Author Topic: It's that Time of Year Again - New Modular Game Table Design  (Read 10396 times)

NeonKnight

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So, back in 2015 on my winter 2 month vacation, I set about building a sort of free-from modular gaming table for ALPHA STRIKE.

I liked it...but while nice for alpha strike, it was lacking for my regular Hex play. and while I have a bunch of Heroscape tiles, they are getting brittle, and take a lot of time to set up/take down.

So, this year, my break will be working on a new modular system that is compatible with hexes. I've seen some folks using it like the following:

http://bg.battletech.com/forums/index.php?topic=8222.0

So, I thought, I'd do one as well.

The picture below shows (the blue hexes) the size of my current table with 1.75" hexes, so to make a modular hex table, I would need minimum 6 full hexes, and 5 full hexes cut in half/quarters to make the table.

After a lot of cutting of 11 sheets of 2'x2' pink styro (and 1 miscut  >:( of a half  HEX 10 needs to be made as I cut the half wrong), I have enough for the table.

No to flock/sand/whatever I'm gonna do and paint, etc.

I'll keep ya's all posted
AGENT #575, Vancouver Canada

NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #1 on: 01 December 2017, 16:26:01 »
So, just an update...was in mexico this past week (sooooooo nice, not like this crappy rainy, foggy, damp, dark Vancouver weather)

So, will be starting next week to put some hills/rivers, etc to the boards before I start the basing.

Pictures to follow!
AGENT #575, Vancouver Canada

Dakkon

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #2 on: 02 December 2017, 02:20:18 »
Vancouver Canada?

You wouldn't by any chance be heading down to Enfilade! in Olympia Washington next year? I was thinking of putting on my Battletech game there.

NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #3 on: 02 December 2017, 09:27:08 »
I wasn't aware of this con, but we should let the Demo Team here in Vancouver know about it, as it is close for most of us.
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #4 on: 02 December 2017, 15:26:11 »
Cool, it's a pretty good convention compared to other's I've been to on the west coast. The focus is on historicals, but there are a fair number of people who host sci-fi and fantasy games. There's even a vendor there who hosts a Battletech game every year and sells IWM miniatures; the game is nothing too special though, he just puts on a battle royal.

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #5 on: 03 December 2017, 20:49:19 »
It was your post and link to the 6mm wargaming site the inspired me! Thank you for posting this.

I'm working on my own tiles and expanding on the idea.

Thank you again!
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #6 on: 04 December 2017, 13:27:41 »
So, work progresses. I spent some time trying to find a way to have the hills be on the boards so the tiles could be placed about.

I played with the idea of the hills forming pasts of the edges of the tiles, but that meant almost every tile had to have corresponding hills because of the half-hex issue. So, I scrapped that and went with Hills off the edge.

Current plans are to make up the tiles sort of as follows:
AGENT #575, Vancouver Canada

NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #7 on: 29 December 2017, 12:23:31 »
So....busy time of year, had to buy new PC yesterday as my current PC decides it wants to have issues with plugging USB devices into it (hard crash and takes 5+ min of just sitting doing nothing before it lets me restart  >:()

So, now I'm doing a crap ton of transferring files to new hard drives for the NEW PC to do a fresh install and get ready before I return to work in a weeks time.

Not fun!

But, here is what I have done so far with the boards. More to come
AGENT #575, Vancouver Canada

truetanker

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #8 on: 30 December 2017, 15:09:28 »
Have you ever made a portable building that can be stacked with these? Or have you an idea on this?

TT
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #9 on: 30 December 2017, 15:29:36 »
I have buildings mounted on hexes. I'll post up once i return home.
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #10 on: 31 December 2017, 15:38:45 »
Have you ever made a portable building that can be stacked with these? Or have you an idea on this?

TT

OK, so here is an oh so small collection of my much larger collection of Buildings. All buildings are ultimately mounted on hex bases (some are multi hex buildings), and once the boards are finished, they will have hex markings on them to denote the hexes.
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #11 on: 02 January 2018, 11:56:43 »
OK, so work on the table continues. Most of the base painting is done, just two more 'boards' and the hills to go. Then some drybrushing, flocking and painting of the hexes  [blank]
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truetanker

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #12 on: 02 January 2018, 14:58:48 »
You got a Mech-scaled Dropper to compare for sizing? Looks awesome!

TT
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #13 on: 02 January 2018, 15:55:00 »
You got a Mech-scaled Dropper to compare for sizing? Looks awesome!

TT

Nope...a couple of 'map-scale' droppers.

