverines never seem to go down for some damn reason, all three of them were up, but all were mainly out of armor, arms and guns, being down to a smattering of lasers and a few SRMs. The Dragons were also mostly spent, most of their armor gone, most of their arm mounted weapons out of action. The oddballs were all dead, the Vindy, Griffon, and the Grand Dragon, as they all had PPCs, and that drew more than their "fair share" of fire.
By round 15 it was over mostly, the Enforcers were winchester, but still had larges, the Dragons had all lost their AC arms. The only reason they pulled it off was the two Panthers in the way back had gotten hot dice for two rounds running, and hit with all four PPC shots, dropping a pair of Centruions that were banged p already.
The general consensus was that the Dragons didn't seem to bring enough of a bang/buck ratio to the table, not without BV, people shouldn't ever ignore a Panther, and the Enforcer really was a rock solid design, so long as it was used right. The one proviso was that these guys were in a mostly open field with only moderate cover, and no one really understood the concept of indirect fire. If they had, the various LRM-10s would have had more of an impact overall, but both sides had rough LRM parity here.
Still, it was a good game overall, even though my Wolverine lance got effectively denuded way to fast!