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Author Topic: Help me allocate these two heavy/assault 'Mech formations, please! (ComStar)  (Read 316 times)

worktroll

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Okay, so these units will be for my ComStar Level III mini unit for Tukkayid - currently going to be Level III Omicron "Veterans of the Psychic Wars", 394th Division "Manyfold Paths", 5th Army.

I have the following tanks I want to allocate to two Level IIs. What do you think are the most useful formations I can make out of these? They'll accompany other Level IIs which will be Command, Striker, Recon, and Support (Infantry & BA.) Obviously Battle, Assault, Fire (direct and indirect) are all obvious choices, but what do you think are the optimal assignments? Please feel free to discuss your choices.

The units in question:

* Four PAT-005 Pumas
* Four Fury Command Tanks (Royal),
* Two 3053 Upgrade Ontos, and
* Two Mk VI Alacorns

Thanks in advance!
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Valkerie

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I'm a sucker for the Mark VI Alacorn.  Actually used them in our first round of the Tukayyid campaign against the Smoke Jaguars.  Can't sing their praises enough as snipers.
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MyndkryM

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Okay, so these units will be for my ComStar Level III mini unit for Tukkayid - currently going to be Level III Omicron "Veterans of the Psychic Wars", 394th Division "Manyfold Paths", 5th Army.

First...love the the Level III's nickname  :thumbsup:

If you are wanting an Assault Level II in this mix, I think your hands are a bit tied. To meet the requirements, you have two choices you will need to use, the Ontos and Alacorns. The remaining units can fill out Battle, Fire, Fire Support, or Direct Fire requirements.

Assault Level II
2 x Alacorn Heavy Tank Mk. VI
2 x Ontos Heavy Tank (3053 Upgrade)
2 x Puma Assault Tank PAT-005

Heavy Level II
2 x Puma Assault Tank PAT-005
4 x Fury Command Tank (Royal)

Happy Hunting  8)
« Last Edit: 25 May 2022, 11:21:04 by MyndkryM »
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Sartris

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i was going to submit the same layout as myndkrym but he beat me to it so

+1

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Valkerie

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First...love the the Level III's nickname  :thumbsup:

If you are wanting an Assault Level II in this mix, I think your hands are a bit tied. To meet the requirements, you have two choices you will need to use, the Ontos and Alacorns. The remaining units can fill out Battle, Fire, Fire Support, or Direct Fire requirements.

Assault Level II
2 x Alacorn Heavy Tank Mk. VI
2 x Ontos Heavy Tank (3053 Upgrade)
2 x Puma Assault Tank PAT-005

Heavy Level II
2 x Puma Assault Tank PAT-005
4 x Fury Command Tank (Royal)

Happy Hunting  8)
Have to third all of this.  Same lineups I would have pulled.

Our vehicle Assault Level II in the campaign was 4 Alacorns, and 2 Von Luckners as guards.  Only lost two Alacorns by the end.
There is no avoiding war; it can only be postponed to the advantage of others.   -Machiavelli

Greetings, Mechwarrior!  You have been recruited by the Star League to defend the frontier against...Oops, wrong universe.  -unknown SLDF Recruiter

Because overkill is underrated my friend.  -John "Hannibal" Smith

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worktroll

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No-one sees value in Direct Fire or Indirect Fire formations? Or just go balls-slowly-to-the-wall with Assault & Battle?
* No, FASA wasn't big on errata - ColBosch
* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma
* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword
* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan
* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky
* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

MyndkryM

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No-one sees value in Direct Fire or Indirect Fire formations? Or just go balls-slowly-to-the-wall with Assault & Battle?

I absolutely see value with those formations. The Heavy Level II that I listed is pretty good in the sense that qualifies for multiple formation types and you can easily change to what best matches the scenario you are playing. Now I'm making an assumption you are using Chaos Campaign which allows you to use SPs to change formation types as needed.

With that being said, I'd likely choose Fire over the others. I like the Sniper SPA a lot...I think it's one of the best granted SPAs (especially with slower units).

I rate Battle (and the Lucky SPA) higher than Direct Fire (and the Weapon Specialist SPA). I just feel you are more likely to be in a situation where a re-roll is the better choice over the chance of missing by 1-point to do half damage.

I also listed Fire Support as an option....on second look that was in error. The Level II listed is shy one unit to meet the IF# requirement. BUT...if it was...Fire Support would work really well in any scenario where terrain and LOS are an issue, and the Oblique
Attacker SPA is a constant modifier.
« Last Edit: 25 May 2022, 11:25:45 by MyndkryM »
"Halfway down the trail to Hell,
In a shady meadow green
Are the Souls of all dead Troopers camped,
Near a good old-time canteen.
And this eternal resting place
Is known as Fiddlers’ Green...."

-"Fiddler's Green" The US Cavalryman's Prayer

Hellraiser

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No-one sees value in Direct Fire or Indirect Fire formations? Or just go balls-slowly-to-the-wall with Assault & Battle?

This is what I was thinking, you have 6 Gauss Boats & 6 LRM Boats.  I'd just match those up.
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