Author Topic: Komet Mk.1 Battle Armor  (Read 4355 times)

Black_Knyght

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Komet Mk.1 Battle Armor
« on: 25 April 2016, 19:28:10 »
An early battle armor design developed by Schwarze-Ritter Metalwerks, the Komet Mk.1 is a medium-class Battle Armor noted primarily for it's maneuverability. Surpassed in most regards by later designs, the Komet became relegated to service with mercenary units and occasionally planetary militias.

Komet Mk.1 Battle Armor


Code: [Select]
Komet Mk.1 Battle Armor (MagShot)
IS Medium Battle Armor

BV: 483
Cost: 3,729,480 C-bills

Movement: 2/2/4

Internal: 6
Armor: 30
                     Internal    Armor
--------------------------------------
Trooper 1                   1        5
Trooper 2                   1        5
Trooper 3                   1        5
Trooper 4                   1        5
Trooper 5                   1        5
Trooper 6                   1        5

Weapon                         Loc  Heat
----------------------------------------
Magshot (Right arm)            Squad     0
Auto-Rifle (APM)               Squad     0
Swarm Mech                     Squad     0
Attack Swarmed Mech            Squad     0
Stop Swarm Attack              Squad     0
Leg Attack                     Squad     0


Equipment                      Loc
----------------------------------
Partial Wing (Body)            Squad
A-P Weapon Mount (Left arm)    Squad
Conventional Mine (Body)       Squad
Conventional Mine (Body)       Squad
Basic Manipulator (Right arm)  Squad
Basic Manipulator (Left arm)   Squad
Cutting Torch (Left arm)       Squad
BA Standard                    None
« Last Edit: 24 May 2016, 20:50:32 by Black_Knyght »

sillybrit

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Re: Komet Mk.1 Battle Armor
« Reply #1 on: 25 April 2016, 20:07:08 »
Medium suits can't use partial wings, only lights and PA(L)/Exos.

Even if they could, you'd be better using a Jump Booster, which only masses 125kg on a medium. By switching to a Jump Booster, you'd have 75kg unallocated, with all sorts of possibilities then available, such as increasing the ground MP to 3 and adding a Light TAG, or adding a point of armor, or adding a Firedrake or LMG.

Liam's Ghost

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Re: Komet Mk.1 Battle Armor
« Reply #2 on: 25 April 2016, 21:28:07 »
Medium suits can't use partial wings, only lights and PA(L)/Exos.

That restriction doesn't exist anymore (or if it does I can't find it in tech manual).
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

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Liam's Ghost

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Re: Komet Mk.1 Battle Armor
« Reply #3 on: 25 April 2016, 21:30:23 »
As for the suit itself, it seems suboptimal (mostly because of the fairly light armor, and the partial wing over the jump booster), but on the other hand that kinda seems the point. As such, good suit.
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

Black_Knyght

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Re: Komet Mk.1 Battle Armor
« Reply #4 on: 26 April 2016, 01:21:21 »
Yeah, it was intended as an obsolete design relegated to use by mercenaries. Kind of an early battle armor design during the rush for everyone to build them. Fairly maneuverable but not exactly cutting edge, hence it's fall from front-line usage.

Playing it, it was indeed pretty nimble, and the MagShot works as an "every round shooter" better than a one-shot SRM-2, IMHO. But it doesn't hold up to incoming fire very well. But then the major point of this design was the use of the partial-wing to improve maneuverability. Wouldn't mind seeing an improved version incorporating that wing though.

It's based on the pic below a friend sent me:
« Last Edit: 26 April 2016, 01:23:58 by Black_Knyght »

sillybrit

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Re: Komet Mk.1 Battle Armor
« Reply #5 on: 26 April 2016, 09:25:39 »
That restriction doesn't exist anymore (or if it does I can't find it in tech manual).

TM p266:
"Battle Armor Unit Restrictions: Battlesuits must have Jumping MP in order to install a partial wing. Partial wings may only be installed on humanoid-style light suits or PA(L)/exoskeletons."

