Author Topic: Might Before Metal: Home of Clan Hell's Horses II  (Read 176209 times)

Frogfoot

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1470 on: 11 May 2017, 17:34:56 »
According to FM:Crusaders, Zeta Galaxy only started out as a solahma unit, and that was before the Political Century. It wasn't staffed just with old solahma warriors but also with freeborns and dezgra warriors. As the Clan grew after the Golden Century, Zeta Galaxy became a slightly more respectable unit with some better quality troops and gear. I wouldn't call it a solahma Galaxy now, on the grounds that it's not all solahma. However, this is quibbling over details; in the end, what you're asking for is what would have been in Zeta Galaxy, and I can help a bit there. Sorry for the incoming wall of text!



As of 3067, according to FM: Updates, the four Clusters of Zeta Galaxy were:
- 40th Mechanized Cavalry (30% omni), with 80% Clantech, 15% Star League tech, and 5% Introtech
- 229th Mechanized Strike (25% omni), with 85% Clantech, 5% Star League tech, and 10% Introtech
- 27th Battlemech Cluster (25% omni), with 95% Clantech, 5% Star League tech
- 31st Battlemech Cluster (20% omni), with 90% Clantech, 10% Star League tech


Omnis: On average 1/4 of Zeta's machines will be omnitech, and the omnis would all be Clantech (I think IS omnis ending up in Zeta is a one in a million longshot). Mechwise, I'd expect plenty of Hellbringers and Mad Dogs, plus some other older omnis that the Horses are noted as using: Summoner, Fire Moth, Kit Fox, Adder, Viper, Nova, Stormcrow, and Naga. As for Omnivehicles, the Epona is reserved for front-line Galaxies so it is probably rare to non-existant in Zeta. Similar goes for the Hephaestus. If there are any then they'd probably be in command units. Omnifighters would likely include the Vandal (an unpopular fighter among Trueborn), the Avar (an aging, borderline obsolete design), the Sulla (used as escort and ground attack), the Turk and Visigoth (both very common in most Clans), and the Kirghiz (an ancient, widely-spread machine).

Non-omnis: Corvis, Bowman, Thunder Stallion, Thresher and Stone Rhino plus a lot of generic IIC mechs. I think all types would be mostly older models but might include a small handful of newer ones. The standard Glass Spider is also very widespread so there are probably some in Zeta Galaxy. For tanks, the Horses like the Hachiman and Mars a lot, I could see them fielding plenty of Ares, Odins and Oros too. Maybe several Stars of Donars. There may be some Bellonas but probably not many. Because the Horses value the Athena so highly I'd have to say it's unlikely for Zeta to have them except maybe in a command Star. Svantovits, Maxims and Anhurs seem like likely infantry transports. As for Aerospace fighters, the Xerxes is very common among the Horses. The Hydaspes is the kind of old design that would turn up in Zeta. The Chaeronea, Tyre and Issus are widespread designs.

Star League tech: Basically just about anything that the Exodus might have brought with them. Whole Stars of Thunderhawks and Nightstars would be wishful thinking, I'd expect more humble machines like Hussars, Lancelots, Champions, Sentinels, Crabs, etc to be the most common. There might be a few Royal versions among them. For vehicles, the Horses are known to use lots of Burke tanks in their touman. I think vehicles like Lightnings, Chapparals and Magi are also good candidates. There are SL Aerospace fighters too, FM:U places many in the 2nd Line Horses' RAT: the Rogue, Swift, Zero, Hellcat II, Ironsides, Gotha, Ahab, Rapier and Hammerhead.

Introtech: This will almost certainly be of Star League origin. It might be old stalwart mechs like the AWS-8Q Awesome or STC-2C Striker, or old tanks like the Puma, Rhino or even the LRM Carrier. Again, anything that might have been brought on the Exodus fleet. Considering that a Smoke Jaguar garrison rolled out a Mackie for a Trial once not long before that Clan was destroyed, even a tiny number of ancient mechs like Battleaxes, Gladiators, Koscheis, etc are not out of the question.