These will be 1.75-inch hex marked terrain, all together just shy of 2x2 regular map sheets.
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #14 on: 03 January 2018, 11:40:28 »
The first layer of Drybrushing now done. Just another layer, and the sides of the hills/hexboards and water to go ::)
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #15 on: 03 January 2018, 17:36:45 »
Nice progress. Are the hills removeable?
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #16 on: 03 January 2018, 17:51:36 »
This is looking very nice.  I'm looking forward to the finished product. O0

NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #17 on: 03 January 2018, 18:59:10 »
Nice progress. Are the hills removeable?

I will have some 'permanent' hills and I will also make some moveable hills. My desire was to make terrain that was variable but also did not take me an hour to set up/tear down ;)
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #18 on: 04 January 2018, 19:03:27 »
OK, except for two hex boards I'll need to paint with hexes by hand (cause I was dumb enough to glue the hills down FIRST), the table is pretty much finished!

Nicest aspect, is I can make more boards as time goes one, maybe a base/mech repair depot, a small town, ocean front, etc.
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #19 on: 05 January 2018, 10:46:08 »
But NEON I hear ya all askin', how does it stack up with minis and where are the trees?

Well, my trees has always been maybe they here, maybe they are there.

So, here is a small board with some trees and a couple of buildings. Ignore the Pile of manuals, they make good weight for gluing the hills down ;)

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OpacusVenatori

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #20 on: 05 January 2018, 11:27:51 »
Nice job!
How large are the sections and the marked hexes? From flat side to flat side, in milimeter.
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #21 on: 05 January 2018, 11:45:39 »
Nice job!
How large are the sections and the marked hexes? From flat side to flat side, in milimeter.

the hexes are 1.75" so roughly 44.5 mm flat-flat.

I went that scale as everything I had done prior was based on heroscape, which is 1.75, so all my terrain was already scaled for that. And I find 1.75" a good scale. Allows for two vehicles in a hex easier.
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truetanker

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #22 on: 05 January 2018, 15:31:17 »
Any idea if you want Depth levels?

TT
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #23 on: 05 January 2018, 16:17:20 »
Any idea if you want Depth levels?

TT

I've toyed with idea, and maybe some later boards might have depth 1 holes or something, but for rivers and what not...easier to play with the aspect of representing depth through color. I.E., this image:

http://bg.battletech.com/forums/index.php?action=dlattach;topic=59538.0;attach=43630;image

The 'dark blue' can be depth 2.

I have also contemplated maybe making some 'hill-edge' terrain add-ons to allow me to raise an entire board up a level to represent a large portion of higher terrain.

Because this will indeed be my going forward prefered method of playing (i.e., no more HEROSCAPE), it will be a continual work in progress :D
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #24 on: 06 January 2018, 12:17:08 »
Well....they be done. I have my first Home game of the New Year tonight, and WOW was set-up a snap!

Will be fun to see what my players think.

Here is tonight's game set up
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truetanker

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #25 on: 06 January 2018, 15:57:58 »
What's the objective?

TT
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #26 on: 06 January 2018, 17:05:02 »
Looks great!  8)

And along with the previous question, what era are you playing in?
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #27 on: 06 January 2018, 17:13:25 »
Current era us JIHAD. Doing TOTAL CHAOS. Tonight's mission is the players Merc company is attempting to clesr a drop zone of Wolf/Jade Falcon forces.
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truetanker

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #28 on: 06 January 2018, 18:29:05 »
a drop zone of Wolf/Jade Falcon forces.

Just saying it as I see it.

Clan Jade Wolf!

'nuff said.

TT
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #29 on: 08 January 2018, 11:29:41 »
So game went standard way for me...I swear I must be the new HELLBIE:

ME: Ok, my Elite Wolf Forces are at medium range, firing a Guass weapon, at your mech with partial cover and in Light Woods, so: 2 (elite), +2 (medium Range), +1 (Target Movement), +1 (Partial Cover), I need a 6 -> rolls two 4's and a 5

Opponent, Ok, I need 9's to hit at long range: Rolls two 10's and a 9.

YAY!

Anyway, here is the plan for the new board I'm making, an Airfield
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #30 on: 08 January 2018, 13:40:56 »
That's pretty snazzy airfield, you should pitch it to CGL as part their new maps their coming out with!!

Funny thing, was when i glanced :D at it when i went to the posting, it looked like a silhouette of a space station.
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truetanker

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #31 on: 08 January 2018, 13:52:08 »
Gives you an excuse to make some of the Jihad: Terra buildings! Which would lead you to Brain Castles and such!

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #32 on: 14 January 2018, 04:22:24 »
So, board almost done, just needs the hexes put on.

I made the Air Strips 9 hexes long, but TOTAL WARFARE, page 87, has a conventional landing strip at 8 hexes long, so, I'm probably gonna repaint the ends to make them 8 hexes long.

