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Author Topic: Quixote-based PWS Tender  (Read 2931 times)

tekteam26

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Quixote-based PWS Tender
« on: 18 February 2011, 18:44:43 »
This is a PWS Tender based on a salvaged Quixote class frigate.

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                    AeroTech 2 Vessel Technical Readout
                               * CUSTOM WEAPONS

Class/Model/Name:  Quixote (PWS Tender)
Tech:              Inner Sphere / 3067
Vessel Type:       WarShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              780,000 tons
K-F Drive System:  (Unknown)
Length:            715 meters
Sail Diameter:     1,200 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Improved Ferro-aluminum
Armament:         
    8 Killer Whale
    8 Screen Launcher
   32 Large Pulse Laser
   16 AMS
   12 SCL/3*
    4 NAC/30
    6 NL55
   12 White Shark
   12 Barracuda
------------------------------------------------------------------------------
==Overview:==
Frigates have served both Terran Hegemony and Star League navies as heavily
armed surveillance ships, rather than in a more traditional escort and
interdiction role. The Quixote-class Frigate, on the other hand, was in a
class of its own. Originally designated as a battlecruiser, the SLDF
reclassified the ship as a frigate midway through the design process.
Engineers endeavored to reduce cost by reusing existing components, such as
the drives found in the Lola-class Destroyers. This miscalculation by the
engineers, however, allowed the use of drives too small to give the
acceleration normally found in a frigate-class WarShip. To make matters worse,
a bureaucrat from the Procurement Department authorized 250 Quixotes for
production. Later evidence suggests this is an error purposefully made in
order to circumvent the objections of the Admiralty and curb their spending at
a time when resources were slim.

When the admiralty realized they were stuck with a mediocre ship, they
modified it. The Admiralty had the ship reclassified as a missile frigate and
armed it with missile launchers to compensate for its lack of speed. The
Quixote, though a slow vessel, was not a useless ship by any means. Its armor
included 1,200 tons of improved ferro-aluminum armor, giving it better
protection than most heavy cruisers. The ship's main armament was eighteen
Killer Whale missiles, the largest type of its kind. Supplementing these were
twenty-four White Shark and Barracuda missile launchers. In addition, an
assortment of heavy naval weapons made the ship dangerous at all ranges.

Convoy ships and their escorts, like the Farragut or the Monsoon, enjoyed the
protection the Quixote's missile batteries and fighters offered when deployed.
The Quixote-class served until the more well rounded Congress-class frigate
replaced them. Placed in mothballs, the vessels were reactivated for duty in
2709 and modified into the Volga-class transport.
   

==Variants:==
The Republic of the Inner Sphere began to salvage two captured Quixote class
frigates that had been discovered around 3082. One of the WarShip's had a K-F
core that was damaged beyond repair. This ship was salvaged in place with all
useable components stripped from it including its transit drive, docking
collars, armor and other equipment.

With the development of the manned version of the Tiamat large PWS and other
similar designs, the naval officials of the Republic decided to convert the
remaining Quixote into a PWS tender. Half of the Quixote's capital missile
tubes and ammunition storage was deleted. Six additional DropShip docking
collars were added. The drive from the dismantled Quixote was literally
grafted onto the stern of her sister ship to double its
acceleration. An unpressurized repair yard bay was installed in the Quixote's
massive cargo bay. This facility could hold up to 200,000 tons of vessels
within it. The WarShip's heat dispersion system was completely modernized with
double capacity heat sinks.

The Quixote's armament was modified with additional defensive armament like
screen launchers, anti-missile systems, large pulse lasers and twelve SCL-3
subcapital lasers. The PWS tender does not primarily engage in combat, but
instead acts as a jump transport and support facility for PWS groups. The PWS
tender can provide limited support with its remaining capital missile
launchers, but it usually uses its increased speed to avoid combat.

The success of the first PWS Tender has Republic officials searching for
additional Quixote class vessels for possible conversion to the new
configuration. In addition to the manned Tiamat PWS, other PWS designs have
been supported by the PWS tender to include larger new PWS designs that had
been under development by the Word of Blake prior to their loss of Terra.



