Author Topic: Chronological BattleTech Fiction Review - The Succession Wars  (Read 485752 times)

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1200 on: 07 July 2016, 22:16:23 »
Date: December 18, 3025

Location: Calloway VI

Title: Big Mac Attack

Author: Michael T. Herbert

Type: Scenario

Synopsis:  House Liao raided Marik worlds throughout 3025, and House Marik arranged retaliatory raids into Capellan space to recover stolen military supplies and steal as many PPCs as possible. 

The First Regulan Hussars interrupted a 2nd MAC raid on Calloway VI, cutting the Capellan mercenaries off from their DropShips and encircling the raiders.  The MAC managed to break through the encirclement and extract with heavy losses.

This scenario recreates a portion of the breakout, as elements of the Regulan Hussars' Rolling Thunder company attempt to keep the survivors of the Johnston's Jaguars company from escaping with the rest of the MAC. 

The Jaguars win by escaping off the southern edge of the map by the end of turn 12, scoring 2 points for each 'Mech to do so.  Four or more 'Mechs escaping results in a victory.  Otherwise, it's a draw (3 escape) or Rolling Thunder wins (2 or less escape). 

The Jaguars deploy a Crusader, Centurion, Phoenix Hawk, Catapult, Quickdraw, and Griffin.  To stop them, Rolling Thunder deploys an Awesome, an Archer, a Warhammer, a Firestarter, an Ostsol, an Ostroc, a Shadow Hawk, and a Wolverine M.

Notes:  The House Liao sourcebook entry on McCarron's Armored Cavalry notes that, following some R&R to recover from their "Long March" campaign, the regiments of the "Big MAC" are back to patrolling the Confederation's borders, looking for a fight.  This is borne out by the 3rd MAC being engaged on Tibolt and the 2nd MAC on Calloway VI in late 3025.  MAC elements also participated in the Stein's Folly invasion at the start of 3025. 

It's odd that the CCAF would continue a whole year of raids against the Free Worlds League, when they're supposedly allied under the Kapteyn Accords.  This is referenced, noting that Max used mercenaries for the raids so he could disavow it later, but ComStar's Mercenary Review Board would have the records to show the MAC was under Capellan contract, so that doesn't really wash. 

I imagine it was raids like this that Janos Marik had in mind when he responded to Max Liao's pleas for help against the Davion invasion of the 4th Succession War with a shipment of highly...questionable...military supplies.  (Hilariously itemized in Historical: Brush Wars.  The Hanse and Melissa inflatable dolls were a nice touch...)

It's always hard for a defending force to stop a breakthrough attempt, especially when the unit breaking through is mostly jump capable.  For Rolling Thunder, I'd recommend deploying as far north on the southern map as possible (lining up along the edge) and then racing north to seize the high ground on the two ridges.  You should get one round of firing at them as they come at you, and then you can turn around and pursue them towards your side of the board, getting plenty of back shot opportunities.  Trying to establish a defensive line further back won't help - they'll be screened from your shots by the ridges until they're right on top of you, and can jump over if you form a "long wall," Lyran-style. 

For the Jaguars, your goal is to get five of your seven 'Mechs off the southern edge.  Move your slowest units (4/6/4) straight down the eastern edge of the maps, using the hills to screen your advance.  Have the faster units escort the slower ones, responding to flanking maneuvers by the attackers.  Once you reach the southern map, go for broke and run all units at full speed towards the goal line.  Maximize your defensive modifiers, and trust in your armor.  You don't care about killing the FWL troops, so prioritize movement bonuses over better to-hit targets.  If necessary, designate two of the slowest as Omega units to hold off pursuit, since you win a total victory if you get five off, so the sixth and seventh lance members are expendable.
« Last Edit: 12 July 2016, 15:40:30 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Decoy

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1201 on: 08 July 2016, 00:42:21 »
It's a matter of how much the contracts are on public record. I would expect that most contracts held by the Comstar Mercenary Board or MRBC are only made public when there's a dispute.

Frabby

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1202 on: 08 July 2016, 02:01:58 »
Marik fought an entire campaign of conquest against Liao as late as 3028, as per The Price of Glory, with mercenaries (the Gray Death Legion) the spearhead but ducal and federal forces behind them to capture entire star systems. Context implies that Sirius V was only the last of a series of systems taken; the GDL had been on the campaign for a year already as of 3028.
Apocryphally (German novel Karma), Sadurni was captured from Liao by the FWL a few years prior to 3028 in a deliberate attempt to obtain Capellan citizens and press them into service for SAFE. Again, context suggests this was only relatively recently ago, quite probably after the Concord of Kapteyn was signed.
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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1203 on: 08 July 2016, 06:07:07 »
What book does this scenario come from? The MAC one?  I didn't think Rolling Thunder cross pollinated to another book.  I love the Thunder.  :D
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Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1204 on: 08 July 2016, 06:09:38 »
What book does this scenario come from? The MAC one?  I didn't think Rolling Thunder cross pollinated to another book.  I love the Thunder.  :D

It's from the Rolling Thunder book.  The MAC book's scenarios are all a linked campaign against the AFFS Fortress Bourgogne.
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1205 on: 08 July 2016, 13:25:54 »
Date: December 24, 3025

Location: Verthandi

Title: Mercenary's Star

Author: William H. Keith, Jr.

Type: Novel

Synopsis:  Duke Hassid Ricol has finally arrived for his inspection tour of Verthandi, and he is not pleased with Nagumo's handling of the situation.  Nagumo explains that the rebels have complete control of the jungles, and patrols that go in rarely come back out.  He says the Gray Death Legion has proven to be expert at guerrilla warfare.

Upon hearing that the Legion is involved, Ricol advises Nagumo to focus his efforts on finding and killing Grayson Death Carlyle, on the assumption that he is the driving force behind the rebellion, and that it will collapse without his leadership.  Nagumo protests that it seems impossible to find Grayson, with attacks happening all over the Bluesward.  Ricol suggests attacking Fox Island, guessing (correctly) that the rebels may have re-established a maintenance facility in the caves.

Ricol tells Nagumo that he must return to Luthien in two months, and plans to evaluate the military operations on Verthandi during his stay.  Any that fail to measure up will be...replaced.  He orders Nagumo to meet with his staff and present an operational plan to stage a surprise assault against Fox Island the following day.

Notes:  This scene is an excellent example for how Keith's villains are different from many seen in the BattleTech universe - such as Romano Liao.  Whereas Romano would be ordering mass executions of the commanders who had failed her (and Kali would be erecting pyramids of severed heads), Ricol assesses the situation, accepts Nagumo's report that current tactics are ineffective, and recommends a new strategy based on his prior experience against the OpFor.  The GDL books are far more about a duel of strategies between competing military professionals than a "pulp hero vs. the knuckle dragging/foppishly incompetent/mustache twirling-damsel distressing forces of evil" scenario.
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1206 on: 08 July 2016, 23:41:30 »
Date: December 25, 3025

Location: Verthandi

Title: Mercenary's Star

Author: William H. Keith, Jr.

Type: Novel

Synopsis: Nagumo has done as Ricol ordered, and a Combine 'Mech company is now inbound for Fox Island on a repeat visit.

Grayson decides to take advantage of the Combine probe by launching his own strike against the Kurita-controlled airstrip that serves as the home base for the remaining Combine aerospace fighters - all of which are currently on station above Fox Island.  He takes six BattleMechs, 15 hover transports, 24 skimmers, and nearly 200 infantry. 

When the aerospace fighters return to base for refueling, Grayson orders the attack to commence.  The Legion 'Mechs smash the fighters on the tarmac, then withdraw.  However, Grayson sees with horror that the rebel hovercraft and infantry have launched an unauthorized assault on one of Regis' gates, trying to force their way into the city.  He sees Loyalist militia and Kurita reinforcements approaching, and orders the rebels to withdraw.  The comply, leaving many bodies of troops from both sides in their wake.

Grayson orders his 'Mechs to cover the retreat, but in the ensuing firefight, the rebel forces get scattered.  One of the Legion 'Mechs, Piter Debrowski's Stinger, is disabled and crushed by a Kurita Crusader.

After a long hike back to Fox Island, they find the rebel ambush party has been successful in repelling the Kurita company with the help of Ramage's booby traps, and a follow-up ambush cost the Kuritans even more of their 'Mechs.

Grayson angrily blames Brasednewic for Piter Dobrowski's death, and the rebel Colonel complains that Grayson has no right to tell him how to persecute the war.  He blames Grayson for spoiling his chance to rescue Carlotta Helgameyer (the captured rebel council member who was Brasednewic's lover).  Remembering Carlotta, Brasednewic breaks down and abandons his challenge to Grayson's leadership.

Notes:  By this point in the campaign for Verthandi, all the remaining Combine fighters have been redeployed from the Verthandi-Alpha lunar base to a newly constructed field airstrip, probably for faster response time to rebel raids. 

Doing the division, the rebel "hover transports" seem to be capable of holding about two squads of seven men each, so they're probably something approximating Heavy Hover APCs, which can carry a platoon each.  With a specific name-check for the "skimmer" class of hovercraft, it seems my suggestion to field 16 skimmers would be a viable, in-character option for the Legion.

Grayson has also evidently built a substantial intelligence network while training and equipping the rebel bands.  He was informed about the inbound Kuritan column by Verthandian spies in sufficient time to lay an ambush and perfectly time his counterstroke. 

It's interesting to see Combine troops falling victim to the psychological pressures of fighting guerrillas in the jungle.  Their time at the Combine academies was supposed to toughen them to the point of being the ultimate samurai warriors, incapable of fear.  The reality seems to imply that the university training does not always live up to its fearsome reputation.
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Scotty

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1207 on: 09 July 2016, 20:33:51 »
Combat Manual: Kurita (which admittedly came out just this morning) makes specific mention that while all samurai are warriors in the service of the DCMS and DCA, not all warriors in the service of the DCMS and DCA are samurai.  The implication is that only (or with few exceptions) MechWarriors in line regiments, particularly those in the elite formations like the Sword of Light, Ryuken, Otomo, and other similarly prestigious units are considered to be truly samurai, for which following bushido is expected and not merely strongly encouraged.
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Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1208 on: 10 July 2016, 11:17:21 »
Date: December 26, 3025

Location: Verthandi

Title: Mercenary's Star

Author: William H. Keith, Jr.

Type: Novel

Synopsis:  Awakened before dawn by her recurring nightmare about Grayson burning her alive, Lori Kalmar attempts to come to grip with her conflicted emotions.  She reflects glumly on the bitter irony that every trooper in the Legion, except Grayson, appears to consider her "the Captain's woman."  She notes that her situation is better than that of recently rescued Sue Ellen Klein, whose love interest died in the initial landing on Verthandi. 

As she muses, she notices Verthandian historian Janice Taylor and Grayson taking a romantic pre-dawn stroll.  After Lori sees Grayson kissing Janice, he notices her in the darkness, and calls out to her.  Lori, seething with even more conflicted emotions, responds coldly, and returns to the women's barracks, trying to figure out if it is jealousy or self hatred she feels most.