Anywho, here are a couple of shots, one without any features, the second showing some buildings, landing pads, etc on the board to giver a sence of scale.
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truetanker

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #33 on: 14 January 2018, 14:50:02 »
I'd keep the ninth hex and proclaim it as a turnabout or a holding position.

Looks good!

When's this gonna be on Evilbay?  #P

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #34 on: 14 January 2018, 15:59:52 »
I'd keep the ninth hex and proclaim it as a turnabout or a holding position.

Looks good!

When's this gonna be on Evilbay?  #P

TT

LoL...not gonna sell on evilbay...Though retirement IS only a few years away...
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #35 on: 16 January 2018, 17:53:50 »
You know...these things are so fast and easy to make (and because my regular game was cancelled for this weekend :(), I've started 4 more boards to add to the mix.

Below, is the planed...URBAN BOARDS, cause we all need cities :D
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #36 on: 16 January 2018, 20:18:18 »
When your done, you should do a Rural board or two!

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #37 on: 09 February 2018, 11:38:02 »
OK, except for two hex boards I'll need to paint with hexes by hand ...

How did you paint the rest of the hexes on the boards?
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #38 on: 09 February 2018, 17:02:51 »
How did you paint the rest of the hexes on the boards?

I have a HEX TEMPLATE from Litko, lay flat, spray with Black paint, wipe clean, reposition, lather-rinse-repeat.

But this work only if the board is flat...put a hill on, and the template can be placed in some areas properly, and as a result need to do those hexes by hand :(
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #39 on: 12 February 2018, 09:27:49 »
I have a HEX TEMPLATE from Litko, lay flat, spray with Black paint, wipe clean, reposition, lather-rinse-repeat.

But this work only if the board is flat...put a hill on, and the template can be placed in some areas properly, and as a result need to do those hexes by hand :(

Nice. Thanks!
Be the Loremaster:

Battletech transport rules take a very feline approach to moving troops in a combat zone: If they fits, they ships.

You bought the box set and are ready to expand your BT experience. Now what? (Thanks Sartis!)

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #40 on: 01 March 2018, 04:16:15 »
OK recently found something interesting that I thought those of you who use terrain might be interested in, so I came here to post it, and once I saw this thread, well that's better then starting a new thread.

Any what I found was this, a long finished Kickstarter for tools to make your own hexes for a modular set-up. Now while this Kickstarter is finished, he did post about another production run in May of last year, so you might still be able to get them.

Now these are tools to make individual hexes out of Styrofoam and the hexes it makes are 100mm or 4 inches across so I don't know how interested people would be.

EDIT: Fixed Link
« Last Edit: 02 March 2018, 04:06:08 by SCC »

truetanker

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Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #42 on: 01 March 2018, 15:26:44 »
Boy...Both of you guys suck at putting links in ;) :P

https://www.kickstarter.com/projects/1378063512/tabletop-hex-terrain-toolkit
AGENT #575, Vancouver Canada

NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #43 on: 01 March 2018, 15:34:47 »
Yeah, I had looked at the kit and thought to myself, I'd be interested, but the hex size is too large for Battletech.

At 1.75 " hexes that I use (and is compatible with HEROSCAPE), a 4x6 table can do a 2x2 layout of a 'scaled-up' Battletech map layout.

One could up the scale to a 2" hex just fin and not lose much. This would work great with the toolkit if people wanted to overlay a hex grid on top of the hexes as shown below with a 2" grid.
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Marc C

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #44 on: 09 August 2018, 13:01:30 »
Well....they be done. I have my first Home game of the New Year tonight, and WOW was set-up a snap!

Will be fun to see what my players think.

Here is tonight's game set up

Excellent stuff! Very inspiring.
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #45 on: 09 August 2018, 23:36:18 »
NeonKnight, your modular game boards look great.  I am in Burnaby so maybe one day I can check them out in person.

I am curious though.  Why did you choose to use hexes over top rather than just playing with the miniature rules?  Any reason in particular?  Modular terrain with hexes takes more time and requires more precision, while also being more restrictive for moving units and positioning terrain.  I can understand using hexed maps when space and budget is limited, but you seem to have sufficient gaming acreage and the materials more costly than paper.

Not a criticism at all, just genuine interest in your decision factors.

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NeonKnight

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #46 on: 10 August 2018, 08:58:14 »
NeonKnight, your modular game boards look great.  I am in Burnaby so maybe one day I can check them out in person.

