You can play without maintenance. If you do play with maintenance, take a -1 modifier, set maintenance cycle to 30 days, and only damage parts at "A" quality. Do not play with era mods. You will still often find that your Veteran and Elite techs are the only ones that maintain fairly well.
For AtB, the correct modifier is 0 (G282 Campaign_System sheet), you can also work without the maintenance cycles, but still needs to assign a tech for each mech (a good use for Green Techs).
Now a small update: Against the Bot version 2.31
This update is exactly like 2.30, except that i added a new sheet called "Dev" where new rules will be put before being added to the main AtB rules - all rules on the "Dev" are in development and can receive changes before being added to the main rules, or may be even discarded as too cumbersome. Currently i have only a Life Modules recruitment option that i´m testing for the starting company mechwarriors.
I want all suggestions for rule changes/additions to go in the Dev section first so players can playtest them and suggest modifications... so any house rules the players want to share i will be happy to add them to Dev for others to see.
AtB 2.31:
- Added "Dev" sheet
- Life Modules recruitment added to Dev
Snimm: can you add the file to the first post too? Thanks.
Neoancient: can you point to me what exactly are the availability ratings that MekHQ AtB is using for parts? I want to change the table for the next update to use the same.