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Author Topic: Horse-mounted Infantry Platoons?  (Read 1507 times)

Cache

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Horse-mounted Infantry Platoons?
« on: 12 April 2022, 10:57:41 »
Has anyone created unarmored horse-mounted infantry platoon cards? Something to represent the tribal horseman found on Astrokaszy as written in Double-Blind

Elmoth

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Re: Horse-mounted Infantry Platoons?
« Reply #1 on: 12 April 2022, 16:18:49 »
http://www.masterunitlist.info/Unit/Details/317/beast-mounted-infantry-tariq-mounted-infantry-outworlds-alliance

This is the most similar to conventional onfantey on horses that you will find. I use that profile or that of hover infantry for mounted troops.

http://www.masterunitlist.info/Unit/Details/7056/mechanized-hover-platoon-fedcom-rifle

Different weapons give different speeds and fire ranges depending on equipment weight and combat power. I tend to go for the faster ones (movt 10"), but that is me. Works well to represent cavalry. It is still PBI, so do not expect them to be too glorious :)

theagent

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Re: Horse-mounted Infantry Platoons?
« Reply #2 on: 12 April 2022, 17:05:48 »
Not yet, but they should be fairly easy using the Beast-mounted Infantry from TacOps.  From what I can tell, you basically get:
  • 21 troopers per platoon (identical to a Jump Infantry platoon in size).
  • Base MP is 3 Ground (identical to Motorized Infantry); since they cannot carry support weapons, they will always have MP 3.
  • Each horse weighs 0.5 tons, & each trooper weighs 0.2 tons, so total platoon weight is (0.5+0.2) x 21 = 0.7 x 21 = 14.7 tons, rounded up to 15 tons.  So you need 15 tons of cargo space to transport it on the battlefield.  Note that since the smallest unit will be 1 horse + rider (0.7 tons, rounded up to 1), theoretically you can carry an entire platoon by using 15 APCs...but that's a lot of APCs for a single platoon
  • Archaic weapons aren't going to really do much at all.  You need a weapon with a base damage of at least 0.023 to have the entire platoon even do 1 point of CBT damage; the most powerful archaic-style weapons (vibro-katanas, etc.) have a base of 0.32, so the entire platoon will do 7 points of damage (or 1 point if you're down to 3 troopers)...but those are all "melee" range.
  • If you want something like a Boer War cavalry unit, you want the Bolt-Action Rifle, which means the platoon inflicts 3 points of damage when complete, with a minimum of 4 troopers alive to inflict 1 point of damage.  Base range is only 1 hex, though, so you're looking at -2/+0/+2/+4 at 0/1/2/3 hexes.
  • If you want something that will give your opponent a cognitive dissonance moment...equip the platoon with Mauser 1200 LSS Laser Rifles (base damage 1.04 each), dealing 22 points of damage with a full platoon (& even a single trooper will still inflict 1 point of damage), & modifiers of -2/0/+2/+4 at 0/1-2/3-4/5-6 hexes.  Or, if you want something longer ranged, equip them with Radium Sniper Rifles; max damage is only 8 points for the platoon (& you need 2 live troopers to still inflict 1 point of damage), but mods are -2/0/+2/+4 at 0/1-3/4-6/7-9 hexes.

Best of all...you can technically have the platoon receive Anti-'Mech training (no limitation for Large animals), as noted on the Tariq Infantry AS card.

idea weenie

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Re: Horse-mounted Infantry Platoons?
« Reply #3 on: 12 April 2022, 17:12:02 »
http://www.masterunitlist.info/Unit/Details/317/beast-mounted-infantry-tariq-mounted-infantry-outworlds-alliance

This is the most similar to conventional onfantey on horses that you will find. I use that profile or that of hover infantry for mounted troops.

http://www.masterunitlist.info/Unit/Details/7056/mechanized-hover-platoon-fedcom-rifle

Different weapons give different speeds and fire ranges depending on equipment weight and combat power. I tend to go for the faster ones (movt 10"), but that is me. Works well to represent cavalry. It is still PBI, so do not expect them to be too glorious :)

Glorious?  No.  But thy are great when you get them behind enemy lines and want to stirrup trouble, or stable-ize a newly-captured city

Sartris

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Re: Horse-mounted Infantry Platoons?
« Reply #4 on: 12 April 2022, 17:19:23 »
Weapons with damage over.6 have been capped at .6 when used as primary weapons

theagent

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Re: Horse-mounted Infantry Platoons?
« Reply #5 on: 12 April 2022, 18:14:03 »
Weapons with damage over.6 have been capped at .6 when used as primary weapons

Crap, you're right, I just saw that the other day.  So maximum damage is going to be 13, & you need at least 1 trooper to inflict 1 point of damage.