------------------------------------------------------------------------------
Class/Model/Name:  Quixote (PWS Tender)
Mass:              780,000 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                      187,200.00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 16)               352,950.00
Jump Sail: (Integrity = 4)                                              69.00
Structural Integrity: 75                                            58,500.00
Total Heat Sinks:    1,177 Double                                      521.00
Fuel & Fuel Pumps:                                                   6,120.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              1,950.00
Fire Control Computers:                                                   .00
Armor Type:  Improved Ferro-aluminum  (750 total armor pts)          1,169.50
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                137
   Fore-Left/Right:                  125/125
   Aft-Left/Right:                   125/125
   Aft:                                 113

Cargo:
   Bay 1:  Fighters (24) with 4 doors                                3,600.00
   Bay 2:  Small Craft (6) with 4 doors                              1,200.00
           Fighters (16)                                             2,400.00
   Bay 3:  Cargo (1)                                                89,067.50
   Bay 4:  UnPress Repair Facil. (200,000 T Capy)                    5,000.00

DropShip Capacity:  12 Docking Hardpoints                           12,000.00
Grav Deck #1:  (120-meter diameter)                                    100.00
Grav Decks #2 - 3:  (145-meter diameter)                               200.00
Life Boats:  44 (7 tons each)                                          308.00
Escape Pods:  40 (7 tons each)                                         280.00

Crew and Passengers:
     56 Officers (48 minimum)                                          560.00
    145 Crew (145 minimum)                                           1,015.00
     76 Gunners (60 minimum)                                           532.00
    150 Marines                                                        750.00
     24 Marine Battle Armor Troopers/Elementals                        168.00
    110 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
6 Killer Whale(120 msls)   Nose        24     24     24     24  120  6,900.00
1 Screen Launcher(10 scrns)Nose        --     --     --     --   10    140.00
4 Large Pulse Laser        Nose     4(36)  4(36)     --     --   40     28.00
2 AMS(72 rounds)            Nose        --     --     --     --    2      7.00
4 SCL/3*  cap)                 Nose   12(120)12(120)     --     --  128  1,000.00
1 NAC/30(100 rounds)      FL/R        30     30     30     --  200  7,160.00
1 NL55                              FL/R         6      6      6      6  170  2,200.00
2 White Shark(40 msls)     FL/R         6      6      6      6   60  3,680.00
2 Barracuda(40 msls)       FL/R         4      4      4      4   40  2,760.00
1 Screen Launcher(10 scrns)FL/R        --     --     --     --   20    280.00
4 Large Pulse Laser        FL/R     4(36)  4(36)     --     --   80     56.00
2 AMS(72 rounds)           FL/R        --     --     --     --    4     14.00
2 White Shark(40 msls)     L/RBS        6      6      6      6   60  3,680.00
2 Barracuda(40 msls)       L/RBS        4      4      4      4   40  2,760.00
1 Screen Launcher(10 scrns)L/RBS       --     --     --     --   20    280.00
4 Large Pulse Laser        L/RBS    4(36)  4(36)     --     --   80     56.00
2 AMS(72 rounds)           L/RBS       --     --     --     --    4     14.00
2 SCL/3* (subcap)          L/RBS    6(60)  6(60)     --     --  128  1,000.00
1 NAC/30(100 rounds)     AL/R        30     30     30     --  200  7,160.00
1 NL55                             AL/R         6      6      6      6  170  2,200.00
1 Killer Whale(20 msls)    AL/R         4      4      4      4   40  2,300.00
2 White Shark(40 msls)     AL/R         6      6      6      6   60  3,680.00
2 Barracuda(40 msls)       AL/R         4      4      4      4   40  2,760.00
1 Screen Launcher(10 scrns)AL/R        --     --     --     --   20    280.00
4 Large Pulse Laser        AL/R     4(36)  4(36)     --     --   80     56.00
2 AMS(72 rounds)           AL/R        --     --     --     --    4     14.00
2 NL55                            Aft         11     11     11     11  170  2,200.00
1 Screen Launcher(10 scrns)Aft         --     --     --     --   10    140.00
4 Large Pulse Laser        Aft      4(36)  4(36)     --     --   40     28.00
2 AMS(72 rounds)           Aft         --     --     --     --    2      7.00
4 SCL/3* (subcap)          Aft    12(120)12(120)     --     --  128  1,000.00
1 Large NCSS                                                           500.00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 2,170     780,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        13,875,532,000 C-Bills
Battle Value:      103,805
Cost per BV:       133,669.21
Weapon Value:      48,736 (Ratio = .47)
Damage Factors:    SRV = 2,928;  MRV = 2,790;  LRV = 1,816;  ERV = 758
Maintenance:       Maintenance Point Value (MPV) = 408,894
                   (74,601 Structure, 250,545 Life Support, 83,748 Weapons)
                   Support Points (SP) = 337,948  (83% of MPV)
BattleForce2:      Not applicable