Notes:  Having established Lori and Grayson as a fairly solid couple by the end of "Decision at Thunder Rift," author William Keith appears to have felt that he needed to hit the reset button on the relationship so that it could develop more slowly throughout the remainder of the trilogy.  (I'm not aware if the GDL series was originally intended as a single book and got expanded to a trilogy after the first sold well, or if it was always planned as a trilogy.)  The method for doing so has been to give Lori recurring nightmares about her family being burned alive on Sigurd and herself being burned alive in her 'Mech's cockpit, keying off the incident on Trellwan when Grayson fired an inferno missile at her Locust, resulting in her pulling away from Grayson and unilaterally ending the relationship that began on Trellwan. 

This brings up the question of what sort of support staff typical mercenary units bring with them on missions, or have at home base between missions.  The GDL is understandably short of a wide range of specialists, being new and poor, but what about more established or larger formations?  Beyond the technicians, logistics specialists, and field medics, can mercenary units afford psychological counselors for post-traumatic stress disorder?  Are there treatment centers on Galatea?  On Verthandi, did any of the University of Regis staff rescued from the mines come from the Psych department faculty?

The unit that seems to have the most diverse collection of support staff to date has been Victor Milan's "Camacho's Caballeros," which at least has a chaplain who can lend an ear to people experiencing emotional problems.  I would think, given all the stresses the troops go through in the field, that some sort of mental health assets would be absolutely necessary to keep a merc unit from ending up like Wilson's Hussars (perennially drunk and/or strung out on drugs).
« Last Edit: 11 July 2016, 11:41:14 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1209 on: 11 July 2016, 16:28:25 »
Date: December 31, 3025

Location: Terra

Title: House Liao - The Capellan Confederation

Author: Rick David Stuart

Type: Sourcebook

Synopsis: In early 3023 or late 3022, the ComStar Archives tasked research teams with a three year project to generate comprehensive reports on the Successor States and nearby kingdoms in the Periphery.  Most of these were published at the end of 3025 (the Davion book was delayed until March 3028).  The Project Leader for House Liao Documentation was Demi Precentor Adal Corvin.  Given the density and size of this sourcebook, I'll go through and note highlights of the various sections.

History

The history section chronicles the formation of the Confederation largely as a narrative involving three worlds - Liao, Capella, and Tikonov.  The emergence of Elias Liao as an anti-materialist anarchist heading a terrorist organization led to his eventual flight from Terra and settlement of the planet Cynthiana, later named Liao in his honor.  He was followed by his son, Victor, who announced Liao's independence from the Terran Alliance by decapitating its ambassador and sending his head back to Terra in a jar.  Victor's daughter Irenna expanded Liao holdings greatly through marriage, eventually forming the Liao Republic. 

The Tikonov Union was ruled by the "Council of Four" - a Tetrarchy.  It became the Tikonov Grand Union when it established the Chesterton Trade Worlds as a protectorate.  They fought several losing battles against encroaching foreign powers, including the Terran Hegemony, Marlette Association, and Crucis Pact, as well as border wars with the Sarna Supremacy.

The Capellan Republic was founded by House Aris along neo-classical Greek lines, and became a center of learning and prosperity in the tumultuous times after the Outer Reaches Rebellion, though they clashed repeatedly with the militaristic and expansionist Sarna Supremacy, culminating the disastrous Capellan-Supremacy War, whch brought the warring parties into contact with the Liao Republic as it asserted protectorate status over worlds wishing to break away from the Capellans.  Faced with increasingly strong territorial challenges from House Davion's Crucis Pact, House McKenna's Terran Hegemony, and House Marik's Free Worlds League, House Aris tried repeatedly to form a strong enough regional government to secure its members' safety, but failed.

With a Davion "peacekeeping" force at their doorstep, the leaders of the founding Confederation states agreed to band together in the face of their common enemy under Franco Liao.  This brought together the Tikonov Grand Union, Duchy of Liao, Capellan Hegemony, Sarna Supremacy, St. Ives Mercantile Association, and Sian Commonwealth.  After demonstrating their resolve by wiping out Capella's capital city, Capella Prime, to get at the Davion troops occupying it, the new Confederation was able to stabilize its borders with House Davion.  They soon came under attack by House Marik in a series of escalating battles that ultimately led to massive civilian casualties on Tintavel, and the signing of the Ares Conventions, which formally ushered in the Age of War.  The Confederation's most notorious leader of the pre-Star League era was Kalvin Liao, a sadist who married and murdered a sequence of wives, burned the poor and crippled alive, and killed ten percent of the members of the House of Scions.  It was his policies that first turned the Confederation into a police state.

The Confederation enjoyed 150 years of peace and prosperity under the Star League, but joined in the "Third Hidden War" in 2760 when the "Chesterton Liberation Battalion" punctuated its demands for the return of the Chesterton worlds with a nuclear explosion on Demeter, followed by widespread separatist attacks on Davion holdings in the Chesterton province.

During the First Succession War, Chancellor Barbara Liao made headlines by suspending adherence to the Ares Conventions.  The Capellans captured territory from the weakened Federated Suns, but lost ground to the Free Worlds League after its main battle fleet was shattered at Calloway VI.

The Second Succession War was marked by gains against the FWL during the period when it was interdicted by ComStar, but sustained losses as the resurgent Federated Suns retook what it lost in the First Succession War and then some.  These gains were ratified by Chancellor Dainmar Liao when he sued for peace after nearly dying in an AFFS raid on St. Ives while he was there.

The Third Succession war was characterized first by the elastic defense model and a narrow focus on minimizing resources expended, though even this limited system began to grind to a halt under the pressure of heavy raiding by both the Free Worlds League and Federated Suns, spearheaded by a proliferation of mercenary commands.  The CCAF became synonymous with "disaster" during the Third War due to incidents like the Great Lee Turkey Shoot.  Maximilian Liao brought new hope when he executed a palace coup against his father, and relied far more on intrigue to undercut his enemies (though he was not above using McCarron's Armored Cavalry to execute its "Long March" deep raid into the Federated Suns).  He threw the Free Worlds League into decades of internal strife by backing Anton Marik against his brother Janos, and attempted to do the same in the Federated Suns by replacing Hanse Davion with a brainwashed body double and making side deals with Hanse's ambitious brother-in-law, Michael Hasek-Davion.  He also worked with ComStar and House Kurita to pressure House Marik to join with them in the Concord of Kapteyn to counter-balance the alliance between the Federated Suns and the Lyran Commonwealth.

Sociopolitical Structure

The report lays out the structure of the Capellan government as split between the Profectorate (the advisory body that elects Chancellors - a rubber stamp for the Liao heir, in practice), the Chancellor (a ruler for life with effectively unlimited power), the House of Scions (a "House of Lords" style parliamentary house with little real power). 

Administratively, the Commonality is divided into Five Commonalities.  Each Commonality is further divided into Duchies of 6+ worlds, Warrens of 1+ systems with multiple inhabited worlds, and Demesnes of individual star systems.

The report details the legal system, which promotes centralized authority and the subordination of the individual to the needs of the state, and lists protections for individual rights in the Capellan Concordat, though these are commonly violated by the Capellan state.

Religion and Philosophy

The religion section notes that the State tends to leave organized religions alone unless they prove troublesome, at which point an object lesson may be called for.  Much more focus is given to the Korvin Doctrine (central authority is required to guide Greater Humanity, and what better authority than the Celestial Wisdom?), the Sarna Mandate (only elites are fit to rule, and they should have absolute power over non-elites), and the Lorix Order (MechWarriors are the highest form of life, and should be exalted and given unlimited authority as long as they remain loyal to the Confederation and Chancellor).

This section also notes the extent to which Capellan citizens are indoctrinated with these philosophies throughout life with Philosophical Examinars (thought police), Courts of Philosophical Inquiry (the Inquisition), and the Ranks of the Dedicated ("Hitler-youth" style groups who inform on their parents).

The Capellan Military

This section notes that there are support structures in the Capellan Military, but only gives significant details to the Capellan Armed Forces (the front line ground troops).  The CCAF consists of Line Regiments, Home Guard Regiments, Mercenaries, Warrior House Regiments, the Death Commandos, and planetary militia.

Intelligence gathering and special operations is the province of the Maskirovka, under Madame Chandra Ling.

This section showcases new BattleMechs - the RVN-1X Raven and the CTF-1X Cataphract, and lists BattleMech production sites, as well as providing a TO&E for the CCAF.

Culture and Arts

While noting that the Confederation is a "modern police state" where individual rights are subordinated to the state, Adal Corvin acknowledges that individual citizens actually have decent personal comfort and opportunities for social mobility.

Capellan society is made up of castes - Directorship (bureaucrats), Intelligentsia (scientists/technicians), Supporters (teachers, business owners, merchants), Artists (entertainers, painters, etc.), Entitled (doctors), Commonality (laborers), Servitors (slaves and prisoners of war).

Socio-Economics

The Capellan economy is presented as a closed system hamstrung by central planning as directed by the Chancellor and his Ministry Planning Committee's Four Year Plans.  Trade with other states is minimal.  Per the chart in this section, House Liao has direct control over 18.5% of the Confederation's wealth.  (Astonishingly, House Liao also comprises 2.5% of the population, putting even Hanse "Five Kids Should Do It" Davion to shame).

Corporate profiles list major weapons manufacturers, with one state-owned bank and a medical supply firm for variety.

The sourcebook concludes with profiles of key personalities and worlds in the Confederation, a family tree for House Liao, and a starmap.

Notes:

History 

While the ComStar text takes the official line that Elias Liao was a terrorist, it's notable that his primary targets were either political figures in the Alliance government or scientists/technicians.  The fact that the Alliance (an increasingly corrupt and sinister organization divided between the literally warring Liberal and Expansionist camps) appears to have tacitly supported the overthrow of Elias' Hong Kong Free State by the Offshore Chinese Republic (aka Taiwan?) would go a long way toward explaining his desire to work "outside the system" for political and societal change...with micro-fusion grenades.  One might almost suspect that he was getting support from the Liberals to run down a "hit list" of Expansionist officials.  The bombing of Beijing's financial district that ultimately galvanized the Chinese government to support an attack against his stronghold was not claimed by Elias' New World Disciples, and did not fit his previous MO or target profile - making it probable that it was executed by Terran Alliance agents with the goal of swinging public opinion against Elias.

There's some confusion in the text about whether Victor is Elias' son or grandson.  Most of the references in this report call him grandson, but one passage calls him "son."  Handbook: House Liao refers to Victor as Elias' son, and edits Elias' son Rufus (listed in the family tree) out of existence.

It's notable that the report gives almost no details on the actions of the CCAF during the Reunification War.  Presumably they would have been called on to support the invasions of the Taurian Concordat and Magistracy of Canopus, but the only mention of the event is that Ursula Liao attempted to charge a "cattle car" tax on SLDF troops wishing to transit Capellan space. 

Likewise, the Star League civil war is also glossed over, with the notation that Barbara Liao approved of Kerensky's struggle, but withheld support because the Federated Suns and Free Worlds League were already doing so, and she didn't want to help out her hated neighbors.  This makes Barbara look very petty, but also exposes Adal Corvin as a purveyor of falsehoods, since the FWL sourcebook notes that Kenyon Marik went out of his way to hinder the SLDF during the war.

Sociopolitical Structure

The report takes the time to describe the various elements of the Capellan government in great detail, but almost universally concludes that most of whatever power or ability to check/balance the Chancellor they once had has long since been stripped away. 

