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Author Topic: Request for Proposal: Rasalhague Dominion Escort Ship ("And I Feel Fine")  (Read 680 times)

Liam's Ghost

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It is roughly 3140, the Rasalhague Domnion government has approved the construction of WarShips to serve as fleet screens for the Leviathan III class super battleship, as well as general escort and patrol craft, and is soliciting for designs.

Parameters:
Maximum mass: 350,000 tons. All larger slipways are allocated to the Leviathan III project.
Transport Capacity: Must have a minimum of six docking collars and sufficient cargo and fuel capacity to support a star of assault dropships (Aesir and Vanir class) as permanent attachments.
Weapons: Must carry significant point defense capability (AMS or LAMS) in order to provide additional anti-missile defense for the Leviathan III.
Because large numbers of pocket warships or small jump capable craft (cutters or corvettes) are expected to be the primary threat to the ship, heavy anti-fighter batteries and all around capital weapons coverage are required.

Other systems: An LF battery is required. Provisions for future installation of an HPG (tonnage and necessary crew quarters) is required, though the system itself will not be installed until current problems with the HPG network are resolved. A small or large naval comm scanner may be installed if practical.
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

Liam's Ghost

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Additional context, this is the "economy design" currently being considered.


Blixt Corvette (3142)
Mass: 240,000 tons
Technology Base: Clan (Advanced)
Introduced: 3142
Mass: 240,000
Battle Value: 46,955
Tech Rating/Availability: F/X-X-X-F
Cost: 21,411,726,000 C-bills

Fuel: 1,000 tons (5,000)
Safe Thrust: 4
Maximum Thrust: 6
Sail Integrity: 4
KF Drive Integrity: 7
Heat Sinks: 1384 (2768)
Structural Integrity: 40

Armor
    Nose: 46
    Fore Sides: 46/46
    Aft Sides: 45/45
    Aft: 45

Cargo
    Bay 1:  Small Craft (2)         1 Door   
    Bay 2:  Fighter (10)            2 Doors   
    Bay 3:  Cargo (11515.0 tons)    1 Door   

Ammunition:
    240 rounds of AR10 Killer Whale ammunition (12,000 tons),
    3,600 rounds of Anti-Missile System [Clan] ammunition (150 tons),
    120 rounds of AR10 Barracuda ammunition (3,600 tons),
    960 rounds of Extended-Range ATM/12 ammunition (192 tons),
    120 rounds of AR10 White Shark ammunition (4,800 tons),
    960 rounds of Standard ATM/12 ammunition (192 tons),
    960 rounds of High-Explosive ATM/12 ammunition (192 tons)

Dropship Capacity: 5
Grav Decks: 1 (75 m)
Escape Pods: 15
Life Boats: 15
Crew:  24 officers, 97 enlisted/non-rated, 38 gunners, 30 bay personnel, 25 BA marines      

Notes: Equipped with
    lithium-fusion battery system
    1 Mobile Hyperpulse Generators (Mobile HPG)
   192 tons of lamellor ferro-carbide armor.