Isorla: Throughout Zeta Galaxy you might also find a scattering of mechs from other Clans. It won't be anything great, it'll be the stuff that the more prestigious Galaxies didn't want and handed down to 2nd-Line Galaxies like Zeta. The Horses were engaged in very heavy fighting against the Fire Mandrills in the late 3060s. I'd expect the most prized isorla like Crimson Langurs and Warhawks to be snapped up by front-line Galaxies, but less coveted mechs like the Mandrill and Predator could be shunted down to units like Zeta Galaxy. The Horses also fought the Wolves hard, so you could be looking at a few Lobos and Glass Spider 2s. It seems likely that decades-old Ghost Bear salvage would turn up in Zeta, so the venerable Grizzly and maybe even the Kodiak. Finally, the Horses and Hellions engaged in 'Harvest-style' Trials in 3068 so that could bring a few mechs like the Snow Fox and Icestorm into Zeta's hands.

Protomechs: Being cheap and disposable, I'd bet on these showing up in Zeta to quickly replace losses. You'd be looking at the usual Orcs and Hydras plus a few Harpies and Minotaurs.

Battle Armour: Mostly standard Elementals with a few Gnomes. Unpopular Undines might get shunted down to Zeta too.


In general my advice would be to pick units that reflect Zeta Galaxy having low standing in the Clan and being near the bottom of the supply chain. If your force starts looking too badass or too modern, I'd swap out some good units for junk instead.
« Last Edit: 11 May 2017, 17:40:28 by Frogfoot »

truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1471 on: 12 May 2017, 14:44:12 »
I'll​ PM you late....

TT
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Sjhernan3060

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1472 on: 01 June 2017, 13:43:10 »
Random question: with their love of infantry and " superior breeding protocols" would HH worlds have a very high percentage of very tall, fit and attractive denizens? I would think even their washouts would be genetically very impressive people...

truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1473 on: 01 June 2017, 13:56:41 »
Sure, if you like average 6'6" to 7' tall muscle bound jocks! But CHH has a  better gentic "health" than most clan's freebirth populations. Reason being they are more Infantry oriented than most, wether from selective breeding or stricter protocols, one can guess. Also what do you call a half-breed where one parent is an Elemental and a natural birth?

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Maelwys

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1474 on: 01 June 2017, 14:34:38 »
Well, they aren't going for attractive, so beyond what they'd get just from being fit and healthy they really wouldn't be anything different about them (and you could argue that it might be the other way for IS people, since things could be thrown off by odd genetics thrown in the mix. "Why does he look...odd?" "Oh, his grandfather was an aerospace phenotype.")

And I'm not sure if the Hell's Horses would be any different from the other Clans at this point. Before the advent of Elemental suits, when it was just the Hell's Horses (IIRC) that were tinkering with their infantry genetics, then there might have been some differences, but at the time of the Invasion, the other Clans had 200 years of tinkering, so were likely in the same place as the Horses.

Sjhernan3060

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1475 on: 21 June 2017, 22:22:22 »
Did chh trial for more vechile caches in the post Klondike era and actively build more SLDF and golden century era tanks etc? How did the build up their supply?

Maelwys

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1476 on: 22 June 2017, 08:21:22 »
Probably both. Since they're vehicles, other Clans probably aren't too likely to care that the Horses want them, and the Horse's probably put SLDF designs into production, until Clantech came around, and then they put those into production.

The first Clantech vehicle that we know of so far is the Anhur in 2840, so they probably converted factories once those were designed and pushed SLDF unis to second-line/Solahma while converting front-line units to Clantech.

Sjhernan3060

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1477 on: 22 June 2017, 13:29:01 »
Do we think there are old SLDF vehicle caches left even in the post reaving era?

Jaim Magnus

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1478 on: 22 June 2017, 15:34:26 »
Do we think there are old SLDF vehicle caches left even in the post reaving era?

I doubt it. The Clans needed EVERYTHING they could get their hands on during the Reavings.
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Maelwys

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1479 on: 22 June 2017, 16:02:13 »
The ones that are known about are probably cleared out. Its possible there's something that was hidden, or something that was inaccessible during the Wars of Reaving or before.

