Well to start my designs is one of the 'Mechs I visually enjoy: Charger
Ever since I first laid eyes on the CGR-1A1 in TRO 3025, it just fit my over all sensibilities. Then I looked at it's weapon load... sheesh...
Well one of the things I felt that could be done, like most SW era CGR reworks, was to downgrade the engine. In this case, it was to a 320 SFE. With the extra tonnage, I upgraded all the Sm Lasers to Meds, added 2 LRM-10s, Jump Jets, Heat Sinks, and Armor.
It comes out more like a Whithworth's bigger cousin than anything else. But the 1P5 is the first of my "Long" Charger variants.
Charger CGR-1P5
Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 3025
Cost: 7,916,520 C-Bills
Battle Value: 1,544
Chassis: Unknown Standard
Power Plant: Unknown 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
2 LRM-10s
5 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 122 points 8.00
Engine: Fusion Engine 320 22.50
Walking MP: 4
Running MP: 6
Jumping MP: 4 Standard
Jump Jet Locations: 2 CT, 1 LL, 1 RL 4.00
Heat Sinks: Single Heat Sink 16 6.00
Heat Sink Locations: 2 LT, 2 RT
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA+H
Armor: Standard Armor AV - 216 13.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 31
Center Torso (rear) 8
L/R Torso 17 26
L/R Torso (rear) 7
L/R Arm 13 23
L/R Leg 17 28
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RA 3 1 1.00
Medium Laser LA 3 1 1.00
Medium Laser RT 3 1 1.00
LRM-10 RT 4 2 5.00
Medium Laser LT 3 1 1.00
LRM-10 LT 4 2 5.00
Medium Laser HD 3 1 1.00
@LRM-10 (24) RT - 2 2.00
@LRM-10 (24) LT - 2 2.00
Free Critical Slots: 27
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 15
4j 3 4 2 0 4 0 Structure: 6
Special Abilities: SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1
With the advances of the that came about after the War of 39 and going into the Clan invasion, My "Long" Charger custom would also get recovered tech treatment.
This evolved in two directions: CGR-4P5 & 4P6. The 4P5 is more a refit design. By going back to a 400 XFE and DHS, the 4P5, and 4P6, are able to go back to the CGR's original cruise/flank speeds and still maintaining jump capability. With the remaining tonnage, the 4P5 upgrades the LRM racks to 15s and the armor goes to F-F Armor. Unfortunately the upgrades cost two of the Med Lasers in the 1P5. It's still a decent design...
Charger CGR-4P5
Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3045
Cost: 20,658,048 C-Bills
Battle Value: 1,786
Construction Options: Fractional Accounting
Chassis: Unknown Standard
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Ferro-Fibrous
Armament:
2 LRM-15s
3 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 122 points 8.000
Engine: XL Fusion Engine 400 26.250
Walking MP: 5
Running MP: 8
Jumping MP: 4 Standard
Jump Jet Locations: 2 CT, 1 LT, 1 RT 4.00
Heat Sinks: Double Heat Sink 10(20) 0.000
Gyro: Standard 4.000
Cockpit: Standard 3.000
Actuators: L: SH+UA+LA R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 241 13.448
Armor Locations: 3 LT, 3 RT, 2 LA, 2 RA, 2 LL, 2 RL
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 35
Center Torso (rear) 13
L/R Torso 17 22
L/R Torso (rear) 11
L/R Arm 13 26
L/R Leg 17 33
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RA 3 1 1.000
Medium Laser LA 3 1 1.000
LRM-15 RT 5 3 7.000
LRM-15 LT 5 3 7.000
Medium Laser HD 3 1 1.000
@LRM-15 (16) RT - 2 2.000
@LRM-15 (16) LT - 2 2.000
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 18
5/3j 3 4 2 0 4 0 Structure: 4
Special Abilities: SRCH, ES, SEAL, SOA, LRM 1/2/2, IF 2
The 4P6, on the other hand, is more like a fresh CGR redesign. The 4P6 uses a ES frame to start with. While the 4P6 keeps most of the 4P5's weapon load (minus 1T of LRM ammo), the 4P6 adds back the two Med Lasers, adds a extra JJ, and keeps nearly the same amount of Armor (now 15T standard). This is the version I use with a head-canon merc unit.
