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Author Topic: Buccaneer Pocket WarShip conversion; check my math?  (Read 498 times)

Red Pins

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Buccaneer Pocket WarShip conversion; check my math?
« on: 23 January 2023, 01:21:53 »
Doing a refit of a standard Buccaneer into a Pocket WarShip.  I'm not really into AeroSpace, can somebody check my assumptions?  Its for a project, and even if it isn't very effective, it should at least not be riddled with errors like being over-sinked, etc.

I decided it should have some extra cabins and escape pods; figured sooner or later they'd be needed, and this wasn't going to be the Titanic all over again.


Overview
  Once just another civilian ship among many, the Wandering Minstrel was selected by the Imperator and representatives of Hadrian Mechanized Industries of Pompeii to provide the shell of the first of the Hegemony’s Pocket WarShips, undergoing nearly a decade of refits and assembly.

Capabilities
  Built around a Heavy Sub-Capital Cannon, the Monitor-class can perform most duties required of it; Able to operate a Maniple of ASF as escorts, it carries a single boarding craft and a Contuberim of BA troopers to capture enemy vessels.
  The Monitor-class also carries defensive weapons, Bays of Large- and Medium Pulse lasers designed to accurately target enemy ASF close to the DropShip, and paired AMS in every arc as a last-ditch defense from enemy Capital missiles. 
  Despite the Heavy SCC, the Monitor-class is not intended to be an offensive weapon; as the name implies, it is intended to fight as part of a flotilla, defending later Pocket WarShip classes at close range from Assault DropShips and AeroSpace Fighters

Buccaneer-HN
Type: Military Aerodyne
Mass: 3,500 tons
Technology Base: Inner Sphere (Standard)
Introduced: 3150
Mass: 3,500
Battle Value: 8,616
Tech Rating/Availability: E/X-X-X-E
Cost: 407,089,080 C-bills

Fuel: 132.5 tons (3,975)
Safe Thrust: 3
Maximum Thrust: 5
Heat Sinks: 140 (280)
Structural Integrity: 14

Armor
    Nose: 341
    Sides: 288/288
    Aft: 232

Cargo
    Bay 1:  Fighter (5)             5 Doors   
    Bay 2:  Small Craft (1)         1 Door   
    Bay 3:  BattleArmor (IS) (1)    1 Door   
    Bay 4:  Cargo (135.0 tons)      1 Door   

Ammunition:
    96 rounds of Anti-Missile System [IS] ammunition (8 tons),
    30 rounds of Heavy SCC ammunition (30 tons)

Escape Pods: 9
Life Boats: 0
Crew:  5 officers, 20 gunners, 21 bay personnel      

Notes: Mounts 61 tons of ferro-aluminum armor.

Weapons:                                       Capital Attack Values (Standard)
Arc (Heat)                                 Heat  SRV     MRV     LRV     ERV   Class       
Nose (94 Heat)
3 Large Pulse Laser                        30   3(27)   3(27)    0(0)    0(0)  Pulse Laser
5 Medium Pulse Laser                       20   3(30)    0(0)    0(0)    0(0)  Pulse Laser
1 Sub-Capital Cannon (Heavy)               42   7(70)   7(70)    0(0)    0(0)  Sub-Capital Cannon
    Heavy SCC Ammo (30 shots)
2 Anti-Missile System                       2    1(6)    0(0)    0(0)    0(0)  AMS         
    Anti-Missile System Ammo [IS] (288 shots)
RW/LW (48 Heat)
3 Large Pulse Laser                        30   3(27)   3(27)    0(0)    0(0)  Pulse Laser
4 Medium Pulse Laser                       16   2(24)    0(0)    0(0)    0(0)  Pulse Laser
2 Anti-Missile System                       2    1(6)    0(0)    0(0)    0(0)  AMS         
    Anti-Missile System Ammo [IS] (288 shots)
Aft (52 Heat)
3 Large Pulse Laser                        30   3(27)   3(27)    0(0)    0(0)  Pulse Laser
5 Medium Pulse Laser                       20   3(30)    0(0)    0(0)    0(0)  Pulse Laser
2 Anti-Missile System                       2    1(6)    0(0)    0(0)    0(0)  AMS         
    Anti-Missile System Ammo [IS] (288 shots)
   


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