Author Topic: Might Before Metal: Home of Clan Hell's Horses II  (Read 176215 times)

Maelwys

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #30 on: 01 October 2012, 19:37:31 »
And of course, Historicals, TROs and Field Manuals are IC, so they're just as likely as everything else to be wrong/changed the next time another product comes out.

Fallen_Raven

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #31 on: 01 October 2012, 19:37:58 »
I dunno, but thats what i keep getting told. Look at the clan invasion. Apparently the IS had SLtech but not in the novels,the DA novels talk about no one has battlemechs but I'm told thats not true... so lately I'm only believing what i read in a fm,tro or hystorical. It stops arguments.

The DA novels have 'mechs being uncommon in the Republic, and everyone else saying that they got rid of theirs as well. That doesn't mean that 'mechs are gone, just that entire regiments of 'mechs no longer sit on every major planet as a garisson while multiple RCTs smash away at each other on the borders.
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ANS Kamas P81

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #32 on: 03 October 2012, 07:25:48 »
I dunno, but thats what i keep getting told. Look at the clan invasion. Apparently the IS had SLtech but not in the novels
Well, there is the little fact about the novels being produced WAY before TRO 3039 and we can't really go back and alter them....
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Col.Hengist

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #33 on: 03 October 2012, 10:23:06 »
The novels came out about the same time as 3050 and 2750... i understand that the reason the novels were written that way is for dramatic reasons, to keep our attention. It really doesn't change the fact that the novels used to at least seem cannon to every one, until they weren't. The war of 39 novels only shows the DCMS with advanced tech and the fedsuns with none. In tro 39 it shows differently. 3025 says that the DCMS knly has 1-2 catapults but 3039 says rhey have a factory on a planet not listed in the 25. Lots of retcons. I don't care that they regcon, it's just harx to keep up some times.
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Moonsword

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #34 on: 03 October 2012, 16:50:51 »
3025 says that the DCMS knly has 1-2 catapults but 3039 says rhey have a factory on a planet not listed in the 25

How is a new factory that opened in 3033 a retcon to a book set in 3025?

Col.Hengist

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #35 on: 03 October 2012, 17:35:42 »
How is a new factory that opened in 3033 a retcon to a book set in 3025?

 How are they opening new factories when they can barely keep the ancient ones they have going?
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ANS Kamas P81

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #36 on: 03 October 2012, 18:14:39 »
How are they opening new factories when they can barely keep the ancient ones they have going?
In 3005 that was the case.  After the Helm core, in 3025, that's not the case anymore.  Hell, even the old Capellan sourcebook had BRAND NEW factories opening up the Raven and Cataphract.  Thank the GDL for ruining it all...
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Col.Hengist

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #37 on: 03 October 2012, 20:15:08 »
In 3005 that was the case.  After the Helm core, in 3025, that's not the case anymore.  Hell, even the old Capellan sourcebook had BRAND NEW factories opening up the Raven and Cataphract.  Thank the GDL for ruining it all...

 The Cataphract is a frankenmech. The raven is something that boggles the mind that the Cappiez could do but i applaud their ingenuity.  Tro 3050 talks about the upgradez to the mechs as mostly factory upgrade packages coming out of the FWL. Some were being rushed into production and a few had been upgraded using the knowledge from Helm.There were new mechs, wolftrap, Dobaku, wolfhound etc. But the Hatamoto series was a worked over charger.

 If they could go from saying prayers over technology so it could work to understanding stuff from the height of the SL and implementing it in just over 10 years,well, it's a bit unbelievable.

 I love this game and all in it so i don't really think too hard on it.
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Nightsky

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #38 on: 03 October 2012, 20:50:15 »
How are they opening new factories when they can barely keep the ancient ones they have going?

Whatever the answer to that is, it's still not a retcon.

Ryyan FireStallion

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #39 on: 03 October 2012, 23:42:53 »
it is.clear.regardless Col.Hengist, that they found a way to open a factory eight years after.3025.

how much tech imprpvement have we made from.2002? We.have tech we.barely.imagined now and easy ways to.make it. i cant.believe im sending this post from.a handheld.phone made.by Samsung or that the Micro SD card it.came w has 16.gb on it!
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Vonshroom

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So.... How 'bout them horses?
« Reply #40 on: 11 October 2012, 08:46:17 »
Like the hells horses, no? lets hear about it.
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Col.Hengist

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Re: So.... How 'bout them horses?
« Reply #41 on: 11 October 2012, 08:49:45 »
There is a dedicated Clan Hell's Horses thread too.Just sayin.
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Southern Coyote

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Re: So.... How 'bout them horses?
« Reply #42 on: 11 October 2012, 09:25:12 »
Yeah...you can come by there anytime and talk to us.  We don't bite. 

Pa Weasley

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Re: So.... How 'bout them horses?
« Reply #43 on: 11 October 2012, 09:42:30 »
Really, not even a nip? It is a carnivorous horse after all.  O:-)

False Son

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Re: So.... How 'bout them horses?
« Reply #44 on: 11 October 2012, 09:42:47 »
Just hold the apple in your palm with your fingers fully extended.
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Re: So.... How 'bout them horses?
« Reply #45 on: 11 October 2012, 10:35:42 »
Yeah...you can come by there anytime and talk to us.  We don't bite.