Charger CGR-4P6
Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3045
Cost: 21,109,920 C-Bills
Battle Value: 1,966
Construction Options: Fractional Accounting
Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
Jump Capacity: 150 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
2 LRM-15s
5 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 122 points 4.000
Internal Locations: 1 CT, 3 LT, 4 LA, 4 RA, 1 LL, 1 RL
Engine: XL Fusion Engine 400 26.250
Walking MP: 5
Running MP: 8
Jumping MP: 5 Standard
Jump Jet Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL 5.00
Heat Sinks: Double Heat Sink 10(20) 0.000
Gyro: Standard 4.000
Cockpit: Standard 3.000
Actuators: L: SH+UA+LA R: SH+UA+LA+H
Armor: Standard Armor AV - 240 15.000
CASE Locations: 1 RT 0.500
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 35
Center Torso (rear) 14
L/R Torso 17 22
L/R Torso (rear) 11
L/R Arm 13 26
L/R Leg 17 32
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RA 3 1 1.000
Medium Laser LA 3 1 1.000
Medium Laser RT 3 1 1.000
LRM-15 RT 5 3 7.000
Medium Laser LT 3 1 1.000
LRM-15 LT 5 3 7.000
Medium Laser HD 3 1 1.000
@LRM-15 (24) RT - 3 3.000
Free Critical Slots: 8
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 20
5j 4 5 2 0 4 0 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, LRM 1/2/2, IF 2
Now I got introduced to MMLs at a grinder at a convention earlier this year. Of course, I knew the "Long" Charger would be a decent choice for them as well. My 5P series feature MML-5 x 4. The 5P1 is a upgrade of the 4P5 and the 5P2 is a upgrade of the 4P6.
Charger CGR-5P1
Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 3070
Cost: 21,198,048 C-Bills
Battle Value: 1,642
Construction Options: Fractional Accounting
Chassis: Unknown Standard
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Ferro-Fibrous
Armament:
3 Medium Lasers
4 MML-5s
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 122 points 8.000
Engine: XL Fusion Engine 400 26.250
Walking MP: 5
Running MP: 8
Jumping MP: 4 Standard
Jump Jet Locations: 2 CT, 1 LL, 1 RL 4.00
Heat Sinks: Double Heat Sink 10(20) 0.000
Gyro: Standard 4.000
Cockpit: Standard 3.000
Actuators: L: SH+UA+LA R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 241 13.448
Armor Locations: 6 LA, 6 RA, 1 LL, 1 RL
CASE II Locations: 1 LT, 1 RT 2.000
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 35
Center Torso (rear) 13
L/R Torso 17 23
L/R Torso (rear) 11
L/R Arm 13 26
L/R Leg 17 32
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RA 3 1 1.000
Medium Laser LA 3 1 1.000
2 MML-5s RT 6 6 6.000
2 MML-5s LT 6 6 6.000
Medium Laser HD 3 1 1.000
@MML-5 (LRM) (24) RT - 1 1.000
@MML-5 (SRM) (20) RT - 1 1.000
@MML-5 (LRM) (24) LT - 1 1.000
@MML-5 (SRM) (20) LT - 1 1.000
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 16
5/3j 4 4 2 0 4 0 Structure: 4
Special Abilities: CASEII, SRCH, ES, SEAL, SOA, IF 1
Charger CGR-5P2
Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 3070
Cost: 21,414,570 C-Bills
Battle Value: 1,731
Construction Options: Fractional Accounting
Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
3 ER Medium Lasers
4 MML-5s
1 ER Small Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 122 points 4.000
Internal Locations: 6 LA, 6 RA, 1 LL, 1 RL
Engine: XL Fusion Engine 400 26.250
Walking MP: 5
Running MP: 8
Jumping MP: 4 Standard
Jump Jet Locations: 2 CT, 1 LL, 1 RL 4.00
Heat Sinks: Double Heat Sink 12(24) 2.000
Gyro: Standard 4.000
Cockpit: Standard 3.000
Actuators: L: SH+UA+LA R: SH+UA+LA+H
Armor: Standard Armor AV - 240 15.000
CASE II Locations: 1 LT, 1 RT 2.000
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 35
Center Torso (rear) 14
L/R Torso 17 22
L/R Torso (rear) 11
L/R Arm 13 26
L/R Leg 17 32
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 ER Medium Lasers RA 10 2 2.000
ER Medium Laser LA 5 1 1.000
2 MML-5s RT 6 6 6.000
2 MML-5s LT 6 6 6.000
ER Small Laser HD 2 1 0.500
@MML-5 (LRM) (48) RT - 2 2.000
@MML-5 (SRM) (40) LT - 2 2.000
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 17
5/3j 5 4 2 0 4 0 Structure: 4
Special Abilities: CASEII, SRCH, ES, SEAL, SOA, IF 1