I am curious though.  Why did you choose to use hexes over top rather than just playing with the miniature rules?  Any reason in particular?  Modular terrain with hexes takes more time and requires more precision, while also being more restrictive for moving units and positioning terrain.  I can understand using hexed maps when space and budget is limited, but you seem to have sufficient gaming acreage and the materials more costly than paper.

Not a criticism at all, just genuine interest in your decision factors.

Hey, Thanx for commenting. I have brought it out to Bonsor Rec Centre game night in Burnaby (p.s. Tonight we are doing the WORLD WIDE EVENT starting around 7pm. BONSOR across from METROTOWN).

While yes I see what you mean with the Precision and space, and yes I have an entire room (approximate 10 feet x 15 feet for Gaming), I actually prefer BattleTech on Hexes as opposed to free form. Even my Alpha Strike is hexed.

It comes down to a few factors really. First I'm not as young as I used to be. Sure 51 is not 'old' today like it used to be 20-30 years ago, but while I don;t feel old, my body likes to remind me once and a while ;) In fact my best friend and gaming buddy, is going on his second week in Hospital in Langley for inflamed disks in his back which just sort of snuck up on him all SURPRISE! and he's younger than me. So With free form gaming, the whole lets bend over and get a Mini's Eye view is just not practical for us anymore.

Related a bit to point 1 is point 2. With hexes, things are just a little easier. A point on the board is much easier to be determined IS or IS NOT. Is Mech A in medium range of Mech B's medium laser? Count the hexes 1-2-3-4-5 YES, yes it is. Can I move there? yes or no based on movement and hexes. It just makes the games a little quicker.

Additionally, I can easily and accurately provide the players with accurate maps to plan Hidden movement, artillery strikes, and most important, is this woods hex 4 hexes from me and 6 hexes from you intervening or not? (See Attached photos). These have the added benefit of meaning if it is a particulary long match, I can take a photo of the game board, everyone says good night, and I can reset up at a later date with 100% accuracy as to who was where and facing which way. With a free form table, one could only ever hope for a 'close enough'.

Finally...I guess I just love hexes. Again, having played BT since 1rst/second edition days...it just isnt BT without hexes.
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #47 on: 10 August 2018, 10:33:09 »
Another benefit of hexagones is that you always know the starting position of a model. If the player chances his mind as he moves the model and want to redo the move the model will start from the exact position it was in at the beginning of the move. You can't gain by mistake (or by design) an extra 1/4" to 1/2"...
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RPG played : B/X • AD&D1e, AD&D2e, D&D3e, D&D5E • Star Frontiers • Star Wars WEG • D20 Modern • Star Wars Saga • Numenara • Ashen Stars • Coriolis the Third Horizon • Modern AGE
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #48 on: 10 August 2018, 11:08:06 »
Exactly. It is the 'exactness' of hexes I like. the 0/1 state, the on/off-ness. No fuzziness.
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #49 on: 10 August 2018, 12:56:17 »
Exactly. It is the 'exactness' of hexes I like. the 0/1 state, the on/off-ness. No fuzziness.

Indeed. I recently rediscovered the 0/1 state of hexagones during a game of Ogre/GEV with the Designers Edition mega box. Hadn't played of hexes in decades. Really loved the exactness of a hex map.
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RPG played : B/X • AD&D1e, AD&D2e, D&D3e, D&D5E • Star Frontiers • Star Wars WEG • D20 Modern • Star Wars Saga • Numenara • Ashen Stars • Coriolis the Third Horizon • Modern AGE
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WARGAMES played : Starfire • Cars Wars • Ogre/GEV • MechWarrior Dark Ages • 40K • Infinity • SAGA Dark Ages • Freebooters Fate • Pulp City • Dropzone Commander • Gates of Antares • BSG Space Battles

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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #50 on: 11 August 2018, 00:55:46 »
Those are pretty good reasons.  Our group uses the 2" mini rules, prefer to flexibility of free form terrain and are not overly concerned with accuracy so I guess it works better for us.  Used to use hexes though ... I think maybe 15 years ago (OMG) for perhaps the 10 years preceeding that.  So from experience I can agree with the validity of your points.  Nice thing about battletech is that one can play either way.

Sorry to hear about your friend.  Hopefully medical science can get him gaming again.

If you regularly go to Bonsor maybe I can go one time you are there and meet you.  Busy with finishing a new house by Deer Lake park until the end of September and hunting in October, but maybe afterwards. 
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #51 on: 14 August 2018, 14:08:18 »
Can you PM me the litko 1.75 hex link?  I have looked for something like that . . .
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Re: It's that Time of Year Again - New Modular Game Table Design
« Reply #52 on: 14 August 2018, 14:16:15 »
Can you PM me the litko 1.75 hex link?  I have looked for something like that . . .

Sure one sec.
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