Weapons:                                         Capital Attack Values (Standard)
Arc (Heat)                                   Heat  SRV     MRV     LRV      ERV    Class       
Nose (365 Heat)
4 ER Large Laser                             48   4(40)   4(40)   4(40)    4(40)   Laser       
5 Anti-Missile System                         5   2(15)    0(0)    0(0)     0(0)   AMS         
    Anti-Missile System Ammo [Clan] (600 shots)
4 ATM 12                                     32   8(80)   8(80)    0(0)     0(0)   ATM         
    Standard ATM/12 Ammo (120 shots)
    High-Explosive ATM/12 Ammo (120 shots)
    Extended-Range ATM/12 Ammo (120 shots)
4 Naval Laser 45                             280  18(180) 18(180) 18(180) 18(180)  Capital Laser
FRS/FLS (145 Heat)
3 Capital Missile Launcher (AR10 Launcher)   60   6(60)   6(60)   6(60)    6(60)   AR10       
    AR10 Barracuda Ammo (30 shots)
    AR10 Killer Whale Ammo (60 shots)
    AR10 White Shark Ammo (30 shots)
4 ER Large Laser                             48   4(40)   4(40)   4(40)    4(40)   Laser       
5 Anti-Missile System                         5   2(15)    0(0)    0(0)     0(0)   AMS         
    Anti-Missile System Ammo [Clan] (600 shots)
4 ATM 12                                     32   8(80)   8(80)    0(0)     0(0)   ATM         
    Standard ATM/12 Ammo (120 shots)
    High-Explosive ATM/12 Ammo (120 shots)
    Extended-Range ATM/12 Ammo (120 shots)
RBS/LBS (312 Heat)
4 ATM 12                                     32   8(80)   8(80)    0(0)     0(0)   ATM         
    Standard ATM/12 Ammo (120 shots)
    High-Explosive ATM/12 Ammo (120 shots)
    Extended-Range ATM/12 Ammo (120 shots)
4 Naval Laser 45                             280  18(180) 18(180) 18(180) 18(180)  Capital Laser
ARS/ALS (145 Heat)
3 Capital Missile Launcher (AR10 Launcher)   60   6(60)   6(60)   6(60)    6(60)   AR10       
    AR10 Barracuda Ammo (30 shots)
    AR10 Killer Whale Ammo (60 shots)
    AR10 White Shark Ammo (30 shots)
4 ER Large Laser                             48   4(40)   4(40)   4(40)    4(40)   Laser       
5 Anti-Missile System                         5   2(15)    0(0)    0(0)     0(0)   AMS         
    Anti-Missile System Ammo [Clan] (600 shots)
4 ATM 12                                     32   8(80)   8(80)    0(0)     0(0)   ATM         
    Standard ATM/12 Ammo (120 shots)
    High-Explosive ATM/12 Ammo (120 shots)
    Extended-Range ATM/12 Ammo (120 shots)
Aft (365 Heat)
4 ER Large Laser                             48   4(40)   4(40)   4(40)    4(40)   Laser       
5 Anti-Missile System                         5   2(15)    0(0)    0(0)     0(0)   AMS         
    Anti-Missile System Ammo [Clan] (600 shots)
4 ATM 12                                     32   8(80)   8(80)    0(0)     0(0)   ATM         
    Standard ATM/12 Ammo (120 shots)
    High-Explosive ATM/12 Ammo (120 shots)
    Extended-Range ATM/12 Ammo (120 shots)
4 Naval Laser 45                             280  18(180) 18(180) 18(180) 18(180)  Capital Laser


So any submissions will be judged against this.
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

killfr3nzy

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Don't know anything about warships, but the 'economy design' has 5 collars, and the requirements list a minimum of 6.

Liam's Ghost

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Don't know anything about warships, but the 'economy design' has 5 collars, and the requirements list a minimum of 6.

That is true. It also doesn't really meet the fuel or cargo needs.

That's the "economy" part. You pay almost as much for something that can't do the job you want it to do.  ;D
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

Tyler Jorgensson

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Following… will also submit a design later when I’m not at work

Andras

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Repurposing a 320kt Corvette I have:

All laser based except the KWs, which together will deliver a salvo that few AMS systems will stop.
360* coverage with all three classes of laser weapon. It has 300 extra DHS to allow 10 additional full L-AMS shots. However, deployed in bays of two, the AMS use can be tailored to needs.

Dropping the speed to 3/5 will not significantly change the cost but will increase cargo by almost 21000tons so depending on customer needs either option can be provided.

Code: [Select]
Class/Model/Name: Northampton-C
Tech: Inner Sphere
Ship Cost: $22,997,032,004.00
Magazine Cost: $1,600,000.00
BV2: 51,817

Mass: 350,000
K-F Drive System: Compact with L-F Battery
Power Plant: Maneuvering Drive
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Lamellor Ferro-Carbide
Armament:
48 LAMS (C)
48 Laser Large Pulse (C)
32 Subcapital Laser 2
24 Naval Laser 45
8 Capital Launcher Killer Whale

Ammo: 80 Killer Whale Missile
Equipment: NCSS-Large

Fighters: 20 (5 doors)
Small Craft: 5 (5 doors)
Battle Armor: 5x5
Cargo:12,000t (2 doors)

Equipment: Mass
Drive: 84,000.00
Thrust
Safe: 4
Maximum: 6
Controls: 875.00
K-F Hyperdrive: Compact with L-F Battery (9 Integrity) 161,875.00
Jump Sail: (4 Integrity) 48.00
Structural Integrity: 100 35,000.00
Total Heat Sinks: 2028(4056) Double 1,574.00
Fuel & Fuel Pumps: 18750 points 7,650.00
Fire Control Computers: 887.20
Armor: 760 pts Lamellor Ferro-Carbide 700.00
Fore: 140
Fore-Left/Right: 120/120
Aft-Left/Right: 120/120
Aft: 140