Despite the presence of a blue-skinned official in a Ming the Merciless outfit serving as Minister of Economy in the BlackThorne comic, the official source puts the Ministry of Trade and Exchange in charge of the economy.  (In a similar example, I recall one pro-Capellan member of these boards back around 2005 giving himself the title of Capellan Minister of Information and peppering his posts with snippets of pro-Capellan propaganda.  He was horrified when I pointed out that the Ministry of Social Education does propaganda, while the Ministry of Information sets standards for weights, measures, and timekeeping.) 

Interestingly this section names the L-Bill the "Yeng," rather than the "yuan" used in later publications.

The Ministry of Development is headquartered on Sirius, and was probably wiped out when the domed city of Tiantan was destroyed in 3027.

The organizational structure is among the most confusing of the Successor States.  Commonalities and Duchies are marked on the map at the rear of the book, but it's anyone's guess which worlds are part of which Warren, especially as a Warren and Demesne could completely overlap.  Circa 3025, the Confederation has 5 Commonalities, 43 Duchies, X Warrens, and 210 Demenses, with a total of 400 inhabited planets.  The map shows that the 6+ worlds/duchy is the exception, rather than the rule - a testament to territory loss and colony die-off since the Duchy borders were set.

Interestingly, the core principle of state-centrism and individual subordination came not from the militaristic Sarns or the corrupt Tetrarchs of Tikonov, but from the free-wheeling St. Ives Mercantile Association, founded by refugees from Singapore, and was adapted by Franco Liao long before Kalvin was credited with using it to form a proper police state.

Religion and Philosophy

The section on Thought Control is probably what turns people off most about the Confederation.  It seems to draw heavily on the worst aspects of various 20th century totalitarian movements, including Nazi Germany and the Soviet Union (with a heavy dose of George Orwell's 1984 leavened throughout).  Unfortunately, none of these elements have ever appeared in any Capellan fiction, with the Maskirovka serving as the catch-all organization for societal policing.  (Perhaps the writers didn't want to just re-write Orwell with the serial numbers filed off.)

The Capellan Military

One of the major omissions in this section is the lack of data about the Confederation Reserve Cavalry, which appears on the TO&E, but doesn't get a write-up.  The description of the manufacturing facilities is pretty bare bones - giving "Efficiency" scores unlinked to any sort of game mechanics, and listing total production numbers without indicating what is produced where.  We'd have to wait for Objective Raids for some of that data, and even that wasn't fully illuminating (with the Tikonov entry apparently lost during the editing process). 

The CC industries are capable of producing 400 new 'Mechs per year - an indication that combat losses are at least that high in a typical year, since the Confederation has gradually been getting weaker.  In later products, the writers have preferred to avoid hard numbers like this, so they don't constrain the universe's development.

The TO&E and industry table indicate that Sirius is a lot more important to the Confederation than later source material made it out to be.  With a major 'Mech factory there garrisoned by four 'Mech battalions, and being the headquarters for the Ministry of Development (the highest funded ministry), how did the battalion-sized Gray Death Legion manage to conquer it just a few years later?

Culture and Arts

It's instructional to look at how the Capellan castes stack up against the other main caste-based society in BattleTech - the Clans:

Directorship = Merchant?  (who handles Clan bureaucracy?)
Intelligentsia = Scientist and Technician Caste (merged)
Supporters = Merchant Caste
Artists = Laborer subcaste
Entitled = Scientist subcaste
Commonality = Laborer caste
Servitors = Bondsmen and/or Laborer caste

The math never really worked out for me vis-a-vis the Servitors.  They are supposedly the largest single caste in the Confederation.  However, children of Servitors aren't servitors, and can qualify for citizenship normally.  POWs are eligible for citizenship after five years of Servitorhood, and non-military types are eligible after ten years (in theory, though rarely in practice).  People become servitors after their planet is conquered by the Confederation, or when captured in battle...or if they are colossal screwups and fail basic civics courses (Beavis would be a Servitor).  The problem is, during the whole of the Third Succession War, the Capellan Confederation only conquered and kept one world.  Are that many kids flunking civics?

Socio-Economics

The section opens with a Soviet-era joke about a single 100-ton nail filling that month's quota, and draws heavily on the various negatives that afflicted the centrally planned Soviet economy (BattleTech is the "future of the 80s" after all).  Oddly, after six pages of "everything's falling apart" narratives, Adal Corvin concludes that the Confederation is economically sound - just held back by centralized control and the needs of the war effort.

Overall

The House Liao sourcebook, along with the other House and Periphery sourcebooks, were key parts of what made FASA's early days so famed for the unparalleled richness of their worldbuilding.  What other game systems of the time gave this much detail to their factions?  Even though there are internal inconsistencies, you have to realize that FASA put out all the House sourcebooks in one year.  The true wonder is that there aren't more discrepancies between the different writers than there were.  Looking at the credits page, this seems to have been a largely lone-wolf writing project by Mr. Stuart, whereas Boy F. Petersen led a much larger team in the development of the Davion, Steiner, and Kurita books (explaining why they have a much more consistent format and structure).

Since the target audience for the products was tail-end-of-the-cold-war Westerners, elements that mirror centrally planned communist bloc societies and governments were clearly intended to set up the Capellans as "the bad guys," but for all that, many people like the scrappy "we'll do it on our own, thanks" attitude, the underdog mentality, and stand-out examples of exemplary badassery (Victor Liao's decapitation of the Terran Ambassador, for example).

I'm on my second copy of the book (the first having had the pages fall out when the binding failed after much loving use), and that's only because Warner Doles, Ray Arrastia, Stuart Elle, and Remy van Vliet scanned it and made it available as a free download on this site as part of the HAT project.  HAT's off to them.
« Last Edit: 12 July 2016, 09:55:33 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

BrokenMnemonic

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1210 on: 12 July 2016, 02:31:56 »
The formation of the Tikonov Union and the Tikonov Grand Union are a bit messy, particularly as it isn't clear if the Tikonov Union reorganized itself into the three-province organization and then, in 2243, became the Tikonov Grand Union, or whether that reorganization took place in 2243 simultaneously with the Grand Union forming. The Tikonov Union did have three provincial capitals though, and from the detail on the war between the Terran Hegemony and the Tikonov Grand Union, it appears that the three provinces of the Tikonov Union were the original Tikonov Union, the Chesteron Trade League/Trade Federation, and the Chisholm Protectorate - although the Chisholm Protectorate appears to have been administered from Hamal, rather than Chisholm. The Tikonov Union's wars weren't always losing affairs - it captured half a dozen leftover Terran Alliance worlds, and the Chesterton Trade League made some early gains against the Federated Suns during the early years of the FedSuns history.

One of the things that I've been curious about since Handbook: House Liao came out is the Sian Commonwealth - it's not mentioned in any detail in Handbook: House Liao, beyond the mention of the name on the maps, and it's completely absent from the original House Liao book. Later products gave us the name of the Sian Commonwealth's local brigade, but not much else, although the Commonwealth would've seemed well-positioned to be one of the early antagonists against the Free Worlds League.

From what I can tell, other than the units contributed to the formation of the Star League Defence Force in the years immediately before the Reunification War, the CCAF played no part in the Reunification War - there doesn't seem to be a single Capellan unit listed in any of the combat tables or in the text, other than some detail on the Freebooter War, IIRC.

It's more interesting than optimal, and therefore better. O0 - Weirdo

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1211 on: 12 July 2016, 04:36:06 »
Yeah, I'd meant to note the conspicuous absence of Sian from the history section.  It is mentioned once as the Sian Commonwealth and once as the Sian Supremacy (probably a result of the author confusing it with Sarna).

I noted Tikonov's wars as "losing" because it ultimately lost Chesterton to the Davions prior to the Confederation's formation, and because the Hegemony was able to push its borders back to the point that the Star League sourcebook listed Tikonov itself as a jointly administered world.
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1212 on: 12 July 2016, 12:58:57 »
The old Houses were rich with interesting stories and events.  I like it better than the handbook despite the mistakes in canon in it.  Handbook seem little lacking for something to me, not it was badly written or anything.
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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1213 on: 12 July 2016, 15:18:43 »
Date: December 31, 3025

Location: Terra

Title: House Kurita - The Draconis Combine

Author: Boy F. Peterson, Jr., Tara Gallagher, Todd Huettel, Donna Ippolito, John Theisen, Robert Wells

Type: Sourcebook

Synopsis: Part of the ComStar Archives' effort to compile a definitive history of the Successor States, the Draconis Combine report was created by a team headed by Gillian Sorenson-Hague.  As with my review of the Liao sourcebook, I will summarize the highlights of the major sections.

History

The History section opens with a highly detailed account of the rise of the Terran Alliance, creation of the Kearny-Fuchida hyperdrive, Exodus period, Outer Reaches Rebellion, and Demarcation Declaration. 

It chronicles the rise of Shiro Kurita in the city-state of Yamashiro on the colony world of New Samarkand.  He first became lord of Yamashiro, then of New Samarkand, then of an interstellar state titled the Alliance of Galedon, all with the constant backing of his brother, Urizen.  All who opposed the brothers were quickly found dead, enabling them to rule through intimidation. 

In 2311, Shiro invited all the major political leaders from the "northeast" of the Inner Sphere to attend a summit meeting, and called a vote to support his proposal for interstellar cooperation.  Less than half voted in favor of his measure.  The rest were executed by Shiro's guards, and Shiro began a war of conquest against their homeworlds which lasted through his death in 2348, and included the invasion of the Principality of Rasalhague in 2330.  (Major combat operations in the Principality ended in 2367, but it did not formally surrender its independence until 2510).

The Combine dove into the Age of War with unrestrained glee, especially once it captured the technology for BattleMechs.  House Kurita, however, was sidelined for most of this era.  In 2421, Nihongi von Rohrs (the bastard offspring of Marika Kurita and her stablehand lover) engineered a military coup against Coordinator Parker Kurita, sending most surviving members of House Kurita into exile, and selling his mother's sister Lenore into slavery.

To secure his rule, Nihongi nationalized corporations and mercantile organizations and placed his cronies in command.  Protests were dealt with harshly, executing the troublemakers and their entire extended families, with torture and executions becoming a daily occurrence.  This continued for 89 years under Nihongi, Kozo, Yama, and Kruger von Rohrs.

In 2508, Martin McAllister, illegitimate grandson of Oma Kurita, engineered the imprisonment of Coordinator Yama von Rohrs and his replacement with Kruger, who was grateful to Martin for his assistance.  In 2510, Rasalhague governor Blaine Sorenson (Martin's secret father-in-law) sent Rasalhague forces to attack the Combine, pulling DCMS troops to the border regions, and leaving the way open for Martin, now in command of the Household Guard, to wipe out the entire Von Rohrs line and seize control.  His daughter, Siriwan, married Warren Kurita (a descendant of one of the exiles), and restored the Kurita name to the Coordinatorship.

The Combine joined the Star League under Hehiro Kurita, Siriwan's son, and waged a devastating campaign against the Outworlds Alliance and Rim Worlds Republic during the Reunification War.

The Combine moved its capital to Luthien during the Star League era.  Under Urizen II, Combine citizens were indoctrinated with cultural elements appropriated from Japan's imperial era, leading to the adoption of a samurai/bushido ethos by Combine MechWarriors, and a dueling culture that led to the "First Hidden War" - a series of duels between Combine "ronin" and SLDF garrison troops.  Urizen II's efforts did not go over well in the Arkab worlds, where the Muslim population objected to the imposition of Japanese culture, and the Internal Security Force was empowered to deal with the unrest.

