A thread about using the Alpha Strike BattleMat in the General Forums, got me thinking about terrain options. More importantly, making a ready to play terrain kit.
https://bg.battletech.com/forums/general-discussion/mappacks-battlemaps-without-hexes-for-as/msg1778540/#msg1778540The AS BattleMat measures 34"x22".
https://store.catalystgamelabs.com/products/battletech-battlemat-alpha-strikeIf two players both own the mat, that can create a 34"x44" play area which seems to be enough for each side to field a company sized force (400-500PV). Noted in the other thread, four maps can create a 68"x44" play area which allows space for battalion sized forces (1200-1500PV). Since these maps are hexless and there's no elevation markings, it seems to be implied that terrain is to be used.
What's a good terrain kit to have on hand to set up a quick game at your FLGS? What do you think a good ratio of terrain to map area is?
The Scenario chapter in AS:CE talks about players taking turns placing equal terrain features while leaving sufficient space to maneuver and deploy. I'm thinking that 34"x22" play area can easily accommodate three terrain features; for example, one big hill, one little hill, one other.
Big Hill: A terrain feature that uses no more than 72"^2. of play area; 24"^2. of the terrain feature can be 4" high while the remaining area can be 2" high
Little Hill: A terrain feature that uses no more than 72"^2. of play area; 36"^2. of the terrain feature can be 2" high while the remaining area can be 1" high
Other: A terrain feature that uses no more than 72"^2. of play area; woods, level 0 water, rough are examples.
What are some of your experiences with selecting the terrain you use/create? Most of the LGS I've been to have terrain that can be used, but it seems more to be GW'centric urban items.