Dropship Capacity: 6 6,000.00
Grav Decks:
Small: 2 100.00
Life Boats: 20 140.00

Crew And Passengers:
34 Officers in 2nd Class Quarters 238.00
81 Crew in Steerage Quarters 405.00
84 Gunners and Others in Steerage Quarters 420.00
95 Bay Personnel 0.00

# Weapons Loc Heat Damage Range Mass
12 LAMS (C) Nose 60 36 (3.6-C) PDS 12.00
12 LAMS (C) RBS 60 36 (3.6-C) PDS 12.00
12 LAMS (C) LBS 60 36 (3.6-C) PDS 12.00
12 LAMS (C) Aft 60 36 (3.6-C) PDS 12.00
4 Laser Large Pulse (C) Nose 40 40 (4-C) Long 24.00
4 Laser Large Pulse (C) RBS 40 40 (4-C) Long 24.00
4 Laser Large Pulse (C) LBS 40 40 (4-C) Long 24.00
4 Laser Large Pulse (C) Aft 40 40 (4-C) Long 24.00
8 Laser Large Pulse (C) FR 80 80 (8-C) Long 48.00
8 Laser Large Pulse (C) FL 80 80 (8-C) Long 48.00
8 Laser Large Pulse (C) AR 80 80 (8-C) Long 48.00
8 Laser Large Pulse (C) AL 80 80 (8-C) Long 48.00
4 Subcapital Laser 2 Nose 112 80 (8-C) Medium-C 800.00
4 Subcapital Laser 2 RBS 112 80 (8-C) Medium-C 800.00
4 Subcapital Laser 2 LBS 112 80 (8-C) Medium-C 800.00
4 Subcapital Laser 2 Aft 112 80 (8-C) Medium-C 800.00
4 Subcapital Laser 2 FR 112 80 (8-C) Medium-C 800.00
4 Subcapital Laser 2 FL 112 80 (8-C) Medium-C 800.00
4 Subcapital Laser 2 AR 112 80 (8-C) Medium-C 800.00
4 Subcapital Laser 2 AL 112 80 (8-C) Medium-C 800.00
4 Naval Laser 45 Nose 280 180 (18-C) Extreme-C 3,600.00
4 Naval Laser 45 FR 280 180 (18-C) Extreme-C 3,600.00
4 Naval Laser 45 FL 280 180 (18-C) Extreme-C 3,600.00
4 Naval Laser 45 AR 280 180 (18-C) Extreme-C 3,600.00
4 Naval Laser 45 AL 280 180 (18-C) Extreme-C 3,600.00
4 Naval Laser 45 Aft 280 180 (18-C) Extreme-C 3,600.00
4 Capital Launcher Killer Whale FR 80 160 (16-C) Extreme-C 600.00
4 Capital Launcher Killer Whale FL 80 160 (16-C) Extreme-C 600.00



Daryk

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Um... anything with SIX collars isn't an escort at all.. it's a TRANSPORT.  The sheer cost of collars dictates that.

Giovanni Blasini

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  • And I think it's gonna be a long, long time...
Samarkand Block III (or Alshain Class) Escort Carrier

OK, take a Samarkand Block II.  Streamline the weaponry, with an emphasis on quad NL-45 bays that allow you to bracket against DropShips or WarShips, or use anti-fighter mode against fighters and small craft, as well as engaging multiple targets simultaneously.  Add LPLs as additional anti-fighter weapons, replacing the LRMs and SRMs, and simplifying logistics.  Add Laser AMS systems for missile-rich environments.  Two additional docking collars meet the requirement, double heat sinks handle the heat load, fighter bays are expanded to a full Cluster of 90 fighters.  Marine complement switched to a Star of 25 battlearmored Marines.  A lithium-fusion battery has been added, and while cargo's reduced to just over 20 thousand tons, it should still be sufficient.


Samarkand Carrier Block III (Alshain Class)
Mass: 350,000 tons
Technology Base: Clan (Advanced)
Introduced: 3150
Mass: 350,000
Battle Value: 37,823
Tech Rating/Availability: F/X-X-X-F
Cost: 22,425,437,600 C-bills

Fuel: 2,700 tons (6,750)
Safe Thrust: 4
Maximum Thrust: 6
Sail Integrity: 4
KF Drive Integrity: 9
Heat Sinks: 1700 (3400)
Structural Integrity: 73

Armor
    Nose: 120
    Fore Sides: 95/95
    Aft Sides: 95/95
    Aft: 100

Cargo
    Bay 1:  Fighter (45)            5 Doors   
    Bay 2:  Fighter (45)            5 Doors   
    Bay 3:  Small Craft (10)        1 Door   
    Bay 4:  Cargo (20704.0 tons)    1 Door   

Ammunition:
   None

Dropship Capacity: 6
Grav Decks: 2 (150 m, 60 m)
Escape Pods: 30
Life Boats: 0
Crew:  35 officers, 110 enlisted/non-rated, 44 gunners, 230 bay personnel, 25 BA marines      

Notes: Equipped with
    lithium-fusion battery system
   511 tons of lamellor ferro-carbide armor.