The horsies seem to make friends easy both in and out of universe.  I'd friend them on Facebook... if ya know either I or they had Facebook.


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Southern Coyote

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Re: So.... How 'bout them horses?
« Reply #46 on: 11 October 2012, 10:47:57 »
We're friendly people.  :)

To elaborate a little further, the thing that appeals to me the most about the Horses and what brought me into their camp post WoR, is their combat philosophy.  It makes sense.  The use of combined arms, and weapons that only the Horses could make deadly, I find appealing.  Fluff wise, I like them because they are moderate, not overly Crusader or Warden, but somewhere in between. 

Col.Hengist

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Re: So.... How 'bout them horses?
« Reply #47 on: 11 October 2012, 11:15:16 »
I like turtles horses
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Natasha Kerensky

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #48 on: 11 October 2012, 17:16:35 »
Do any of your Horsemen know how your Clan came to possess the new protomech types/technologies: ultraheavy, quad, WIGE, and magclamps?  There's only a vague reference to the Coyotes in the Procyon Quad write-up in TRO: Prototypes.  And nothing in the Minotaur XP or Svartfalfa write-ups.  Similarly, in the Hell's Horses summary in the back of Wars of Reaving, there's no explanation.

Does anyone know of a canon reference in Wars of Reavings (or elsewhere) describing (or even just intimating) how the Horses got ahold of these new protomech types/technologies?  Page numbers much appreciated.

Thanks much, folks.
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Moonsword

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #49 on: 11 October 2012, 17:58:38 »
There's some speculation related to the Hobgoblin on page 211, and some suggestion of influence about the Sprite on page 213, both related to the Svartalfa.  Other than that, I'm not aware of much.  It's possible that some of the transmission of information could have occurred via the Adder unit they picked up.

Southern Coyote

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #50 on: 11 October 2012, 19:21:25 »
That and maybe some Horse Watch raids on Society cells in the former Wolf OZ.  I would think something was found for sure...

Diablo48

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Re: So.... How 'bout them horses?
« Reply #51 on: 11 October 2012, 22:54:03 »
I find their focus on combined arms and warriors over machines somewhat interesting, but not enough to really care about them as a faction beyond a mild positive feeling.


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truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #52 on: 11 October 2012, 23:33:13 »
That and maybe some Horse Watch raids on Society cells in the former Wolf Falcon OZ.  I would think something was found for sure...

The Hobgoblin was widely used by the Society cells that operated in Clan Jade Falcon space.

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Col.Hengist

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #53 on: 11 October 2012, 23:35:24 »
All the clans had access to proto technology after the Jags went down. Nothing to say the Horses didn't do their own research and expand upon battlefield salvage. I don't know of any actual page references and there isn't any thing in prototypes other than for the Procyon where it says they used some Coyote innovation.
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Fallen_Raven

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #54 on: 11 October 2012, 23:46:41 »
There's only a vague reference to the Coyotes in the Procyon Quad write-up in TRO: Prototypes. 

If I recall there was only a vague mention of the Coyotes, because most of the development was done in house. The Horses did trial for Lyran bondsmen from the Falcons, specifically ones with experience working with quad Battle Armor.
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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #55 on: 11 October 2012, 23:48:12 »
Does anyone know of a canon reference in Wars of Reavings (or elsewhere) describing (or even just intimating) how the Horses got ahold of these new protomech types/technologies?  Page numbers much appreciated.

Thanks much, folks.

There is a mention that, when the Merchant Factor Lorenzo was making his long journey, he captured a Society jumpship
and its cargo, of advanced protmechs, and brought it back, and sold the contents to the Horses...cannot remember what for
off the top of my head..
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Fallen_Raven

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Re: So.... How 'bout them horses?
« Reply #56 on: 11 October 2012, 23:59:14 »
I love that the Hell's Horses are the only Clan that pushes serious innovations in their vehicles. Sure Chemical Lasers might not be the greatest weapon ever conceived, but they add character in spades.
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truetanker

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Re: So.... How 'bout them horses?
« Reply #57 on: 12 October 2012, 00:03:24 »
They scare people when I play them.

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Re: So.... How 'bout them horses?
« Reply #58 on: 12 October 2012, 03:48:05 »
The hell horses killed my family and raided my piggy bank...glue to them i say! Glue!!!
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Maelwys

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Re: Might Before Metal: Home of Clan Hell's Horses II
« Reply #59 on: 12 October 2012, 04:05:21 »
Does anyone know of a canon reference in Wars of Reavings (or elsewhere) describing (or even just intimating) how the Horses got ahold of these new protomech types/technologies?  Page numbers much appreciated.

As Mara mentioned, page 134 of Wars of Reaving talks about the Merchant Factor Lorenzo slowly making his way to the Inner Sphere, and being hit by a bandit raid. The crew fought back and captured a few ships with advanced ProtoMech technology, which they traded for "long-term resource contracts" and "choice mercantile agreements." He arrived in Chainlaine Isles in July 3074, then moved on to the IS stopping to meet with the Horses. So the deal happened sometime after July (I'm not quite sure how many jumps it is).

 

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