Author Topic: The Beast  (Read 602 times)

Sabelkatten

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The Beast
« on: 08 November 2017, 15:38:01 »
Not your granddad's Urbie anymore! ;D

Code: [Select]
Urbanmech UM-R666

Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/X-X-X-A
Production Year: 0
Cost: 4 459 520 C-Bills
Battle Value: 1 343

Chassis: Unknown Standard
Power Plant: Unknown 60 Fusion Engine
Walking Speed: 21,6 km/h (32,4 km/h)
Maximum Speed: 32,4 km/h (64,8 km/h)
Jump Jets: Unknown
    Jump Capacity: 90 meters (150 meters)
Armor: Unknown Stealth Armor
Armament:
    1  TSEMP
    1  ER Small Laser
    1  Hatchet
    1  Small Laser
    1  Guardian ECM Suite
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      51 points                3,00
Engine:             Fusion Engine                 60                       1,50
    Walking MP: 2 (3)
    Running MP: 3 (6)
    Jumping MP: 3 (5) Improved
    Jump Jet Locations: 2 LT, 1 RT                                         3,00
Heat Sinks:         Compact Heat Sink            10                        0,00
    Heat Sink Locations: 2 LT, 4 RT
Gyro:               Standard                                               1,00
Cockpit:            Small                                                  2,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
    TSM Locations: 3 LA, 3 RA
Armor:              Stealth Armor                AV -  96                  6,00
    Armor Locations: 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            8         
                                        Center Torso     10           15       
                                 Center Torso (rear)                  5         
                                           L/R Torso     7            10       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     5            10       
                                             L/R Leg     7            10       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Guardian ECM Suite                           HD        0         2         1,50
ER Small Laser                               CT        2         1         0,50
Supercharger                                 CT        -         1         0,50
Small Laser                                  RT        1         1         0,50
Partial Wing                                 LT/RT     -         4/4       2,50
TSEMP                                        RA        10        5         6,00
Hatchet                                      LA        -         2         2,00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 13
3/5j       1       1       0       0      1     0   Structure:  3
Special Abilities: TSM, ECM, STL, MEL, ENE, SRCH, ES, SEAL, SOA

I was just playing around with an old Urbie chassis to see what I could get without changing the structure or engine. Got a bit carried away (again). ^-^

Nightsong

  • Warrant Officer
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  • Posts: 556
Re: The Beast
« Reply #1 on: 08 November 2017, 15:54:39 »
Wow. Heat issues galore but amusing. I was expecting some plasma with that name but that would be Amaris-levels of fun.

Sabelkatten

  • Lieutenant Colonel
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  • Posts: 6959
Re: The Beast
« Reply #2 on: 08 November 2017, 16:09:36 »
I actually tried a Snubbie first, then realized that with just 13 heat and stealth armor it wouldn't work.

But the TSEMP only fires every other turn - shoot it to turn on the TSM, deliver some beatdown, jump away to hide and turn off the stealth to cool down!

Of course it's all about being silly enough to (hopefully) be a cool guy... ;)

Feign

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Re: The Beast
« Reply #3 on: 13 November 2017, 14:08:05 »
I actually really like this all except for the Supercharger, just seems like a lot to invest for one extra MP every once in a while.

Honestly, the core idea of a "TSEMP Urbie" seems like an amazingly efficient way of getting a TSEMP onto the field, where its friends can make maximum use of the openings it creates.
All that is born dies,
All that is planned fails,
All that is built crumbles,
But memories continue on,
And that is beautiful.

Sabelkatten

  • Lieutenant Colonel
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  • Posts: 6959
Re: The Beast
« Reply #4 on: 13 November 2017, 16:33:30 »
1 crit, half a ton - it's not even particularly expensive given the cheap engine. ;)

But the objective was to make the Urbie as fast as possible while keeping the original engine (and not using mechanical jump boosters... ::) ).