So just to make sure we are on the same page.
Conventional Infantry are calculated as so: Using 1%
Foot 3 x .01 x 10000 = 300
Jump 4 x .01 x 10000 = 400
Motorized 6 x .01 x 10000 = 600
Mechanized as implied currently: Using .1% (1/10th) and vehicle parts cost
Tracked 28 x .001 x 8000 = 224
Based on this rule thread:
http://bg.battletech.com/forums/index.php?topic=56260.msg1295505#msg1295505Tracked AC/5 Field Gun 55 x .001 x 8000 = 440
Tracked Sniper Artillery 49 x .001 x 8000 = 392
Motorized Field Gun 33 x .001 x 8000 = 264
Which brings me back to the question you answered, hoping understanding I used the vehicle percentage and the infantry parts cost in the bottom example. After looking at the actual cost for conventional infantry though I wonder if the percentage value for the parts should be smaller. It is kind of insane to see the spare parts for a 6 ton motorized infantry platoon at the same level as a 60 ton mech.
As it stands conventional infantry are more expensive to maintain than mechanized infantry or any other unit. CI are supposed to be cheap to maintain (according to fluff) but based on the current rules are not.
Based on this I think the percentage may need to be in line with everything else, .001. This would change the above to:
Conventional Infantry are calculated using .1%
Foot 3 x .001 x 10000 = 30
Jump 4 x .001 x 10000 = 40
Motorized 6 x .001 x 10000 = 60
This would keep the implied "vehicle cost" at a normal level in line with everything else and would not need tinkering.
Thoughts? Did I make this more confusing?