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Author Topic: Gen Con 2015 Clan Trial of Bloodright  (Read 1487 times)

CranstonSnord

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Gen Con 2015 Clan Trial of Bloodright
« on: 08 August 2015, 15:28:22 »
For the Smoke Jaguar Showers bloodname. We had a full 32 players; 1 free entry from the Grand Melee (who also had a ticket), 29 tickets, and 2 people who came in with generic tickets (generously donated by many of the other players in the Trial!)

The initial mech pool:

Code: [Select]
Mech              Tonnage   BV   Stats                                                                                           G/P Adjusted BV ability
Black Python 2 75 2520 5/8/5 XLFE ES; 11.0T/91% FF Armor; 12 DHS; 1 ECM 2 ERLL 5 SPL 2 MG 1 UAC2 TC 3/5 3024
Cauldron-Born Prime 65 1952 5/8/0 XLFE ES; 9.5T/86% FF Armor; 13 DHS; 1 ERML 1 GR 1 LB5 1 LRM10 1 SRM2 3/3 3045.12
Cauldron-Born A 65 2429 5/8/0 XLFE ES; 9.5T/86% FF Armor; 13 DHS; 1 Flmr 2 ERLL 3 ERML(2xR) 2 MG 1 MPL 1 UAC20 3/5 2914.8 yes (Weapon Specalist UAC-20)
Cauldron-Born B 65 2535 5/8/0 XLFE ES; 9.5T/86% FF Armor; 13 DHS; 1 BAP 2 MPL 2 ERPPC 1 TAG 2 LPL 5/3 2965.95
Cauldron-Born C 65 1831 5/8/0 XLFE ES; 9.5T/86% FF Armor; 13 DHS; 2 LRM15 2 SRM6 2 UAC2 2/4 2947.91
Crossbow Prime 65 1829 5/8/0 Std FE Std; 12.0T/91% Armor; 10 DHS; 2 LRM20 2/4 2944.69 yes (Tat Genius Once Per Map)
Crossbow A 65 1797 5/8/0 Std FE Std; 12.0T/91% Armor; 10 DHS; 2 MPL 2 LRM5 2 SSRM6 3/2 3018.96
Crossbow B 65 1687 5/8/0 Std FE Std; 12.0T/91% Armor; 10 DHS; 4 SSRM6 2/3 3070.34
Galahad 60 1825 4/6/0 Std FE ES; 10.5T/100% FF Armor; 10 DHS; 2 GR 3/2 3066
Grizzly 70 2219 4/6/4 Std FE ES; 13.0T/96% Armor; 11 DHS; 1 SPL 1 GR 1 LRM10 1 MPL 1 LPL 3/4 3062.22
Loki Prime 65 2654 5/8/0 XLFE Std; 8.0T/61% Armor; 13 DHS; 1 ECM 4 APod 3 ERML 1 BAP 2 MG 2 ERPPC 1 AMS 1 SSRM6 TC 4/4 3052.1
Loki A 65 1948 5/8/0 XLFE Std; 8.0T/61% Armor; 13 DHS; 1 Narc 2 ERLL 1 ERML 1 BAP 2 MG 1 UAC5 1 LRM20 3/3 3038.88