Pretty much like the rest of BT, anything is theoretically possible :)

truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1480 on: 22 June 2017, 21:00:07 »
I have been readying myself for that leap into Dark Age... Clan Stone Lion.

And in doing so, I had to come up with what was and or is stated in Hard Facts.

Fact: I have access to all Horse productions, any salvage from Horse and all the cool Trials or Reavings post conception. I also have any Trade, Isola and Cache from HW clans available.

Unknown: I have no idea of what is or isn't available to CSL during the Republic years... nothing has moved forward since WoR books. I also don't know about what CHH Society left me as well. But I do know they still produce all the Horse mods.

Here:
http://www.masterunitlist.info/Unit/Filter?Name=&HasBV=true&HasBV=false&MinTons=&MaxTons=&MinBV=&MaxBV=&MinIntro=&MaxIntro=&MinCost=&MaxCost=&HasRole=&HasBFAbility=&MinPV=&MaxPV=&Role=None+Selected&Technologies=1&Technologies=2&Technologies=57&Rules=55&Rules=4&Rules=5&Rules=6&Rules=56&Types=18&Types=19&Types=17&Types=21&Types=20&Types=23&Types=24&Types=22&Types=81&Types=79&Types=97&Types=76&BookAuto=&FactionAuto=&Factions=80&Factions=85&SubTypes=25&SubTypes=26&SubTypes=28&SubTypes=29&SubTypes=30&SubTypes=31&SubTypes=32&SubTypes=33&SubTypes=34&SubTypes=35&SubTypes=36&SubTypes=37&SubTypes=38&SubTypes=39&SubTypes=40&SubTypes=41&SubTypes=42&SubTypes=43&SubTypes=44&SubTypes=45&SubTypes=46&SubTypes=47&SubTypes=48&SubTypes=49&SubTypes=50&SubTypes=51&SubTypes=52&SubTypes=53&SubTypes=58&SubTypes=77&SubTypes=80&SubTypes=82&SubTypes=83&SubTypes=84&SubTypes=85&SubTypes=86&SubTypes=87&SubTypes=88&SubTypes=90&SubTypes=91&SubTypes=98&SubTypes=99&SubTypes=100&SubTypes=102&SubTypes=142&AvailableEras=10&AvailableEras=11&AvailableEras=255&AvailableEras=256&AvailableEras=13&AvailableEras=247&AvailableEras=14&AvailableEras=15&AvailableEras=254&AvailableEras=16

MUL...

It has Royals and SLDF in here...

TT
( Which is why I use this rather than any RAT. )
« Last Edit: 22 June 2017, 21:01:48 by truetanker »
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Kojak

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1481 on: 26 June 2017, 20:45:23 »
For those of you Horses who are also MegaMek players, I just thought I should post here that it looks like QuadVees will be playable (and customizable) in the next release.


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Kojak

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1482 on: 13 July 2017, 14:10:11 »
So now that I'm going to be able to start playing with QuadVees any day now, it's got me thinking about a couple of things.

A) How do you see QuadVees being incorporated into extant Clusters/standard Cluster structures on an organizational level?
B) How common will QuadVee Novas be, and what sorts of common pairings will develop?


"Deep down, I suspect the eject handle on the Hunchback IIC was never actually connected to anything. The regs just say it has to be there."
- Klarg1

truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1483 on: 13 July 2017, 21:07:41 »
I see them as companions to Infantry... Combination of both Mech and tanks.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Kojak

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1484 on: 19 July 2017, 12:14:19 »
I've been toying with some different ways to incorporate QuadVees into existing formations lately. Here's what I've got so far:

Trinary A: 2 'Mech Stars, 1 QuadVee/BA Nova
Trinary B: 1 'Mech Star, 1 QuadVee Star, 1 Proto Star
Trinary C: 1 QuadVee/BA Nova, 2 Tank/Inf Novas


"Deep down, I suspect the eject handle on the Hunchback IIC was never actually connected to anything. The regs just say it has to be there."
- Klarg1

Sjhernan3060

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #1485 on: 21 October 2017, 18:26:41 »
I am building a delta Galaxy force would that include Sldf and post exodus but pre Omni designs even after the invasion era?

 

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