I’m playing with notes for a BT-based naval race game in the vein of Warship Race Redux, starting in 2300 or so but using a non-canon construction system, and Liam’s Ghost’s work(s) like this are always the first place I look for designs to populate the early space-lanes of the I.S.
(To that end, it would be very nice to have a hard introduction-date for every ship in its fluff and/or on its RS, but nice-to-have is not essential or a demand, and I can muddle through without them.)