Loki C 65 2076 5/8/0 XLFE Std; 8.0T/61% Armor; 13 DHS; 1 ERLL 2 ERML 2 ERSL 1 ATM6 1 LB20 4/2 2906.4 yes (Cool Hand)
Mad Cat Prime 75 2737 5/8/0 XLFE ES; 12.0T/100% FF Armor; 17 DHS; 2 ERLL 2 ERML 2 MG 1 MPL 2 LRM20 4/4 3147.55
Mad Cat B 75 2224 5/8/0 XLFE ES; 12.0T/100% FF Armor; 15 DHS; 1 GR 1 SPL 1 LRM10 1 SRM4 1 LPL 3/4 3069.12
Mad Cat C 75 2500 5/8/0 XLFE ES; 12.0T/100% FF Armor; 15 DHS; 2 LRM15 2 ERLL 1 ERML 1 UAC5 1 AMS 3/5 3000
Mad Cat D 75 2682 5/8/0 XLFE ES; 12.0T/100% FF Armor; 15 DHS; 1 ERSL 2 ERPPC 4 SSRM6 4/4 3084.3
Mad Cat E 75 2444 5/8/0 XLFE ES; 12.0T/100% FF Armor; 18 DHS; 1 LTAG 2 ERLL 2 ATM9 3/5 2932.8 yes (Marksmen)
Matador 60 2006 4/6/4 Std FE Std; 12.0T/96% Armor; 12 DHS; 1 SSRM4 2 SPL 2 ERML 4 MG 3 MPL 1 SSRM6 3/3 3129.36
Night Gyr Prime 75 2830 4/6/4 XLFE ES; 11.5T/95% FF Armor; 20 DHS; 1 UAC/10 3 MPL 2 ERPPC 4/5 2830 yes (Jumping Jack)
Night Gyr A 75 2680 4/6/4 XLFE ES; 11.5T/95% FF Armor; 16 DHS; 3 MPL 2 SSRM6 1 LPL 1 UAC20 4/4 3082
Night Gyr B 75 2140 4/6/4 XLFE ES; 11.5T/95% FF Armor; 12 DHS; 2 GR 2 LB2 3/4 2953.2
Thor Prime 70 2298 5/8/5 XLFE Std; 9.5T/84% FF Armor; 14 DHS; 1 LRM15 1 ERPPC 1 LB10 4/3 2987.4
Thor A 70 2145 5/8/5 XLFE Std; 9.5T/84% FF Armor; 14 DHS; 1 GR 1 SRM6 1 LPL 3/4 2960.1
Thor C 70 2379 5/8/5 XLFE Std; 9.5T/84% FF Armor; 14 DHS; 1 ERLL 1 ERSL 1 SSRM6 1 UAC20 4/3 3092.7
Thor D 70 2643 5/8/5 XLFE Std; 9.5T/84% FF Armor; 20 DHS; 2 ERLL 2 ERML 2 MG 2 AMS TC 4/4 3039.45
Thor E 70 2612 5/8/5 XLFE Std; 9.5T/84% FF Armor; 14 DHS; 1 ERPPC 1 ATM6 1 ATM12 4/4 3003.8
Thresher 60 2314 5/8[10]/5 MASC XLFE ES; 9.5T/76% Armor; 13 DHS; 1 UAC/10 1 ERML 2 SRM6 2 MPL 4/3 3008.2
Vulture Prime 60 2351 5/8/0 XLFE Std; 8.5T/81% FF Armor; 12 DHS; 2 MPL 2 LRM20 2 LPL 4/3 3056.3
Vulture A 60 1923 5/8/0 XLFE Std; 8.5T/81% FF Armor; 12 DHS; 1 LB5 6 SRM6 1 ERPPC 3/3 2999.88
Vulture B 60 2284 5/8/0 XLFE Std; 8.5T/81% FF Armor; 12 DHS; 2 ERLL 3 MPL 1 LRM20 2 SSRM6 4/3 2969.2
Vulture D 60 2447 5/8/0 XLFE Std; 8.5T/81% FF Armor; 13 DHS; 2 ERML 2 ERSL 2 MPL 2 ATM12 3/5 2936.4 yes (Accurate Weapon: ATM12)