During the Star League Civil War, Coordinators Takiro and Minoru Kurita stayed neutral in an ultimately futile effort to save the lives of Drago Kurita and his family - held hostage on Terra by Stefan Amaris.  When the SLDF began massing in the New Samarkand system after the dissolution of the Star League council, Minoru stockpiled supplies and waited.  Once the SLDF departed on its exodus, Minoru declared himself the new First Lord, and kicked off the First Succession War.

The DCMS struck first at the Lyran Commonwealth, but, disappointed in the lack of honor from fighting such an incompetent foe, soon switched focus to the Federated Suns, and shattered its border defenses, pouring through the Draconis March into the lightly defended Crucis March.  When Minoru died to sniper fire on Kentares IV, his son Jinjiro ordered his troops to kill everyone on the planet - one of the most infamous massacres in history due to the fact that it wasn't carried out using any weapons of mass destruction.  News of the atrocity demoralized the DCMS and re-energized the AFFS, leading to widespread territorial losses by the Combine on the Davion front.

The Combine kicked off the Second Succession War by sending suicide units of condemned criminals and brainwashed prisoners on "Chain Gang" attacks in barely functional equipment to disrupt rebuilding efforts in the Lyran Commonwealth and Federated Suns.  It realized gains against the Lyrans, but stalemated on the Federated Suns front by the time resource constraints forced the "Marathon Offensive" to grind to a halt.

The Third Succession War raged for decades, with continued stalemate on the Davion front and steady but costly gains on the Lyran front.  At its outset, the Combine was riven by a shadow war between Roweena Kurita's People's Reconstruction Effort (PRE) and Miyogi Kurita's loyalists.  The ISF split their loyalty, and more than a thousand died in a war of assassinations, ending with Miyogi's victory and the dissolution of the PRE. 

Another "behind the scenes" catastrophe was narrowly averted when Coordinator Hugai Kurita agreed to allow his sister Necess to return to her life in ComStar after the Primus threatened a communications interdiction (and the destruction of Imperial City by ComStar-contracted mercenaries in orbit).

In the latter years of the Third War, the AFFS began to make strong advances against the Combine.  Coordinator Takashi Kurita ordered reforms to counter new Davion tactics, fostering a sense of competition between his military commanders to improve performance.  This offered some successes, but backfired on Galtor when the rivalry led his warlords to undercut each other's efforts, leading to the loss of the world and the LosTech cache discovered there.

Pillar of Gold

The Combine's sociopolitical structure describes the Coordinator as a single symbol who represents the Dragon, and whom they can serve, and who serves the whole of Combine society in turn.  The Coordinator's will is implemented by the nobles, who serve at court and live according to the mandates of the Dictum Honorarium, while enjoying great wealth and privilege.

The Combine government is top down, with the Coordinator making all major decisions for implementation by military district commanders, working through district governors and planetary chairmen, who enjoy sufficient autonomy to enact local laws to address unique planetary conditions, but must not contravene the wishes of the Coordinator. 

The bureaucratic details of implementing policy and keeping things running fall to the Ministry of Interior (a catch-all that includes the all-powerful Bureau of Bureaucracy), Ministry of War (an efficient organization that meets the needs of the Arm of the Dragon), Ministry of the Treasury (economy, trade, and working conditions), Ministry of Justice (law enforcement and courts), and the Ministry of the Court (supporting the administrative and logistical needs of the nobles at the Royal Court).  The Internal Security Force does not officially exist, so it exists as a separate but unspoken-of ministerial-type organization.

This bureaucracy knits together the five military districts - Rasalhague, Pesht, Galedon, Benjamin, and Dieron.  These districts are, in turn, broken up into Prefectures.

Pillar of Ivory

In the section on Religion and Philosophy, the report indicates that Combine beliefs center on Purity (from independence) and Harmony (in support of House Kurita).  Official dictates on philosophy are laid out in the Dictum Honorarium, updated by the Keeper of the House Honor, and enforced by agents of the Order of the Five Pillars (O5P).  It lays out strict guidelines for all aspects of life, including the proper way to conduct vendettas so as not to endanger either Purity or Harmony.

There are five classes (castes, for all intents and purposes) in Combine society.  Nobles (leadership), Warriors, the Middle Class (merchants, moneylenders, and manufacturers), Workers (pulling 16-hour shifts), and Unproductives (refugees, forced labor gangs, marginalized minorities, beggars, criminals, rejects, and assassins).

Organized religions are only tolerated on a regional basis, with Christianity rooted in Rasalhague, and Islam on the Azami worlds.  Bizarre cults occasionally gain popularity among the Middle Class and the Unproductives, but they are snuffed out by the ISF if they become too influential.

Pillar of Steel

This section gives an overview of the typical structure of the Combine's forces, and gives details on the various brigades that bring it to an active strength of 80 'Mech regiments:  Sword of Light, District Regulars, Arkab Legions, Prosperpina Hussars, Legion of Vega, Night Stalkers, Sun Zhang Academy Cadre, An Ting Legion, and Altenmarkt Militia.  It also profiles key weapons industries, academies, and awards.

Pillar of Teak

The section on daily life and culture emphasizes that Combine life is based on veneration of family, militarism and xenophobia.  Kuritan education is noted for its focus on indoctrination and rote memorization.

Artistic expression is reserved for members of the nobility, and then only if it emulates ancient Japanese styles.  Most Combine citizens (except the Unproductives) have their needs met, and are content with their station in life, drab though it may be.

Pillar of Jade

Combine worlds are generally resource-poor, and the Combine encourages populations to grow until the planet can barely sustain their numbers. 

Under the Combine's "controlled-market capitalism," noble families own industries, but they set policies according to the Coordinator's wishes, and the Combine bureaucracy controls access to raw materials.  As long as production quotas are met, noble CEOs run their company towns as private fiefdoms, exercising total control over the lives of their workers. 

Any industry that makes military supplies is directly overseen by the Arm of the Dragon.

Personalities

This section of the report profiles prominent members of House Kurita (Takashi, Jasmine, Theodore, Mies), the District Warlords (Samsonov, Hsiun Chi, Shotugama, Sorensen, and Cherenkoff), and a few others.

A Brief Atlas

The Atlas profiles the District Capitals, Prefecture capitals, and other key worlds of each of the Military Districts.

Notes:

History

It's clear that this was the first of the House sourcebooks published, since it uses the first twenty pages of the History section to tell the general history of the BattleTech universe, whereas the later House Liao sourcebook takes those events as given and delves more into how House Liao was involved in them. 

Another sign that the writing in this text was done in the early days are a few left-behind references to "battledroids," which was the term used for BattleMechs until Lucasfilm's "cease and desist" letter arrived.

Astoundingly, the House Kurita sourcebook's history section is silent on the matter of the so-called "Second Hidden War" (aka the "War of Davion Succession").  One would think that a Kuritan war to secure succession rights to the First Princeship of the Federated Suns that ultimately had to be put down by SLDF intervention would have rated some notice by Gillian Sorenson-Hague.  All I can speculate is that the conflict in question hadn't yet been plotted when this book went to print.

Pillar of Gold

There appear to be two parallel governmental chains of command in the Combine.  The most prominent is the military one, with the District Warlords reporting to the Coordinator and issuing orders to their military command staffs beneath them.  However, the Warlords serve double duty as the Dukes of their Districts, and also issue commands to the Prefecture and Planetary administrators. 

According to this source material, nobles enjoy great wealth and privilege, but do not seem to have been intended to play a major role outside of the court in Imperial City.  In the fiction, however, we've seen a number of highly influential Combine nobles who used their wealth to raise private armies (Hassid Ricol's troops used on Trellwan and Verthandi; Chandresekhar Kurita's anti-Blakist mercenary coalition; etc.)

The description of the bureaucracy is clearly intended to emulate/parody the excessive bureaucracy for which Japan was noted in the 20th century, which had developed into a highly stratified, bloated organization with its own internal caste system.

Pillar of Ivory

The class-based social system has many direct parallels to that of the Clans, which should have made it easier for the Smoke Jaguars and Nova Cats to assimilate captured Combine worlds, but ultimately failed to.

Unproductives = Dark Caste
Workers = Labor Caste
Middle Class = Merchant Caste
Warriors/Nobles = Warrior Caste

Interestingly, there really isn't a Scientist/Technician analogue in Combine society, and it shows.  Their "Noius Archipelagus Institute of Science" is just a front for laundering discoveries stolen by Combine spies in the New Avalon Institute of Science, and the veneration of the Warrior over those who make the weapons seems to indicate that the Combine is the least technologically advanced of the Successor States.  Even the resource-strapped Capellans managed to debut two new 'Mech designs around 3025, while the FedCom was producing "freezer" heat sinks and triple strength myomer.  It's been noted that Combine scientists worked for years to copy the Hatchetman but couldn't get the engineering right on the big metal club.  When a Combine scientist managed to build a suit of heavy Battle Armor (the Kanazuchi), the Coordinator made him test it by getting inside and being shot by a 'Mech grade laser.  He survived, but with severe injuries.

Life in the Unproductives is portrayed as almost a fate worse than death.  Subject to being rounded up as slave labor for press gangs, used for medical experimentation, made to work without protection in toxic environments, executed at the whim of the local administrator, and living in sub-standard slums without access to food, medicine, or proper shelter.  It's no surprise that anyone relegated to the Unproductive class would seek out a gang for protection and support, making the yakuza a central part of Unproductive existence.  Given how prominently the yakuza feature in "Heir to the Dragon" and the "Blood of Kerensky" trilogy, it's surprising that they weren't fleshed out more in this sourcebook.  I guess Boy Peterson and his team didn't really think much about that aspect at this early stage, leaving Charrette and Stackpole to fill in the blank slate later.

Pillar of Steel

This section set the model for most of the other House sourcebooks, and added in elements that later became core parts of the Field Manual series, including the assignation of "specialties" to different regimental formations.  Insignia for many of the units listed were lacking, so it's great that the just-released Kurita Combat Manual fills in many of those gaps.

Pillar of Teak

The note about Combine education is also a direct reference to Japanese educational practices, written at a time when people in the target audience were routinely reading that Japanese students were substantially outperforming U.S. students on standardized testing.  The description of Combine education as not supporting innovation and creativity also feeds into the Combine's technological shortcomings (outlined above).

Pillar of Jade

The description of the Combine's economic practices is quite possibly what motivates Lyran and Davion players to fight as strongly as possible against the Dragon.  It seems designed to turn worlds into gray anthills, where haggard workers shuffle from squalid tenements to backbreaking factory shifts, then wait in long lines to use ration coupons to redeem a can of Stomach's Joy, then return to their concrete box for a few hours of sleep before repeating.  Only the nobles live lives involving any semblance of creature comforts or freedom.

We saw the effects of the "corporate fiefdom" on the Combine world of Kawabe in William Keith's "Where Lies the Honor," in which a corporate noble has a worker fired, and then has him arrested when he tries to make a living as an unlicensed street vendor.  The Unproductive is sentenced to be flayed, while his wife and children are to be sold into slavery.  This is an extreme example, and results in the power-mad boss being killed by his own disgusted security detail, but it probably isn't that far outside the Combine norms.