Imagine this carrying a force of Grand Inquisitors, Tiamats, Interdictors and other PWS designs jumping into your star system.
« Last Edit: 18 February 2011, 22:09:45 by tekteam26 »
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Dragon Cat

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Re: Quixote-based PWS Tender
« Reply #1 on: 18 February 2011, 20:31:18 »
I like this idea
The below link leads to a wiki page created by Wrangler.  It has links to the various pages of my AU.
https://battletechfanon.fandom.com/wiki/Alternate_Timeline_with_Thanks
For those looking for everything online I've also got them on the OurBattleTech website
https://www.ourbattletech.com/forum/index.php?board=76.0
As always please enjoy and if you have any questions about my AU (or want to chat about ideas I could incorporate into it) feel free to PM me.

tekteam26

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Re: Quixote-based PWS Tender
« Reply #2 on: 18 February 2011, 22:13:11 »
Another interesting aspect of this modified Quixote is that it can do yard level repairs, not only to large PWS but also to small JumpShips like the Invader and Merchant  as well as small WarShips like the Inazuma, Fredasa and Zechetinu.

The PWS could capture a light WarShip or JumpShip with their boarding troops, then the PWS tender would conduct necessary repairs on the captured ship with the repair yard bay to return it to service, only this time with the Republic.

« Last Edit: 20 February 2011, 15:55:53 by tekteam26 »
TeKTeam Technical Services: We make your Mechs (and other equipment) battleworthy and so much more.

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tekteam26

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Re: Quixote-based PWS Tender
« Reply #3 on: 20 February 2011, 15:53:15 »
I like this idea

Perhaps you will use it in one of your campaigns. I wouldn't be surprised if the canon game universe uses this or something like it to carry Tiamats for the Republic in the future.
TeKTeam Technical Services: We make your Mechs (and other equipment) battleworthy and so much more.

"Son. We ain't overmatched if we hit the enemy and don't let them hit us...."

Dragon Cat

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Re: Quixote-based PWS Tender
« Reply #4 on: 20 February 2011, 17:07:08 »
Perhaps you will use it in one of your campaigns. I wouldn't be surprised if the canon game universe uses this or something like it to carry Tiamats for the Republic in the future.

Indeed  can think of a couple of uses.  A repair ship as well as a tender not bad.  Unfortunately can't jump with anything in the bay but plenty of docking collars to help
« Last Edit: 22 February 2011, 13:26:00 by Dragon Cat »
The below link leads to a wiki page created by Wrangler.  It has links to the various pages of my AU.
https://battletechfanon.fandom.com/wiki/Alternate_Timeline_with_Thanks
For those looking for everything online I've also got them on the OurBattleTech website
https://www.ourbattletech.com/forum/index.php?board=76.0
As always please enjoy and if you have any questions about my AU (or want to chat about ideas I could incorporate into it) feel free to PM me.

tekteam26

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Re: Quixote-based PWS Tender
« Reply #5 on: 22 February 2011, 13:04:07 »
Indeed  can think of a couple of uses.  A repair ship as well as a tender not bad.  Unfortunately can't jump with anything in the bay but plenty of docking colours to help

Yes, it could do that....even repairing smallish JumpShips like the Invader, Merchant and Scout or possibily even a lost derelict Pinto somewhere out in the Deep Periphery.