Liam's Ghost

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Re: Komet Mk.1 Battle Armor
« Reply #6 on: 26 April 2016, 13:40:12 »
Huh. So it does. I wish they'd put that in the actual design rules section where they discuss adding the partial wing...
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

Black_Knyght

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Re: Komet Mk.1 Battle Armor
« Reply #7 on: 26 April 2016, 17:34:43 »
Agreed. It's a pain in the butt having to scour every page of every book to get clarification on a thing. Unless you're a dedicated rules lawyer that can be a nuisance.

Black_Knyght

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Re: Komet Mk.1 Battle Armor
« Reply #8 on: 26 April 2016, 17:47:20 »
Here's a reconciled version corrected to fit the rules.


Komet Mk.2 Battle Armor

Code: [Select]
Komet Mk.2 Battle Armor
IS Light Battle Armor

BV: 154
Cost: 2,040,320 C-bills

Movement: 2/2/4

Internal: 6
Armor: 24
                     Internal    Armor
--------------------------------------
Trooper 1                   1        6
Trooper 2                   1        6
Trooper 3                   1        6
Trooper 4                   1        6
Trooper 5                   1        0
Trooper 6                   1        0

Weapon                         Loc  Heat
----------------------------------------
Machine Gun (Right arm)        Squad     0
Auto-Rifle (APM)               Squad     0
Swarm Mech                     Squad     0
Attack Swarmed Mech            Squad     0
Stop Swarm Attack              Squad     0
Leg Attack                     Squad     0

Equipment                      Loc
----------------------------------
Partial Wing (Body)            Squad
A-P Weapon Mount (Left arm)    Squad
Armored Glove (Left arm)       Squad
Armored Glove (Right arm)      Squad
BA Advanced (Body)             Squad
BA Advanced (Body)             Squad
BA Advanced (Body)             Squad
BA Advanced (Left arm)         Squad
BA Advanced (Right arm)        Squad

Nightgaun7

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Re: Komet Mk.1 Battle Armor
« Reply #9 on: 01 January 2017, 03:14:12 »
Glad you liked the art we commissioned for our fan TRO.

Black_Knyght

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Re: Komet Mk.1 Battle Armor
« Reply #10 on: 10 January 2017, 17:38:21 »
ROFLMAO - I do indeed, though I didn't know it at the time of this posting ;) . A while back my friend sent me a bunch of "Battle Armor" and "Battlemech" pics she'd scoured from the 'net, and THIS one was among them.

Is there a link available to this? I'd love to see what you've worked up here!

Nightgaun7

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Re: Komet Mk.1 Battle Armor
« Reply #11 on: 14 January 2017, 08:05:37 »
ROFLMAO - I do indeed, though I didn't know it at the time of this posting ;) . A while back my friend sent me a bunch of "Battle Armor" and "Battlemech" pics she'd scoured from the 'net, and THIS one was among them.

Is there a link available to this? I'd love to see what you've worked up here!

My sig banner is a link to our blog. This post has a thorough outline of the project.

Black_Knyght

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Re: Komet Mk.1 Battle Armor
« Reply #12 on: 18 January 2017, 03:54:46 »
A quick FYI - Your outline link isn't working  :(

Sharpnel

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Re: Komet Mk.1 Battle Armor
« Reply #13 on: 18 January 2017, 06:56:37 »
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Nightgaun7

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Re: Komet Mk.1 Battle Armor
« Reply #14 on: 18 January 2017, 21:36:32 »
A quick FYI - Your outline link isn't working  :(

It had extra garbage in the link. Try this,

http://builtforwar.blogspot.com.au/2016/04/built-for-war-battletech-tro-by-fans_16.html

Odd - it appears that in going from preview post to actually posting, it adds some characters to the link. Anyways, Sharpnel linked it (thanks Sharpnel). Hope you like the look of things.