Personalities

The highlight of the personalities section, for me, was the interplay of the warlords, who were continually set against each other by Takashi.  (Well, that and the profile picture of Theodore Kurita's ridiculous mustache circa 3025.) 

I thought it was odd, however, that the profile template included a section labeled "Special Skills/Powers:" which seems more germane to a super-hero role playing supplement, and not an in-character historical report.  Also, "powers?"  Yes, Subhash Indrahar is noted to have "developed his ki power beyond the tenth degree," allowing him to manipulate others to his will, but that's the only entry that even remotely qualifies as a "power," and subsequent developer statements have clarified that early references to ki masters being "able to throw a person across the room without touching them" were just hyperbole, and not an actual 'thing' in BattleTech (just as Phantom 'Mech Ability was largely walked back/handwaved).

So, does this indicate BattleTech planned to have more mysticism/psychic abilities than it ended up having?

A Brief Atlas

The writeups do a good job of giving a "slice of life" description of key Combine worlds.  There are some internal inconsistencies (Luthien noted as having been a low population farming world until it became the capital, yet noted earlier as being one of the regional mini-powers that controlled several neighboring worlds in the early part of the History section, for example.)

In every other book, the ComStar First Circuit council member is also the Ambassador to their respective Successor State.  So, what did Most Exalted Ambassador/Precentor Luthien Tayless Gromminger do to get booted off of the First Circuit in favor of Precentor Dieron Myndo Waterly?  (My personal theory is that Michael Stackpole may have found the name Tayless Gromminger too unwieldy for a major character in the Warrior Trilogy, and went page flipping for an alternative.)

Overall

The House Kurita sourcebook was the first of the "universe building" faction sourcebooks from FASA for BattleTech, and it shows strongly in the structure.  Nearly 20 pages are dedicated to Terran Alliance shenanigans before we get to Kurita.  Not that this is bad - it had to go somewhere, and nobody was going to buy "Liberals and Expansionists - The Terran Alliance."  (Well, okay, I would, but...)

The fact that Boy F. Peterson was backed up by a substantial writing team paid excellent dividends.  Every section has a great amount of detail, with fun infoboxes adding context.  The Draconis Combine is "Imperial Japan in SPAAAAAACE," but these guys did a great job in making sure it referenced a large number of Japanese cultural trends and conventional stereotypes to make it recognizable as such to a general audience that didn't already have season tickets to the local kabuki theater troupe.  I think it's largely on the strength of the writing for this sourcebook that House Kurita became the primary antagonist in the BattleTech universe prior to the introduction of the Clans. 

I would have liked more details about the proto-states that became part of the Combine.  We get some description of the Principality of Rasalhague and the Ozawa Mercantile Association, but where did the 1,000+ political leaders who attended the Council of One come from?  What did the political map of the time look like?  Later products have answered some of these questions, but others remain.  (For example - the Dieron Federation.  In this book, Dieron is listed as a major world that controlled several nearby systems.  The House Marik book briefly namechecks it as the Dieron Federation, and notes that the newly formed Terran Hegemony considered it such an existential threat that it negotiated a non-aggression pact with the FWL to ensure breathing room to assimilate it.  However, Handbook: House Kurita just says the Dieron Federation was, at most, a two-world statelet that was briefly absorbed by the Draconis Combine before being forcibly annexed by the Terran Hegemony.)

I think more of these questions could have been addressed if the opening of the book hadn't had to do double duty and serve as a Terran Alliance history book as well.  As it was, events that proved pivotal to the Combine got somewhat short shrift: the War of Davion Succession, the Reunification War, and the Age of War (all the text herein is focused on the von Rohrs usurpation).
« Last Edit: 12 July 2016, 15:42:28 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1214 on: 12 July 2016, 16:22:05 »
Another sign that the writing in this text was done in the early days are a few left-behind references to "battledroids," which was the term used for BattleMechs until Lucasfilm's "cease and desist" letter arrived.
As far as I was told, there was never a C&D letter. Lucasfilm had "Droid" trademarked, and Weisman and Babcock hoped to publish a Battledroids game in the Star Wars setting. This fell through - they didn't make a deal with Lucasfilm after all, and at that point they renamed Battledroids to BattleTech (possibly to avoid a C&D letter).
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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1215 on: 13 July 2016, 02:12:55 »
I'm really glad that Handbook: House Kurita included both a map of the Rasalhague Principality as-was and some more specific detail on the Dieron Federation. One of the things I've always been interested in is the plethora of small statelets that existed after the Terran Alliance contracted, and the region later occupied by the Draconis Combine seemed to be a really fertile ground for being seeded with little groupings of worlds based around the half-dozen or so minor regional powers Shiro Kurita either successfully cozened or conquered.

It's more interesting than optimal, and therefore better. O0 - Weirdo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1216 on: 13 July 2016, 07:31:04 »
I'm really glad that Handbook: House Kurita included both a map of the Rasalhague Principality as-was and some more specific detail on the Dieron Federation. One of the things I've always been interested in is the plethora of small statelets that existed after the Terran Alliance contracted, and the region later occupied by the Draconis Combine seemed to be a really fertile ground for being seeded with little groupings of worlds based around the half-dozen or so minor regional powers Shiro Kurita either successfully cozened or conquered.

The map of the Combine at the founding (when it switched from the Alliance of Galedon to the Draconis Combine) was great (and matched one sourcebook description of the Combine as "a sinister octopus, stretching it tentacles across the stars").  However, I would desperately have loved to see a map that showed the territories claimed by the pre-Combine states other than Rasalhague.  What systems were held by the Ozawa Mercantile Association?  By the Azami Brotherhood?  By the Dieron Federation and its fellow mini-powers?

I made my own version (nowhere close to canon, since several of the powers shown here didn't exist simultaneously) based on available information supplemented by best guesses, but I'd love to see an official version.
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Wrangler

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1217 on: 13 July 2016, 19:16:54 »
I'm really glad your doing a review of the old House Books, Mendrugo.  It's nice see them analyzed and reviewed.
They had their hickups but they certainly set the stage and bedrock alot our setting was made from. Flawed or not.

DC's book makes life as unproductive certainly make things very stark.  I hate see how occupied worlds defeated  and conquered would deal with Combine's with its crushing governorship of former freedom enjoyed worlds.  Given how nasty it sounds to be average person in the combine, i can see why Draconis March was written up as starch haters of the Combine. 
"Men, fetch the Urbanmechs.  We have an interrogation to attend to." - jklantern
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BrokenMnemonic

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1218 on: 14 July 2016, 02:11:49 »
The map of the Combine at the founding (when it switched from the Alliance of Galedon to the Draconis Combine) was great (and matched one sourcebook description of the Combine as "a sinister octopus, stretching it tentacles across the stars").  However, I would desperately have loved to see a map that showed the territories claimed by the pre-Combine states other than Rasalhague.  What systems were held by the Ozawa Mercantile Association?  By the Azami Brotherhood?  By the Dieron Federation and its fellow mini-powers?

I made my own version (nowhere close to canon, since several of the powers shown here didn't exist simultaneously) based on available information supplemented by best guesses, but I'd love to see an official version.
I'd love to have a high-quality copy of that map, if you've got one available? One where I could read the system names...

I'd also love to know more about various proto-realms that were out there. I know they are of minimal interest in game terms, but in historical terms, I think they'd be absolutely fascinating to see. I'd hoped that Handbook: House Davion would show us some mini-statelets out in what became the outback/Outer March. I suspect that a lot of the states were disjointed - there's mention in House Liao about how the Capellan Hegemony struggled with the fact that the worlds it had influence over gave it a border that was in no-way contiguous - so I can definitely see some of the proto states being two or three systems scattered 15-20 light years apart from each other with independent worlds or other factions scattered inside.

It's more interesting than optimal, and therefore better. O0 - Weirdo

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1219 on: 15 July 2016, 09:33:15 »
The full sized version is too large to upload as an attachment.  PM me with your e-mail, and I'll send it to you that way.
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

skiltao

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1220 on: 15 July 2016, 22:10:44 »
Your comparison of the credits, and the different focuses, of each book is interesting; I'd noticed some carryover from MW1e to the Marik book, but I hadn't considered how things change between the others.

I'll second that thanks to Warner and the HAT project. You're not kidding about the binding on these.


HOUSE LIAO

On villainy: the book describes Max Liao as a canny and successful manipulator; given how the Confederation was constructed as a "bad guy" society, I wonder if Max is "Mad" while Hanse isn't only because Max governs a paranoid tyranny and Hanse doesn't - that is, that Max is a "there but for the grace of God go I" mirror for Hanse. Also, I was surprised by how cartoonishly House Liao plunders and hoards currency - it's trite, but rationalized a bit as playing into their manipulations.

On the Blue Mingister of Economy: I suppose the Ministry of Development and the Ministry of Trade and Exchange could have been headed by a single "Minister of Economy" at some point; unfortunately, the gorgeous color plates in this book depict neither Ministers nor Andorans.

Most of these were published at the end of 3025 (the Davion book was delayed until March 3028). 

Clarification: is that an inferrence from dates/events in each book? I know the Marik book (page 71) has a picture dated "3026" - if the Davion book dates to 3028, then maybe the series is meant to have been spread evenly over the period.

Quote
Corporate profiles list major weapons manufacturers, with one state-owned bank and a medical supply firm for variety.

Also Ceres Metals, which is always an interesting corporation, and which the text sets up as a counterweight to the Liao family.

Quote
Barbara Liao approved of Kerensky's struggle, but withheld support because the Federated Suns and Free Worlds League were already doing so, and she didn't want to help out her hated neighbors.  This makes Barbara look very petty, but also exposes Adal Corvin as a purveyor of falsehoods, since the FWL sourcebook notes that Kenyon Marik went out of his way to hinder the SLDF during the war.

It may not be a falsehood. Kenyon himself was obstructive, but (especially before Resolution 288) he may not have had the power to prevent the FWL at large from providing support to the SLDF.

Quote
Circa 3025, the Confederation has 5 Commonalities, 43 Duchies, X Warrens, and 210 Demenses, with a total of 400 inhabited planets.  The map shows that the 6+ worlds/duchy is the exception, rather than the rule

Clarification: 210 Demesnes and 400 worlds is what you get by subtracting the Chesterton worlds from the text's claim of 426 planets in 217 worlds, right? (It's been a year since I counted, so I don't remember for sure.)

It's tough to reconcile the claim of 30 Duchies, 37 independent Fiefdoms, and 72 Warrens from the text with the 43 divisions shown on the map. Maybe some of the divisions shown are Warrens instead of Duchies, or are comprised entirely of independent fiefdoms outside of any Duchy. That, plus counting groups of five stars as "half a dozen," would help bring the Duchies in line with the text. (I don't think this was intentional, but I notice that official Capellan time uses 20 hours per day instead of 24, which sets a precedent for using units of 5 where everyone else would use units of 6.)

Quote
The TO&E and industry table indicate that Sirius is a lot more important to the Confederation than later source material made it out to be.  With a major 'Mech factory there garrisoned by four 'Mech battalions, and being the headquarters for the Ministry of Development (the highest funded ministry), how did the battalion-sized Gray Death Legion manage to conquer it just a few years later?