I could see this Quixote-based PWS tender carrying three or four Grand Inquisitor PWS, a couple of smaller PWS, an Elephant tug, a Mammoth cargo ship, a couple of troop ships, maybe even one of those transportable or semi-mobile space stations.....and going out to have some fun.
TeKTeam Technical Services: We make your Mechs (and other equipment) battleworthy and so much more.

"Son. We ain't overmatched if we hit the enemy and don't let them hit us...."

truetanker

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Re: Quixote-based PWS Tender
« Reply #6 on: 23 February 2011, 16:59:06 »
Impressive sir! O0

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
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DarthRads

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Re: Quixote-based PWS Tender
« Reply #7 on: 23 February 2011, 19:25:37 »
Nice!

tekteam26

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Re: Quixote-based PWS Tender
« Reply #8 on: 25 February 2011, 10:41:48 »
Thank you.

One other change that I have considered was replacing all of the remaining capital missile launchers with AR-10's so that the ship could more flexibility in firing different types of capital missiles. The change would also potentially reduce the number of gunners slightly and possibly decrease operating costs.

You can bet that the Republic and others will be looking for more old Quixotes to convert into PWS tenders, especially since the Potemkins have been turned into arkships.
TeKTeam Technical Services: We make your Mechs (and other equipment) battleworthy and so much more.

"Son. We ain't overmatched if we hit the enemy and don't let them hit us...."

Dragon Cat

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Re: Quixote-based PWS Tender
« Reply #9 on: 25 February 2011, 16:06:42 »
Majority with Sub-capitals would probably be better, lighter

Naval C3 would be nice too
The below link leads to a wiki page created by Wrangler.  It has links to the various pages of my AU.
https://battletechfanon.fandom.com/wiki/Alternate_Timeline_with_Thanks
For those looking for everything online I've also got them on the OurBattleTech website
https://www.ourbattletech.com/forum/index.php?board=76.0
As always please enjoy and if you have any questions about my AU (or want to chat about ideas I could incorporate into it) feel free to PM me.

DarthRads

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Re: Quixote-based PWS Tender
« Reply #10 on: 25 February 2011, 16:18:03 »
Honestly, I had been so focused on small purpose built PWS Tender that I hadn't thought about modifying an existing mid-sizw design

truetanker

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Re: Quixote-based PWS Tender
« Reply #11 on: 25 February 2011, 16:24:52 »
It is a nice design, have you consider a FL-Battery refit for the more robust factions?

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

mathesont

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Re: Quixote-based PWS Tender
« Reply #12 on: 26 February 2011, 01:05:08 »
Neat design.  I could see performing similar rebuilds on a lot of the older warships in this weight range.  Lola III has an excess of cargo space.  Have to go give that a try.

tekteam26

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Re: Quixote-based PWS Tender
« Reply #13 on: 26 February 2011, 08:43:32 »
It is a nice design, have you consider a FL-Battery refit for the more robust factions?

TT

I hadn't thought about that, but that is a good idea. It's certainly got enough tonnage to fit one. A large NCSS could possibly be useful as well. I don't know enough about Naval C3 to see if it would be useful for a ship that will largely stay out of the fray lest the 'ride home' for the PWS group gets destroyed. Some sort of drone vessel control is an optional fit if manning issues are a factor so that drone fighters can be employed.

 As far as replacing capital missiles with sub-caps, I don't agree. I've already done that with some of the missile launchers. But since the tender would not want to engage in combat with anything willingly at sub-cap ranges. It MIGHT provide some support at extreme ranges with the capital missiles, but otherwise the tender will want to stay out of combat altogether.
« Last Edit: 26 February 2011, 08:51:52 by tekteam26 »
TeKTeam Technical Services: We make your Mechs (and other equipment) battleworthy and so much more.

"Son. We ain't overmatched if we hit the enemy and don't let them hit us...."