Author Topic: Why is Dark Age/Age of Destruction disliked?  (Read 14780 times)

JDbigmoney

  • Recruit
  • *
  • Posts: 8
Re: Why is Dark Age/Age of Destruction disliked?
« Reply #90 on: 12 March 2017, 23:42:37 »
Dude

It is suppost to be battletech....hence using the name

And it was garbage.....want proof? Try and find a game.

YingJanshi

  • Major
  • *
  • Posts: 3532
  • Origin/Steam/UPlay ID - IonsRevenant
Re: Why is Dark Age/Age of Destruction disliked?
« Reply #91 on: 13 March 2017, 12:00:28 »
Dude

It is suppost to be battletech....hence using the name

And it was garbage.....want proof? Try and find a game.

Try finding a game of BattleTech....  ::) 8)
(Or even better, try to find a game store that actually stocks BattleTech...)

Initiate of the Order of Valhalla

"You will experience a tingling sensation and then death."
Quote
"...oh gods, I just tried to imagine herding mimetic cats." - Weirdo

Easy

  • Recruit
  • *
  • Posts: 13
Re: Why is Dark Age/Age of Destruction disliked?
« Reply #92 on: 13 March 2017, 12:51:39 »
I think many of us looked at it as a kind of hostile takeover. We had this little community that was really still getting over all the changes that came with the Clan Invasion. The FedCom Civil War felt alot like we were settling back down into the kind of universe we had before.

The 'list of grievances' has been pretty well articulated in the thread, and I have no reason to repeat them. To me, it seemed like BT was being looted by corporate interests that were just out to make a quick buck. I still contend that this is what basically happened.

BT was looted for intellectual property by business interests that could care less about it's long-term health. That so many toy units were sold within X amount of time means little to nothing to me, because I was in this for the Space Opera and the War Gaming. Under MWDA, the Space Opera went into cardiac arrest and the War Gaming turned into some other new game I didn't really like much.

I'd say the patient almost died on the table, for the second time. The Clan Invasion was a huge adjustment, but we sort of muddled through that. The Jihad and the Republic were too over the top.

I think it looked just like what it was. Looting and pandering by the Wolves of Wall Street.

 
« Last Edit: 13 March 2017, 13:11:45 by Easy »

cavingjan

  • Sang-Wei MUL
  • Battletech Volunteer
  • Major
  • *
  • Posts: 4130
  • grumpy ESOB
    • warrenborn
Re: Why is Dark Age/Age of Destruction disliked?
« Reply #93 on: 13 March 2017, 16:23:32 »
(It was looted by it creator so I'm not sure how much it could be called looted.)

Talen5000

  • Corporal
  • *
  • Posts: 51
Re: Why is Dark Age/Age of Destruction disliked?
« Reply #94 on: 22 March 2017, 20:24:16 »
For me...DA had problems because it vot rid of the established factions, didn't provide enough answers on tje nackgrou d quickly enough and had the RNG aspect.

The game itself was decent and the models great; it was a pity they weren't to the same scale as minis but you can't have everything. But the background with its lack of established factions and some silliness in the story...including the IMO awful Fortress Republic deus ex machina...turned me off the DA.

I also dislike the idea of destroying factions. These are entities players become invested in and which have a history. I don't like seeing the Comguards wiped out, I want the missing Nova Cat ships to turn up in the Protectorate and reform the Nova Cats and I didn't like the idea of the Free Worlds League being gone.

So....there was nothing truly major about why I didn't like DA. It was a decent game with much to recommend it. But it also had enough small irritations that it put me off.

And it wasn't BattleTech. So...in addition to the problems with the universe and background, it also wasn't the same game.


 
« Last Edit: 22 March 2017, 20:27:27 by Talen5000 »

Wrangler

  • Lieutenant Colonel
  • *
  • Posts: 11223
  • Dang it!
Re: Why is Dark Age/Age of Destruction disliked?
« Reply #95 on: 23 March 2017, 08:21:31 »
Functionally is was decent game for fast fighting.  I believe at heart one of the problems was handling of fixing rules or mechanics during its run and ultimately need for more profits at heart of it.  They had to come up more units to add to the game.  Admittively for me i like the mystery in the box thing, it added more buying the game trying get what you wanted.   

However, as normal Battletech player, alot of liberties were taken with what older units look liked.  That completely didn't meet the aesthetics regular Battletech.  Example the Panther.  It went from sleek and attractive Light Mech to something rather blocky and certainly not very good looking at all.  By CHANGING that unit's appearance, due to way CGL and franchise works  our good looking machine HAD to become that outright ugly thing of the future.   Before method/mechanics were inplace, alot of Clan OmniMech units part of the initial introduction of the game were rendered into normal BattleMechs (this is before fluff was made to explain why they weren't Omnis)  because the game mechanics didn't handle them.  I had HUGE problem with MWDA for that, which in-turn made this CANON fact.  Thus why initially it appeared suddenly there were NO more (visually in the DA Novels) no OmniMechs to speak of or dared mentioned in fluff.  Why confuse new person with concept they can't touch?  Also, the first batches of releases of units that included that Dossier (some that didn't) for the mechs, had bad tendency on very very new design to undergun those units Battletech stats wise verses MWDA.  On the Dial despite being undergunned in Total Warfare, the unit firepower was reasonable if facing likewise similar unit that may have been better armed.   Look at the Storm Raider or the Cuirass of examples of these.

IF that stuff hadn't messed up Dark Age related stuff, i won't have had as many issues with the game.  It was effect and handling of it by WizKids that i had the initial issues with it.  I got over some my problems with it, collected and played the game off and on until it's demise.




EDIT: Sorry, if my initial post was messed up. My normal computer isn't with me and this crap box i'm using interface is really lousy so it posted before i was done typing.
« Last Edit: 23 March 2017, 08:34:25 by Wrangler »
"Men, fetch the Urbanmechs.  We have an interrogation to attend to." - jklantern
"How do you defeat a Dragau? Shoot the damn thing. Lots." - Jellico 
"No, it's a "Most Awesome Blues Brothers scene Reenactment EVER" waiting to happen." VotW Destrier - Weirdo  
"It's 200 LY to Sian, we got a full load of shells, a half a platoon of Grenadiers, it's exploding outside, and we're wearing flak jackets." VoTW Destrier - Misterpants

Giovanni Blasini

  • Captain
  • *
  • Posts: 2868
  • Niops Assoc.- Sponsored by Interstellar Expeditons
Re: Why is Dark Age/Age of Destruction disliked?
« Reply #96 on: 23 March 2017, 12:04:02 »
Dude

It is suppost to be battletech....hence using the name

And it was garbage.....want proof? Try and find a game.

Technically, it didn't use the name "Battletech". It used the name "MechWarrior".  And, much like the video games aren't often the most literal adaptation of the Battletech tabletop game rules, MWDA took liberties.

Personally, the game itself, in its first incarnation, was a bit odd in terms of rules, but that wasn't entirely surprising for a new game out of the gates.  I think what did it in for me mainly was the change in aesthetics for some of my favorite units, but even more than that the nature of being a collectible miniatures game.  There was nothing quite like the feeling of buying a booster pack (I had about $200 into the game when it debuted), opening it, thinking, "c'mon, Panther..." and getting another ForestryMech (non-mod) instead.  I wanted to be able to build my own army my way, which was a pain in the neck with a CMG, requiring more effort than, in the end, I was willing to put forth on a game that had a number of other areas where I found it questionable.
« Last Edit: 23 March 2017, 12:18:00 by Giovanni Blasini »
“Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it.”
― Terry Pratchett, Reaper Man