The Liao book is inconsistent about whether that factory was on Sirius or Styk; when TR:3050 came around, I think FASA split the difference and put it on Nanking. As for the Ministry, considering what they do, their operations may be fairly decentralized.

I count only three battalions there. None of them have good morale, the Lothar's Fusiliers' battalion is mostly bugs, and presumably the Confederation Reserve battalion is poorer than regiments with write-ups. I guess the third, strongest battalion - Justine's Grenadiers - either broke quickly or had been transferred out beforehand.

Quote
The math never really worked out for me vis-a-vis the Servitors. <snip> during the whole of the Third Succession War, the Capellan Confederation only conquered and kept one world.  Are that many kids flunking civics?

I presume that single world is merely the net change from the beginning of the 3rdSW to the outbreak of the 4th - surely the Capellans aren't waiting a century to declare people servitors? You'd have to look instead at border worlds getting traded repeatedly back and forth.

Also, in addition to the other methods, the courts can strip you of citizenship for trumped-up crimes. (Like you said earlier, societal policing doesn't get much screentime.)
« Last Edit: 15 July 2016, 22:13:33 by skiltao »
Blog: currently working on BattleMech manufacturing rates. (Faction Intros project will resume eventually.)
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Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1221 on: 17 July 2016, 21:28:34 »
I've scanned a picture of the Minister of Economics.  It's not an accidental coloring, either, since "Pavel Ridzil" is in normal flesh tones in the same panel, and the Minister's coloring is consistently blue in his two close-ups.  It seems clear that the writers/letterers either briefly skimmed a packet of information (I would guess MechWarrior 1st Edition and TRO:3025) and, lacking visual references for background characters, drew heavily on Flash Gordon for inspiration.

As far as currency hoarding, the L-Bill is the weakest of the currencies.  I would guess that they routinely have to use hard currency and precious metal reserves to buy up L-Bills in order to prop up the exchange rate, and to cover their balance of payments, since they don't really export much that their trading partners want, leaving them with a substantial trade deficit with the FWL and Combine (there was no trade at all, really, pre-Kapteyn).

As for the dating, the foreword for the Davion book is specifically dated "3028," so we know its date of publication.  Thanks for the date info on the Marik book.  Due to its fragility, I'd been working off the digital version, which lacks images.  I'll revise the date for the Marik book to 3026.  In the foreword for the Marik book, the author thanks the authors of the Steiner, Kurita, and Liao books for their notes, and looks forward to getting notes from the Davion team, implying that the Davion book was still a work in progress.  The Liao book military TO&E describes 3025 deployments as "current," indicating a 3025 publication date.

The Marik book says Kenyon had a personal hatred of Kerensky, and formally banned either Rim Worlds or SLDF forces from entering the FWL during the civil war.  When Kerensky ignored him, he amassed a strike force and moved against Kerensky's staging area.  The only thing that prevented a fight from breaking out was that Kerensky's armada had already moved on to Carver V by the time the FWL force arrived.  If Adal Corvin says that Barbara Liao refrained from helping Kerensky because her rival Kenyon was already helping and she didn't want to be in lockstep with him, Adal Corvin is lying.

210 Demenses is what I get from there being 210 systems on the map, and each Demense corresponding to a star system.  I was not counting the hereditary Demenses for systems lost to the FWL and FedSuns.

Ceres Metals is supposedly a sphere-wide trading cartel, but I lumped them in with the weapons industries because they make Vindicators, which are the backbone of the CCAF.

For Sirius circa 3025, I'm seeing on Sirius: Lothar's Fusiliers 2nd Battalion, 3rd Confederation Reserve Cavalry 1st Battalion, Justine's Grenadiers 2nd Battalion, and Kerr's Intruders 3rd Battalion

In order for the math to work out on the Servitors being the largest caste, since no entire worlds had been Servitor-ized and held, the Confederation would have had to allocate vast amounts of interstellar transportation resources to grabbing people from conquered or raided worlds and shipping them back to the Confederation as Servitors.  I can see this being done on a limited scale - with locals grabbed at gunpoint during raids, used as labor to load booty aboard the DropShips, then becoming booty themselves.  (Other sourcebooks make derogatory references to "Capellan slavers," so this seems to be an actual "thing").  However, since Servitors are a non-renewable resource, the CC would have to be abducting millions of civilians to make Servitors the largest caste.

Re: the consignment of delinquents to the Servitor caste.  Even that doesn't seem to be very common.  "Sassy" Cassie Suthorn of Camacho's Caballeros originally hailed from the Confederation.  When we first meet her, she's a juvenile delinquent who's been running with street gangs.  Perfect fodder for Servitorization, right?  Wrong.  She's been pressed into service in a penal battalion under Maskirovka supervision.  Giving home-grown Servitors guns doesn't seem to fit the Capellan ethos, and they certainly wouldn't want to arm captured Feddies or Leaguers, so it appears that route of filling the Servitor ranks doesn't fit actual practices as described in the fiction. 

The courts seem to work fine for routine matters.  It's only when nobles are involved that the impartiality of the justice system breaks down.  They operate according to the official state philosophy - that nobles (and MechWarriors) are better than common folk, and that their needs should come first.  In a legal dispute, the noble beats the commoner, regardless of the merits of the claim, due to this philosophy.  That being said, there is the opportunity for mobility between the castes, and particularly good Warriors can become nobles, while particularly successful merchants can buy patents of nobility.  How much justice can you afford?  I haven't seen any references to people being stripped of citizenship on trumped up charges.  (Shot in the back of the head on suspicion of treason after the Maskirovka comes crashing through the door at 3:00 AM, sure...)
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1222 on: 17 July 2016, 22:49:34 »
Date: December 31, 3025

Location: Terra

Title: House Steiner - The Lyran Commonwealth

Author: Boy F. Peterson, Jr.

Type: Sourcebook

Synopsis: The introduction to this report, written by Gerald Steiner-Nelson of the ComStar Archives, clarifies that the First Circuit commissioned the reports on the Successor States to serve as textbooks for the education of ComStar Acolytes.

History:

With only a page to summarize the Exodus, the book almost immediately turns to the founders of the Lyran proto-states.  Ian McQuiston was a successful trader who was elected President of Skye, and formed the Federation of Skye in 2299.  His estranged former business partner, Seth Marsden, broke away and eventually turned his own trading company, Donegal Freights and Goods, into the Protectorate of Donegal in 2313 (the year before the Terran Alliance became the Terran Hegemony).  The Tamar family also had a shipping company, but they leveraged agricultural output and bandit-hunting expertise to found the Tamar Pact in 2235.  The leaders of the three states met on Arcturus in 2239 and founded the Lyran Commonwealth, ruled by a council of eight Archons (essentially cabinet ministers) under the leadership of a ninth Archon Basilleus.  House Cameron's Terran Hegemony recognized the new state in 2341.  However, corruption and infighting about who was to be the Archon Basilleus allowed Robert Marsden to depose and arrest his fellow Archons and seize sole power - exposing their corruption and gaining the backing of the new Estates General.

The Lyran Commonwealth had previously dealt with minor Kurita border raids, and accidentally invaded the Free Worlds League in 2395, but the Age of War formally began for them with a Kurita invasion in 2407.  Barely stopping the Kuritans on Morningside, the Lyrans elected to move their government deeper to the interior, changing the capital from Arcturus to Tharkad by year's end.  The following year, the Lyrans counterattacked, smashing the Combine staging base on Vega.

Archon Alistair Marsden married Katherine Steiner, and when he died, she reverted to her maiden name and passed it on to her children.  She appointed those who opposed her to prestigious positions in command of military posts on the border.  By 2414, most were dead or captured in Age of War fighting.

Hard pressed by the Draconis Combine and Free Worlds League, in 2455 the Archon dispatched a commando team under Colonel Simon Kelswa to the the Terran Hegemony BattleMech factory on Hesperus II to steal their cutting edge technology.  By 2459, the first generation of Lyran 'Mechs had stopped the Marik advance cold, crushing Captain-General Geralk Marik underfoot.  When the other Successor States (except the Capellans) stole the tech from the Lyrans, the Commonwealth launched their "Long March" campaign (2463-2468) to seize as many worlds as possible before their foes reached technological parity.

Mysticism obsessed Margaret Olsen married Steven Steiner as the Dukes of Tamar and Skye were seeking to expand their power.  She became Archon when he died in 2501.  Her madness allowed the ambitious dukes to expand their own power, and they supported her against efforts by Robert Steiner (illegitimate child of Steven's sister) to overthrow her, leading to a brief civil war and the appointment of new ruling families for Tamar and Skye (Kelswa and Lestrade, respectively).

In 2558, the Lyran Commonwealth agreed to join the Star League, and spent the Reunification War fighting to bring the Rim Worlds Republic into the alliance.  The Archon's absence emboldened renegade members of the Estates General to kidnap her son, with tragic consequences.

The Commonwealth economy boomed under the Star League, and only avoided a permanent merger with the Terran Hegemony under common rule by a single vote in the Estates General.  The Lyrans gave no official support to the SLDF during the Star League Civil War, but did not hinder it either.  When Kerensky's forces left on their Exodus, the Lyrans recruited heavily among former RWR military commands and prepared for war.

The LCAF fared poorly in the First Succession War, tricked and outmaneuvered on the Kurita front, and subject to devastating raids against key shipyards and manufacturing facilities on the Marik front.  Resulting shortages forced the LCAF to commandeer most of the merchant shipping fleet, isolating outlying worlds and leaving some to starvation.

The Lyran government invested heavily in reconstruction after the war, but this effort suffered setbacks due to growing Combine raids.  During the Second Succession War, Kurita attacks met with limited resistance, while Archon Claudius Steiner focused on eliminating his political opponents after overthrowing Archon Melissa Nin, wife of deceased Archon Marcus Steiner.  Though primarily obsessed with torturing his domestic foes, Claudius did take the time to order the assassination of Coordinator Yoguchi Kurita by an LIC agent codenamed Snow Fire, after Combine forces destroyed the 4th Royal Guards on Caledonia. 

His death shortly after giving the order left his heir, Elizabeth, underage, and a Triumvirate served as regents for the next decade until her majority.  The final WarShip battle of the Succession Wars was fought over Hesperus II, ending with the destruction of what was left of the active duty Lyran and Combine WarShip fleets.

Following the end of the Second Succession War, Archon Elizabeth Steiner hired a large number of mercenary commands to bolster the LCAF.  These were key in blunting a Combine drive into the Federation of Skye at the outset of the Third War.  Nonetheless, the Commonwealth lost ground on both fronts, and counteroffensives usually ended in disaster.  Short on manpower, the Lyrans were forced to resort to conscription to launch Operation FREEDOM in 2913, which Archon Eric Steiner died leading in 2914.

Building on a fairly successful strategy of making Tamar look vulnerable, then trapping the invading Kuritans with rapidly arriving reinforcements, Alessandro Steiner created multiple zones of "concentrated weakness" across the Commonwealth.  This left him deeply unpopular with the citizens living in these zones, and a disastrous "Deep Raid" into the Free Worlds League cost him the confidence of his military commanders.  After House Marik successfully launched some deep raids of its own, Alessandro's niece, Katrina, overthrew him with the support of the Estates General in 3007.

In 3020, Katrina Steiner issued a Sphere-wide "Peace Proposal."  She received a positive response from House Davion, resulting in the signing of the Federated Commonwealth treaty in 3022.  LCAF performance greatly improved due to the technology transfer and presence of AFFS military advisers.