The mech selected by each player, not in the actual selection order:

Code: [Select]
Player Mech             Gunnery Piloting Ability
1.)    Matador             3      3
2.)    Thor D              4      4
3.)    Mad Cat C           3      5
4.)    Crossbow A          3      2
5.)    Vulture A           3      3
6.)    Loki Prime          4      4
7.)    Vulture Prime       4      3
8.)    Night Gyr B         3      4
9.)    Loki A              3      3
10.)   Mad Cat Prime       4      4
11.)   Thor C              4      3
12.)   Thor E              4      4
13.)   Mad Cat E           3      5       Marksman may take aimed shots with one weapon
14.)   Thor Prime          4      3
15.)   Mad Cat B           3      4
16.)   Mad Cat D           4      4
17.)   Thor A              3      4
18.)   Crossbow Prime      2      4       Tactical Genius reroll init once per game
19.)   Galahad             3      2
20.)   Grizzly             3      4
21.)   Night Gyr Prime     4      5       Jumping Jack +1 AMM instead of +3
22.)   Night Gyr A         4      4
23.)   Loki C              4      2       Cool Hand (-2 heat per turn)
24.)   Cauldron Born B     5      3
25.)   Vulture D           3      5       Accurate Weapon ATM12 -1 to hit
26.)   Cauldron Born C     2      4
27.)   Black Python 2      3      5
28.)   Crossbow B          2      3
29.)   Cauldron Born Prime 3      3
30.)   Cauldron Born A     3      5       Weapon Specialist UAC20 -2 to hit
31.)   Thresher            4      3
32.)   Vulture B           4      3

How things played out:

Code: [Select]
Round 1:
Hunter    Hunted    Winner
8(Night Gyr B) 16(Mad Cat D) 16
9(Loki A) 2(Thor D) 9
10(Mad Cat Prime) 31(Thresher) 31
17(Thor A) 32(Vulture B) 17
3(Mad Cat C) 19(Galahad) 19
20(Grizzly) 5(Vulture A) 5
30(Cauldron Born A) 29(Cauldron Born Prime) 30
6(Loki Prime) 1(Matador) 1
21(Night Gyr Prime) 13(Mad Cat E) 13
25(Vulture D) 4(Crossbow A) 25
28(Crossbow B) 22(Night Gyr A) 22
7(Vulture Prime) 18(Crossbow Prime) 18
12(Thor E) 11(Thor C) 12
15(Mad Cat B) 24(Cauldron Born B) 24
23(Loki C) 26(Cauldron Born C) 26
14(Thor Prime) 27(Black Python 2) 27

Round 2:
18(Crossbow Prime) 24(Cauldron Born B) 18
26(Cauldron Born C) 25(Crossbow A) 26
27(Black Python 2) 22(Crossbow B) 27
12(Thor C) 16(Night Gyr B) 16
5(Grizzly) 13(Mad Cat E) 13
19(MAd Cat C) 17(Thor A) 19
30(Cauldron Born A) 31(Mad Cat Prime) 30
1(Matador) 9(Loki A) 9

Round 3:
13(Night Gyr Prime) 19(Galahad) 13
9(Thor D) 30(Cauldron Born Prime) 30
18(Cauldron Born B) 26(Crossbow A) 26
16(Mad Cat D) 27(Crossbow B) 27

Round 4:
13(Night Gyr Prime) 30(Cauldron Born Prime) 13
26(Loki C) 27(Crossbow B) 27

Final:
13(Night Gyr Prime) 27(Crossbow B) 13

Photos:
https://goo.gl/photos/ennjF8W3FpBTYKWU9

My photos of the minis I painted:
https://goo.gl/photos/31F2ntciJgG14Mmn7
https://goo.gl/photos/4ZL9k5n4r8dPpcV19


I was unable to grab pics of the first two rounds; I was busy recording hunter/hunted and mech selection.

One notable event I remember from round 3, in the game with the Crossbow B vs the Mad Cat D: It ended early, after the Crossbow scored 4 head hits and 3 through-armor CT criticals.

The final was pretty brutal. The third-to-last turn, the Night Gyr blew off one of the arms from the Crossbow, scoring an ammo crit. The Crossbow made both consciousness checks. The second-to-last turn, the Night Gyr took off the other arm, getting another ammo crit, causing the Crossbow to take a nap and a 5th pilot hit in the process. However, that same turn the Crossbow managed to crit the Night Gyr's gyro, so both mechs fell. The last turn, the Night Gyr did not want to risk standing, so stayed prone, changed facing, and blew the head off the Crossbow.

Congratulations to the winner of the Trial of Bloodright, for the second year in a row, John DeVore-Hawker-Showers.
« Last Edit: 08 August 2015, 16:03:47 by CranstonSnord »

 

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