Weapons:                 Capital Attack Values (Standard)
Arc (Heat)           Heat  SRV     MRV     LRV      ERV    Class       
Nose (340 Heat)
4 Naval Laser 45     280  18(180) 18(180) 18(180) 18(180)  Capital Laser
4 Large Pulse Laser  40   4(40)   4(40)   4(40)     0(0)   Pulse Laser
4 Laser AMS          20   1(12)    0(0)    0(0)     0(0)   AMS         
FRS/FLS (340 Heat)
4 Naval Laser 45     280  18(180) 18(180) 18(180) 18(180)  Capital Laser
4 Large Pulse Laser  40   4(40)   4(40)   4(40)     0(0)   Pulse Laser
4 Laser AMS          20   1(12)    0(0)    0(0)     0(0)   AMS         
RBS/LBS (340 Heat)
4 Naval Laser 45     280  18(180) 18(180) 18(180) 18(180)  Capital Laser
4 Large Pulse Laser  40   4(40)   4(40)   4(40)     0(0)   Pulse Laser
4 Laser AMS          20   1(12)    0(0)    0(0)     0(0)   AMS         
ARS/ALS (340 Heat)
4 Naval Laser 45     280  18(180) 18(180) 18(180) 18(180)  Capital Laser
4 Large Pulse Laser  40   4(40)   4(40)   4(40)     0(0)   Pulse Laser
4 Laser AMS          20   1(12)    0(0)    0(0)     0(0)   AMS         
Aft (340 Heat)
4 Naval Laser 45     280  18(180) 18(180) 18(180) 18(180)  Capital Laser
4 Large Pulse Laser  40   4(40)   4(40)   4(40)     0(0)   Pulse Laser
4 Laser AMS          20   1(12)    0(0)    0(0)     0(0)   AMS         
   
"“Eternity is a long time, especially towards the end.” -- Stephen Hawking

David CGB

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great ship
love the Alshain Escort Carrier
Federated Suns fan forever, Ghost Bear Fan since 1992, and as a Ghost Bear David Bekker star captain (in an Alt TL Loremaster)

Daryk

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Nice work, Gio!  :thumbsup:

Giovanni Blasini

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  • And I think it's gonna be a long, long time...
Nice work, Gio!  :thumbsup:

Thanks. Nice thing with the Samarkand too is that the Star League Defense Force did field the Block III and, therefore, would theoretically have had samples they could have drawn upon later to put it into production again.
"“Eternity is a long time, especially towards the end.” -- Stephen Hawking

Coldstone

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  • Every battle is a lesson, waiting to be learned.
I actually had build a ship for Rasahague a long time ago. Original idea was to let comstar help build the ship, but I guess the Ghostbears would have use for it too.

Code: [Select]
AeroTech 2 Vessel Technical Readout
THB Weapons

Class/Model/Name: Defender Class Destroyer/Strike Carrier
Tech: Inner Sphere / 3067
Vessel Type: WarShip
Rules: Level 3, Standard design
Rules Set: AeroTech2

Mass: 550.000 tons
K-F Drive System: (Unknown)
Length: 550 meters
Power Plant: Standard
Safe Thrust: 6
Maximum Thrust: 9
Armor Type: Lamellor Ferro-carbide
Armament:
32 ER Large Laser
32 Large Pulse Laser
48 Laser AMS (THB)
16 LRM 20+ArtIV
4 AR10 Launcher
11 NL45
6 NAC/20

---------------------------------------------------------------------------

---
Class/Model/Name: Defender Class Destroyer/Strike Carrier
Mass: 550.000 tons

Equipment: Mass
Power Plant, Drive & Control: 198.000,00
Thrust: Safe Thrust: 6
Maximum Thrust: 9
Kearny-Fuchida Hyperdrive: Compact (Integrity = 12) 248.875,00
Jump Sail: No Sail (Fusion-Charged K-F) ,00
Structural Integrity: 70 38.500,00
Total Heat Sinks: 1.467 Double 793,00
Fuel & Fuel Pumps: 7.140,00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.375,00
Fire Control Computers: 2.164,00
Food & Water: (191 days supply) 420,50
Armor Type: Lamellor Ferro-carbide (812 total armor pts) 770,00
Capital Scale Armor Pts
Location: L / R
Fore: 150
Fore-Left/Right: 135/135
Aft-Left/Right: 135/135
Aft: 122