Sociopolitical Structure:

The Archon of the Lyran Commonwealth has the ability to exercise absolute power, but usually works through the Commonwealth Council and Estates General except in crisis conditions. 

The Commonwealth Council consists of eight key advisers, including the Dukes of Tamar and Skye.  They review and revise all Estates General legislation before it is sent to the Archon for signature.

It is relatively common for Lyrans to have noble titles, with grants being given to any who significantly boost the Lyran economy.  Nobles higher than Barons are, however, banned from serving in the Estates General, to which populous and developed worlds send representatives.  As of 3007, there were 305 members to represent 420+ systems.

Their laws are reviewed by the Commonwealth Judiciary (a system of planetary courts overseen by provincial and Commonwealth Supreme Courts), and implemented by a vast civil service.

Religion and Philosophy:

This section of the report notes that the Lyran state is the most tolerant of different forms of faith, and details Judaism, 50+ flavors of Christianity, traditional Islam on Dar-es-Salaam, Black Muslim faith in the Coventry and Trellshire provinces, Hindusim on Chahar, New India and 50 other worlds, Buddhism on New Kyoto and Kwangchowwang, the One Star Faith, Suk Requiem, and the Worshippers of the Great Delphi.  It also lists a number of Lyran myths and legends, mostly originating since the fall of the Star League.

Military Forces:

The section on the military acknowledges the problems caused by social generals, and the focus on sheer mass.  It fields 75 'Mech regiments (just five less than the Combine).  It mentions the Infantry Corps, Artillery Corps, Combat Engineer Corps, and Supply Service, but lacks details on any units except those in the BattleMech Corps.  (Many are profiled, not in this section, but in sidebars scattered throughout the History section.)

This section also details major weapons manufacturers, academies, and awards.

Culture and Arts:

This section outlines the decline in Commonwealth education standards during the Succession Wars and the current government's efforts to rebuild capacity through investment.  It also provides detail on the Commonwealth's media, governments (mostly planetary-level democracies, with a substantial minority preferring anarchy), and a very libertarian attitude towards crime, with some worlds establishing "Free Zones" where "you pays your money and you takes your chances" and all crime is legal.

Socioeconomics:

The report details government support for business, stock exchanges, reserve banks, and the Lyrans' ultimate goals of achieving economic domination of the the Inner Sphere.  It also details planetary-level social welfare programs, consumer goods, and LosTech's role in society.  It also profiles a number of major corporations, both military and civilian.

Personalities:

This section profiles Katrina Steiner and key members of the royal family, military, nobility, and business community.

A Brief Atlas:

This section profiles 30 of the Commonwealth's 400+ systems, with information about leaders, climate, flag, and history.

Notes:

History:

From the descriptions of the battle actions on the Combine and Free Worlds fronts during the Age of War, the Ares Conventions held little sway there.  The Lyrans dropped neutron bombs on a Kuritan strongpoint on Caldrea.  Geralk Marik killed huge numbers of Lyran civilians on Bella and Loric.

The sidebar on Margaret Olsen's belief in reincarnation pretty clearly indicates she believes she's a reincarnation of actress Shirley MacLaine, as well as an Egyptian priestess and a swordsman under King Louis XIII.  MacLaine's book about reincarnation is titled "Out on a Limb" and Olsen's book on the same subject is titled "Once Again Out On That Limb."

Sociopolitical Structure:

The discussion of the peace proposal is very demonstrative of the biases of the author, Gerald Steiner-Nelson.  When she sent out her peace proposal, Janos Marik suggested marrying Melissa to his heir (Thomas) and consolidating currencies.  Steiner-Nelson gloats that Katrina did not bother responding.  Likewise, Maximilian Liao offered to marry his son Tormano to Melissa, and asked for a joint offensive against the Free Worlds League, as well as a voice on the Commonwealth Council.  Calling House Liao "oily" and "a prolific breed," Steiner-Nelson calls Katrina's rejection wise.

But look at what Hanse proposed - Marriage of himself to Melissa.  The FedCom treaty merged the currencies.  House Davion got a voice on the Commonwealth Council.  And House Steiner committed to a joint offensive against their common enemy, the Combine.  The only difference was a FedSuns proposal for technology exchange, removal of trade tariffs and immigration restrictions, release each other's prisoners, and share intelligence.

Personally, I think the primary difference is that Hanse has those bedroom eyes.  Heck, he made a pass at Katrina during the negotiations...after they'd agreed to him marrying her pre-teen daughter.

The extra page count in the Lyran book (since they didn't have to give up 20 pages to chronicle the Terran Alliance era), really gave Boy F. Peterson the chance to delve deep into internal Lyran politics, while the equivalent section of his Combine book just glossed over these dealings.  That presents far more opportunities for player character advancement in the Lyran state than in the Combine one, making it a more appealing place for RPG mercenary units to call home.

Religion and Philosophy:

The Lyrans are repeatedly noted as being tolerant of a wide variety of faiths, though there is an obvious tendency for various faiths to segregate themselves planet-by-planet, rather than having communities of mixed faiths on its worlds. 

Military Forces:

The Military Forces section adequately explains the typical loadout of a frontline 'Mech unit, and where the major LCAF forces are based in 3025.  However, the descriptions of what constitutes a typical planetary militia, and how large/where deployed the conventional and aerospace forces are tend to be somewhat sparse and vague.  Militias are listed as "regiments of armor, infantry, and artillery."  So...one combined arms force per planet?  More than one?  Multiple independent armor, infantry, and artillery regiments?  While the Kurita book largely ignored the mercenary commands, the Lyran book has great sidebars profiling many of the merc regiments, as well as the House regulars.

Culture and Arts:

Of note, Tharkad University's scientific departments are noted for specializing in history, with a focus on re-acquiring LosTech.  I wonder how many Interstellar Expeditions personnel and associated "dig gypsies" are TU alumni? 

Starkly contrasting with the Combine book (which, as previously stated, had to give up 20 pages for Terran Alliance history), the Lyran book is chock full of detail, with a massive number of fun plot hooks squeezed into each page.  (By comparison, I don't know how much mileage one can get from the Kurita book's excerpts from the Dictum Honorarium.)  Traveling minstrels (who are actually the Archon's informants), the Steinharts soap opera, Theras and Her Red Deltas in a battle of the bands with the Tharkan Boys Choir (not really, but imagine the fun.  Hogarth would go.)

The section notes that most Lyran worlds are democracies, which may explain why the Democracy Now movement had such strong support in the 3070s.  I was surprised to see that roughly 40 worlds are listed as having "anarchy" as their official government type, and having it described as "surprisingly workable."  It certainly didn't seem that way on Pencader in 3025 (from "Straw Man").

This section stays strongly in character with the report's premise of being a primer for ComStar acolytes, commenting on the difficulty of dealing with educated Lyrans who are unimpressed with ComStar technology, and do not regard them as "wizards," as is common in other Successor States.  Gerald Steiner-Nelson advocates for ComStar taking corrective measures before the Lyrans manage to surpass ComStar's technological edge.

Socioeconomics:

The corporate profiles are far more detailed than any in previous books (Balance sheets, Stock Market symbols, subsidiaries, etc.).  Aside from DefHes, though, we've seen little to no presence of these firms in the fiction, and that's a shame.  (I recall playing Crescent Hawks' Inception - my gateway product - and thrilling to the stock performance of Nashsan Diversified vs. Baker Pharmaceuticals).  Nashsan in particular is rife with role playing campaign potential - anti-Archon political leanings, shady dealings with the Malthus crime family, underhanded business tactics,, a mysterious source of ultra-sophisticated computer equipment, and the "Black Guards" - an in-house security division of corporate ninjas.  Nashsan Diversified could be transplanted whole into Shadowrun with only minimal modifications.  There are just so many little details an enterprising game master could use to ground players in the setting, and provide interesting adventure hooks.

One item of note in the "exports" section is that Lyran "interplanetary communications equipment" is in demand for its high quality, though it lags behind ComStar's.  I presume this is for planet-to-planet within the same system, since ComStar still had exclusive control of HPGs, and the Black Boxes were still a top secret Lyran asset.

Personalities:

Katrina's Steiner's bio is very detailed, with substantial space devoted to her mysterious disappearance on Poulsbo in 3006 and reappearance the following year (ultimately leading to her overthrow of Alessandro). 

Melissa's entry mentions her close, personal friendship with both Misha Auburn and Egan Telosa (the son of her personal chef, who later becomes the Chief Visionary of the One Star Faith just in time for Kerensky's children to return and utterly invalidate their entire belief system).  His story also argues for either the strong role of bitter irony in the BattleTech universe, or the potential that people with certain genetic traits, when exposed to hyperspace travel, can have accurate visions of the future.  In 3032, he predicted the arrival of Kerensky's fleets in the Elyssian Fields (17 years before they arrived).

The format here also lists "Special Skills/Powers," despite the general non-applicability of "powers" in the BattleTech universe.  The only one that seems to come close is Harrison Bradford's claim to be "able to woo any woman so she can refuse him nothing."  (Okay, champ, there's Malvina Hazen.  Go strut yer stuff!)  I wonder what Hogarth's "powers" would be?

A Brief Atlas:

Despite the map showing 400+ systems, the intro says that the Commonwealth has "more than 300 planets."  I would guess that the maps were completed long after the writing was done (due to the mismatch), or that the author was too busy writing the text to count all the dots on the map.  The world entries are evocative, and the headers give not only noble rulers, but also political leaders, and indications of what the local government looks like.

Ulthar Everston is listed as the ComStar representative on Tharkad.  This means that the theory of "the ComStar representative closest to Terra is the senior First Circuit member" to explain why Myndo Waterly is a First Circuit regular while Tayless Gromminger is stuck polishing the HPG on Luthien doesn't hold up, since Precentor Dane Alknaur on Skye would be the First Circuit rep in that case.   Tayless should, in truth, be on the First Circuit, but must have been edged out by the very ambitious and skilled Waterly.

Overall:

The voice of Steiner-Nelson as the "viewpoint of ComStar" comes through in this book much more strongly than in any of the other House books, and we learn a lot about the shadowy organization through the biases he lets into his commentary (though many of these biases may come from the "Steiner" part of "Steiner-Nelson," rather than from the Blessed Order.

This is one of my favorite of the original House books.  Huge amounts of detail, lots of plot hooks, hints at things that soon became major plot points, and a healthy dose of information about ComStar, to be gleaned from the tone and subtext of Gerald Steiner-Nelson's commentary.  It's just too bad that most of the focus of the fiction in this era was only on royal court drama on Tharkad, with scant attention paid to other domestic settings. 

Some of the setting information seems counterintuitive, though.  Having "Free Zones" designated on planets where crime is legal, in an effort to reduce crime on the rest of the planet, seems self defeating.  That just gives gangs a place to consolidate their power, stage robberies into the lawful zones, and hide out after a raid.  It's like you're encouraging pirates to settle on your world by giving them a base of operations. 
« Last Edit: 18 July 2016, 08:45:23 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

skiltao

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1223 on: 18 July 2016, 02:59:04 »
I've scanned a picture of the Minister of Economics. 

Thanks!

Hoarding to prop up their exchange rate: that fits.

Book dates: cool.

Demenses: cool.

