Author Topic: Micro Pulse Lasers  (Read 6009 times)

MoneyLovinOgre4Hire

  • Lieutenant General
  • *
  • Posts: 25816
  • It's just my goth phase
Re: Micro Pulse Lasers
« Reply #30 on: 08 June 2017, 00:02:31 »
The only thing i couldnt really grasp were the Bombast Lasers. Heavy Lasers i can appreciate and understand. All of the weapons above i can understand. But what exactly are the benefits of installing a bombast or binary laser instead of just putting two large lasers in that arm? :) i aint saying its useless... i just dont understand how this weapon might be used and why? :D

Blazers are useful for the IS because they're a headcapper.  If the HPPC hadn't been added to the game two years earlier, we'd probably all have a more positive view of them.

Bombast lasers, OTOH, are rather pointless.  They're a Solaris weapon and really aren't worth using anywhere else.
Warning: this post may contain sarcasm.

"I think I've just had another near-Rincewind experience," Death, The Color of Magic

"When in doubt, C4." Jamie Hyneman

Cryhavok101

  • Captain
  • *
  • Posts: 1840
Re: Micro Pulse Lasers
« Reply #31 on: 08 June 2017, 00:17:40 »
Blazers are great in their era, since they are available in 3025. Heavy PPCs weren't available until 3067. During the succession wars, the Blazer's only competion as a headcapper was the AC/20.

If you don't play in the Succession Wars era, the blazer isn't very good.

The bombast laser is a great weapon to sell your enemy on.

Luciora

  • Major
  • *
  • Posts: 5808
Re: Micro Pulse Lasers
« Reply #32 on: 08 June 2017, 00:40:37 »
The Bombast was MS's idea for MW4 that got canonized, unfortunantly.  Great for console gaming for that big energy bang, but otherwise......

Weirdo

  • Painter of Borth the Magic Puma
  • Catalyst Demo Team
  • Major General
  • *
  • Posts: 40828
  • We can do it. We have to.
    • Christina Dickinson Writes
Re: Micro Pulse Lasers
« Reply #33 on: 08 June 2017, 08:05:51 »
Anything that can take a mech's head off is by definition not pointless. It may be inefficient as all hell, but that's not what we're looking at. The question is if it has a job, not if anything else does the job better.
My wife writes books
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer
"We are the tribal elders. Weirdo is the mushroom specialist." - Worktroll

GermanSumo

  • Sergeant
  • *
  • Posts: 188
Re: Micro Pulse Lasers
« Reply #34 on: 08 June 2017, 22:18:43 »
gotcha. thanks for the answers, everybody. got it now! :D

Hellraiser

  • Colonel
  • *
  • Posts: 13081
  • Cry Havoc and Unleash the Gods of Fiat.
Re: Micro Pulse Lasers
« Reply #35 on: 08 June 2017, 23:34:44 »
Looking over Clan Micro Pulse Lasers, they seem like yet another pointless weapon (like MRMs, LGR's, and such).

Is this a common consensus, or do they actually have some kind of worthwhileness I'm just not seeing?

I'm curious what Clan weapons are worthwhile, and which are generally considered white elephants?

If you consider MRMs & LGRs pointless then I'd say you haven't been using them correctly :)
Niche for sure, but pointless..... OH NO.

Micropulse are fine for Battle Armor, Vehicles, & Light Mechs that need to deal w/ infantry.
I might not put them on my Direwolf but that isn't saying much.

I have very little use for Heavy-Small Lasers.  (Firemoth-H I'm looking at you)
They are super cheap for BV, but I'm not a fan of the results I get having to be so close to get a decent to-hit #

3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Col Toda

  • Captain
  • *
  • Posts: 2962
Re: Micro Pulse Lasers
« Reply #36 on: 15 June 2017, 05:33:38 »
The Battle Armor and anti-infantry use for the micro pulse laser has been addressed , I will move on to the MRM and Light Gauss Rifle . The MRM before Apollo FCS you would be correct but after in conjunction with C3 it shines . It is meant to be used with C3 as evidenced by the stock Shugenja, with 1 MRM 30 and the Catapult model with 2 MRM 30s , 2 med pulse lasers and a C3 slave clearly shows this. As for the Light Gauss Rifle it shines in Aerospace combat as it has an extended range bracket and does enough damage to break the threshold number of 90 percent of aerospace fighters armor. Throw that in with pocket warships and Navel C3 a warship with a bay of 5 LGR gets ugly . For ground units you are mostly correct as to it's utility for the tonnage , but I have seen a few fast units with Stealth Armor and targeting computers that make a modest argument for them . 1 Brackets permit you to be in medium range while the enemy is at long and the weapon tonnage is evenly divided by 4 for computer weight purposes and a single ton of ammo is normally enough while a standard Gauss Rifle requires 2 tons of ammo minimum . It has it's niche any era it exists for ground combat before the Dark Age ERA . The Dark Age ERA tends to have as common practice designs with a single Clan tech spec weapon so the Light Gauss Rifle is less of a win tonnage wise .

Nightsong

  • Warrant Officer
  • *
  • Posts: 556
Re: Micro Pulse Lasers
« Reply #37 on: 15 June 2017, 08:21:23 »
I'm not a FWL fan, but I actually rather like the Light Gauss, especially as a refit for older AC/10 carrying units, giving them a role as cheap direct fire support units. Take a few CN9-As with some surplus Imperator IIs replacing the old Luxor-Ds and you've got a nice group of snipers.

I rather like MRMs as well but that's because I'm a long time C3 player. If not playing with C3, though I'd prefer to have them on units with high mobility. (imagined a salvaged Blitzkrieg with an MRM40 and a Supercharger to put the fear of Itano into someone...)

JadeHellbringer

  • Easily Bribed Forum Administrator
  • Administrator
  • Colonel
  • *
  • Posts: 21740
  • Third time this week!
Re: Micro Pulse Lasers
« Reply #38 on: 16 June 2017, 09:48:17 »
I'm not a FWL fan, but I actually rather like the Light Gauss, especially as a refit for older AC/10 carrying units, giving them a role as cheap direct fire support units. Take a few CN9-As with some surplus Imperator IIs replacing the old Luxor-Ds and you've got a nice group of snipers.

I rather like MRMs as well but that's because I'm a long time C3 player. If not playing with C3, though I'd prefer to have them on units with high mobility. (imagined a salvaged Blitzkrieg with an MRM40 and a Supercharger to put the fear of Itano into someone...)

This guy? He gets it.

Remember, the LGR is a Marik weapon. VERY few Marik units are designed to just be fantastic right out of the box- they're meant to work as part of a group. So what looks often like an underwhelming weapon, or platform for that weapon, becomes a part of a larger picture- one that can become absolutely terrifying if built and used right.

So yeah, the LGR is a big, heavy, clumsy weapon that only does eight points of damage. It has great range, yes, but still, eight points. Four of them though from the Centurions mentioned above? That's a little worrisome- that's four hits coming in at ranges where you may not even be able to respond, or at least where their medium range bracket starts where your long range is still going on. That adds up fast, even on an assault Mech. Now back that with signature Marik LRM support, some close-range muscle in case things get in under the umbrella... and a company with an LGR lance becomes a very tough nut to crack.
"There's a difference between the soldier and his fight,
But the warrior knows the true meaning of his life."
+Larry and his Flask, 'Blood Drunk'+

"You know, basically war is just, like, a bunch of people playing pranks on each other, but at the end they all die."
+Crow T. Robot+

 

Register