Most attempts to mod the Scarabus seem to revolve around making TSM work on it (difficult given how hard it is to generate that heat with a that small of a warload without resorting to single heat sinks); I decided to go a different direction with it.
Scarabus SCB-9S
Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 3085
Cost: 9,779,770 C-Bills
Battle Value: 1,056
Chassis: Small Bug-B Endo-Steel
Power Plant: Vlar 300 Fusion XL Engine
Walking Speed: 108.0 km/h
Maximum Speed: 162.0 km/h (216.0 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Valiant Gauntlet Ferro-Fibrous
Armament:
2 Defiance Model XII ER Medium Lasers
2 Diverse Optics ER Small Lasers
Manufacturer: Coventry Metal Works
Primary Factory: Coventry
Communications System: Wilson Silicon Siren
Targeting and Tracking System: Winston Coral Snake
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 51 points 1.50
Internal Locations: 4 LT, 6 RT, 2 LA, 2 RA
Engine: XL Fusion Engine 300 9.50
Walking MP: 10
Running MP: 15 (20)
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0.00
Gyro: XL 1.50
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 98 5.50
Armor Locations: 3 LT, 2 RT, 3 LA, 2 RA, 2 LL, 2 RL
Internal Armor
Structure Factor
Head 3 9
Center Torso 10 15
Center Torso (rear) 4
L/R Torso 7 10
L/R Torso (rear) 3
L/R Arm 5 10
L/R Leg 7 12
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Equipment Location Heat Critical Mass
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Mace RA - 3 3.00
A.E.S. RA - 1 1.00
2 ER Medium Lasers LA 10 2 2.00
2 ER Small Lasers LA 4 2 1.00
Supercharger LT - 1 1.00
TAG HD 0 1 1.00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 11
13 2 2 0 0 1 0 Structure: 1
Special Abilities: MEL, TAG, ENE, SRCH, ES, SEAL, SOA