Cargo:
Bay 1: Fighters (30) with 6 doors 4.500,00
Bay 2: Small Craft (5) with 2 doors 1.000,00
Bay 3: Cargo (1) with 1 door 5.900,50

DropShip Capacity: 1 Docking Hardpoints 1.000,00
Grav Decks #1 - 2: (150-meter diameter) 200,00
Life Boats: 30 (7 tons each) 210,00
Escape Pods: 30 (7 tons each) 210,00

Crew and Passengers:
75 Officers (56 minimum) 750,00
200 Crew (80 minimum) 1.400,00
80 Gunners (43 minimum) 560,00
85 Bay Personnel ,00

Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
---------------------------------------------------------------------------

---
4 ER Large Laser Nose 3(32) 3(32) 3(32) -- 48 20,00
4 Large Pulse Laser Nose 4(36) 4(36) -- -- 40 28,00
6 Laser AMS (THB) Nose -- -- -- -- 108 9,00
2 LRM 20+ArtIV(120 rounds) Nose 3(32) 3(32) 3(32) -- 12 42,00
2 AR10 (10 KW, 20 WS, 20 B)Nose * * * * 40 2.400,00
2 NL45 Nose 9 9 9 9 140 1.800,00
2 NAC/20(200 rounds) Nose 40 40 40 -- 120 5.080,00
4 ER Large Laser FL/R 3(32) 3(32) 3(32) -- 96 40,00
4 Large Pulse Laser FL/R 4(36) 4(36) -- -- 80 56,00
6 Laser AMS (THB) FL/R -- -- -- -- 216 18,00
2 LRM 20+ArtIV(120 rounds) FL/R 3(32) 3(32) 3(32) -- 24 84,00
1 NL45 FL/R 5 5 5 5 140 1.800,00
4 ER Large Laser L/RBS 3(32) 3(32) 3(32) -- 96 40,00
4 Large Pulse Laser L/RBS 4(36) 4(36) -- -- 80 56,00
6 Laser AMS (THB) L/RBS -- -- -- -- 216 18,00
2 LRM 20+ArtIV(120 rounds) L/RBS 3(32) 3(32) 3(32) -- 24 84,00
1 AR10 (5 KW, 10 WS, 10 B) L/RBS * * * * 40 2.400,00
2 NL45 L/RBS 9 9 9 9 280 3.600,00
2 NAC/20(200 rounds) L/RBS 40 40 40 -- 240 10.160,00
4 ER Large Laser AL/R 3(32) 3(32) 3(32) -- 96 40,00
4 Large Pulse Laser AL/R 4(36) 4(36) -- -- 80 56,00
6 Laser AMS (THB) AL/R -- -- -- -- 216 18,00
2 LRM 20+ArtIV(120 rounds) AL/R 3(32) 3(32) 3(32) -- 24 84,00
1 NL45 AL/R 5 5 5 5 140 1.800,00
4 ER Large Laser Aft 3(32) 3(32) 3(32) -- 48 20,00
4 Large Pulse Laser Aft 4(36) 4(36) -- -- 40 28,00
6 Laser AMS (THB) Aft -- -- -- -- 108 9,00
2 LRM 20+ArtIV(120 rounds) Aft 3(32) 3(32) 3(32) -- 12 42,00
1 NL45 Aft 5 5 5 5 70 900,00
1 Lot Spare Parts (1,00%) 5.500,00
---------------------------------------------------------------------------

---
TOTALS: Heat: 2.874 550.000
Tons Left:

Calculated Factors:
Total Cost: 3.034.710.000 C-Bills
Battle Value: 106.824
Cost per BV: 28.408,5
Weapon Value: 58.086 (Ratio = ,54)
Damage Factors: SRV = 2.766; MRV = 2.334; LRV = 1.482; ERV = 523
Maintenance: Maintenance Point Value (MPV) = 371.473
(48.304 Structure, 244.888 Life Support, 78.281 Weapons)
Support Points (SP) = 440.015 (118% of MPV)
BattleForce2: Not applicable




Sadly it would be too heavy for your proposal. Sorry. I just saw the weight limit. But 350.000 Tons is a bit low, if the ship should also do solo operations.
« Last Edit: 20 January 2022, 19:06:34 by Coldstone »
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