Adal Corvin only says "House Marik," not Kenyon specifically, nor does he specify what form the comfort and aid took; and while it isn't clear whether "House Marik" refers to the actual members of House Marik or to the FWL in general, it is part of a statement about the actions of a state not coinciding with the desires of the ruler.

Ceres Metals: as important as their 'Mech production is, the corporate profile decided to emphasize all their other activities; the corporation comes off more like Nashan Diversified than Irian or Defiance. I understand you lumping it in with the others though. The 'Mech production is what's most prominent in later sources, and your summaries have only so much room for detail on any one topic.

Sirius: hah, okay, that's what I get for trusting keyword search. (My pdf puts the Kerr's battalion on " irius" [sic]).

Servitor worlds: Brighton is a known slave world (pages 110 and 150). I think Tigress (awarded to Laurel in the 2980s) and Texlos (per the Brighton entry, the fate of that commonality was decided in 2998) make good candidates for occupied worlds; Texlos, as well as Betelgeuse, is described as an important source of "manpower." Worlds which rebel against the Confederation may also qualify for servitorization.

Sassie Cassie: I don't follow. If Cassie hasn't failed her citizenship test, if she isn't subversive, if she has no assets worth seizing, and if a noble or the Diem aren't in need of slave labor, then no, she doesn't seem like a natural candidate for servitorization. The Commonality caste mostly lives at or below the poverty line, so I don't see how a poor streetrat having citizenship tells us anything about servitors.

Stripping of Citizenship on Trumped Up Charges: if the Diem wants to declare a segment of the population guilty of something which can be punished with Servitorship, he seems to be able to do that.
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Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1224 on: 18 July 2016, 04:51:53 »
In order to gain citizenship, kids have to demonstrate their commitment to the state by carrying out a public service project.  The example given is that the obligation can be fulfilled by service in the Capellan Star Scouts.  If Cassie has been running with gangs on the streets and has been caught, I doubt she ever completed her service obligation or passed the citizenship course at school. 

Thus, she's a great prospect for being made a Servitor once caught, but instead, she's given a gun and assigned to a penal battalion.  So I don't know what, then, would make a teen into a Servitor, since Cassie seems to have checked all the boxes for failing to obtain citizenship without suffering the consequences.

Corvin may not be intentionally lying about the Star League Civil War, but since the Marik book came out afterwards, perhaps he went on "conventional wisdom" and didn't have access to the Marik research team's notes on Kenyon's anti-Kerensky actions.

Servitors and prisoners are two distinct categories.  Servitors have some rights, and can become Citizens after 5 to 10 years of service.  Prisoners at Brazen Heart and the other prison worlds are already Citizens, usually those who have engaged in anti-government political activity ore are associated with dissident factions.  They usually have no option for parole, but are simply worked to death in conditions not dissimilar to those experienced by a Combine Unproductive.
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

skiltao

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1225 on: 18 July 2016, 07:36:27 »
If Cassie were caught recently she'd be in a probationary period to be followed by retesting; if she were caught earlier she could've completed her service and become a citizen already; or it could be that the Capellans train their Servitors to be cannon fodder since (separate from the free education provided to citizens) "Civilian militia style training, however, is required everywhere beginning at age 16."

Servitors are "essentially slave labor" and "the typical Servitor can expect to remain in bondage for life," much like Capellan prisoners. I agree that not all prisoners are Servitors, and not all Servitors are prisoners; but given that the book discusses prison planets under the "Loss of Citizenship" header, it seems reasonable to assume that much of their population has, in fact, lost their Citizenship (which defines them as Servitors).
Blog: currently working on BattleMech manufacturing rates. (Faction Intros project will resume eventually.)
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Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1226 on: 18 July 2016, 09:35:12 »
Date: April 3024

Location: Irurzun

Title: Burning Purpose

Author: Peter Fokos

Type: Computer Game

Synopsis:  Having been forced into exile by his family's political rivals after attackers bearing a winged skull crest wiped out his family and framed them for the attack, Gideon Braver Vandenberg arrives on Irurzun, hoping to find clues that will lead him to the attackers and the stolen Chalice of Herne.

He asks the bartender at the spaceport what he knows, and the man replies that the only skull insignia he can think of is the Gray Death Legion, famed for their battles with Duke Ricol. 

The News Net is headlined with a story about Gideon's flight from Ander's Moon, noting that Jarris McBrin has used his new position as advisor to the senior council to have it charge Gideon with conspiracy and crimes against the state.

Notes:  I'd never played the original MechWarrior game (my family were Mac lovers, and so we lacked the right equipment when it came out).  I was familiar with its role as a 'Mech combat simulator that was pretty good for its time, but really knew next to nothing about its story.  When I found a full playthrough posted on YouTube, I decided to dive in and find out what I'd missed. 

In stark contrast to some of the later computer games (SNES MechWarrior and MechWarrior 3050, I'm lookin' at you...not to mention MechAssault), the story elements are actually quite well written and fit nicely into the BattleTech universe.  With limited memory, primitive hardware, and VGA graphics at best, the game had to rely on the writing, rather than the visuals, to carry the storyline.  Author Peter Fokos created a very noir-ish tale with political conspiracies, gangsters, exotic super-spies, and even a cameo from the Black Widow.

The dates and locations of some storyline events change with every play-through, so the dates I'm giving are the ones which appeared in the YouTube playthrough, though I've tweaked them in some instances based on actual calculations of non-command circuit travel times, and the need to wrap up the storyline before the 4th Succession War starts.

The effort to cross-promote William Keith's Gray Death Legion novels shows that FASA and Activision were working very closely together on the game, but the dates given in the Gray Death Legion scenario pack make the bartender's statement something of an anachronism, since the Gray Death Legion hadn't yet formed or directly confronted Duke Ricol as of April 3024.  (That happens in November 3024).  The Grave Walkers would have been a more fitting reference for the bartender to make, but, of course, nobody was writing novels about their adventures.

The formal charges against Gideon are problematic from a storyline point of view - even if he returns the Chalice of Herne, that doesn't prove his innocence.  Could he be appointed Duke until those charges are resolved?  If the senior council has issued an arrest warrant for Gideon, doesn't that mean that they've already reneged on the deal to give him five years to find the Chalice?
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1227 on: 18 July 2016, 10:03:51 »
Date: July 3024

Location: Irurzun

Title: Seek Out Grig, If You Dare

Author: Peter Fokos

Type: Computer Game

Synopsis:  Three months after arriving on Irurzun, Gideon is still asking around for clues about the winged skull pirates.  The bartender still has no clue, but he says a man named Grig Griez would be sure to know if it's a crest used by pirates operating in the Davion/Kurita region.  The bartender cautions that asking Grig for information may be dangerous.

Notes:  During the time between his arrival in May and getting this information in July, Gideon had time to take a mercenary contract with his Jenner.

I wonder why Gideon, given his time pressure, is using so few of the resources available.  Yes, there's an arrest warrant out for him, but it's a FedSuns arrest warrant, and he's in the Draconis Combine.  Granted, the local Friendly Persuaders aren't likely to give him the time of day, but what about the Mercenaries' Guild (through which he's presumably getting his contracts, since he hasn't hung out a shingle on Galatea)?  What about ComStar?  Do they only handle communications, or can people pay to look up information on their systems?  What about local offices of the Voice of the Dragon?  Perhaps their archives have information about raids by winged-skull pirates.

Gideon's exclusive practice of asking around in bars would seem to indicate that he's taking the loss of his family and title hard, and is self medicating with alcohol, rather than exploring options for more efficient information gathering.
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1228 on: 18 July 2016, 10:22:33 »
Date: September 3024

Location: Land's End

Title: On Grig's Trail

Author: Peter Fokos

Type: Computer Game

Synopsis:  Gideon travels to the Combine world of Land's End and pays a bartender to set up a meeting with one of Grig Griez's henchmen.  At the meeting, the man (described as "rude, grim, and bearded") speaks with Gideon at length before deciding to trust him with the information that Griez can be found on Delacruz.

Notes:  "Your Princess is in Another Castle."  Gideon gets a solid lead plumbing the depths of the Combine's underworld.  The game describes Land's End as a "desolate rock on the Periphery" with a population of 123 million.  It's not far from Antallos and Rezak's Hole (though Vance Rezak is still a rank and file trooper with the DCMS in 3024...so is that world just "The Hole" at this juncture?)

After all the setup of the henchman as having "barely contained wildness," the potential to "explode into violence at any moment" and use his Mauser & Gray M-27 needle pistol and vibroblade, the payoff is that "after a long interview, he finally gives in." 

I was half expecting the guy to tell Gideon "excuse me" once or twice during the conversation and casually disembowel someone at a neighboring table, or at least throw Gideon through the front window of the bar.  It's like setting up  a scene with Buford "Mad Dog" Tannen and having him just smile and tip his hat.

If MechWarrior 1's out-of-cockpit sequences were to be remade with modern technology (such as the engine HBS used for their Shadowrun games), this would be an excellent opportunity for a bar brawl, and to watch this guy demonstrate to relative newbie Gideon the carnage that could be wrought with a vibroblade and needler combo.
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #1229 on: 18 July 2016, 10:53:55 »
Date: October 3024

Location: Delacruz

Title: Deal With Griez

Author: Peter Fokos

Type: Computer Game

Synopsis:  Gideon meets with Griez, who shows him the insignia he's looking for, and promises to provide him information about it if Gideon agrees to courier a package to Griez's agent on Dustball, sealed to Gideon's body under a pseudo-flesh bandage.  Gideon agrees.

Notes:  Following the game's clues puts Gideon on a whistle-stop tour of the Inner Sphere, but also eats up an inordinate amount of time (which is precious, given the five year time limit).  It also brings up some questions about just how wide a net any minor group can cast in the era of very limited transportation assets.

Griez seems to operate primarily out near the Outworlds Alliance, which would make sense, given the potential for cross border raiding and offloading the stolen merchandise on Antallos.  However, he's credited with knowing all about pirate activity along the entire 250+ light year length of the Kurita/Davion border, and also has "agents" on Dustball (which would seem to imply ties to the Malthus crime family).

I can see why he'd want someone else to courier a package to Dustball, since the trip takes so long.  It just seems strange that any criminal group would have the resources to be more than a regional power.  Not to mention, it's later revealed he's got corporate ties to Matabushi - how does that fit in with the yakuza's "federation of gangs" that controls allocation of territory and resolution of inter-clan disputes in the Combine?

It's not impossible for forces to be on deep raids way out of their usual territories.  The Combine nuked Helm in the FWL.  The FWL raided Coventry.  House Davion raided Hesperus II.  Heck, the Oberon Confederation once contracted Wilson's Hussars to raid the Taurian Concordat (all the way on the other side of the Inner Sphere), then abandoned them in the Outworlds Alliance on the way back.  (Though I have to believe that was Grimm's sick sense of humor at play, rather than any expectation of a big haul from Longbow Mountain.) 

It just seems odd that, with JumpShips being as scarce as they are in 3025, raiders would choose to go on one raid in a 6-9 month period by traveling far away and then returning to home base, rather than doing five or six raids on nearby targets in the same period.  (Granted, it's possible that a particularly juicy or poorly guarded target might justify the long trip, or that pirate resources can't keep up with a high tempo of raids, so they need the long interludes to get their spit-and-bailing-wire 'Mechs into fighting shape)
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.