Also, I just realized that the damage was for CBT, & this is AS we're talking about.  So they'll have the same Armor/Structure as the Tariq Infantry (3/1), Move will be 6"f.  Damage conversions are:
  • For all archaic weapons (i.e. "melee"), damage will be 0*/0/0.
  • For the bolt-action rifles, damage will also be 0*/0/0.
  • The Mauser 1200 LSS platoon will have AS damage stats of 1/1/0.
  • The Radium Sniper platoon will actually be less effective, as it converts to 0*/0*/0.

The platoons equipped with archaic weapons, the bolt-action rifles, & the Radium Sniper Rifles will all be PV 8 (just like a Tariq platoon).  Those with the Mauser 1200 LSS rifles will be PV 11 (as they do more damage).

Cache

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Re: Horse-mounted Infantry Platoons?
« Reply #6 on: 12 April 2022, 18:44:06 »
So they'll have the same Armor/Structure as the Tariq Infantry (3/1), Move will be 6"f. 
Tariq infantry have armor kits. I doubt the tribesman were wearing any armor. How many armor points would they have without?

Cache

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Re: Horse-mounted Infantry Platoons?
« Reply #7 on: 13 April 2022, 14:06:02 »
OK, I think I know where I was having difficulty with the armor. Bear with me please...

Damage Divisor for a Large Beast Mount = 1, plus the DD for "Clothing, Fatigues/Civilian/Non-Armored" of 1 = 2 total.  This is the same divisor as the Periphery Armor Kit worn by the Tariq troopers. Clothing, Light (e.g. Summer Wear/None) is a 0.5, but I wouldn't consider the tribesman's attire to be summer wear despite being worn in a desert.

So...
15 / 2 [DD] = 7.5
21 [Troops] / 7.5 = 2.8 = 3 [Rounded Normally]

theagent

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Re: Horse-mounted Infantry Platoons?
« Reply #8 on: 15 April 2022, 18:51:10 »
Tariq infantry have armor kits. I doubt the tribesman were wearing any armor. How many armor points would they have without?

If they don't have armor kits, the standard x1.0 divisor would apply, which I believe means they would have the same Armor (2) as the Anti-'Mech Jump Infantry, 3rd Ueda Infantry, 3rd Drakons (http://masterunitlist.info/Unit/Details/5463/anti-mech-jump-infantry-third-ueda-infantry-third-drakons).  That would drop the Horse Infantry PV to 6 for most of the versions, 9 for those equipped with the Mauser 1200 rifles.

Cache

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Re: Horse-mounted Infantry Platoons?
« Reply #9 on: 16 April 2022, 09:42:41 »
If they don't have armor kits, the standard x1.0 divisor would apply, which I believe means they would have the same Armor (2) as...
See my previous post (1 above yours) where I lay out my calculation. Large beast mounts also add 1 to the divisor, do they not?
« Last Edit: 18 April 2022, 06:15:00 by Cache »

I am Belch II

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Re: Horse-mounted Infantry Platoons?
« Reply #10 on: 18 April 2022, 05:04:59 »
Ive been wanting to make Horse-Infantry for a while now.
Thanks for this.
I figure 16 per squad, the auto-rifle is maybe to much but it's the the equal "modern" weapon.
I also have camels and elephants and other mounted Calvary wanted to make.
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theagent

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Re: Horse-mounted Infantry Platoons?
« Reply #11 on: 18 April 2022, 11:26:37 »
See my previous post (1 above yours) where I lay out my calculation. Large beast mounts also add 1 to the divisor, do they not?

I’ll admit the damage divisor is one of the few things I find confusing about creating an infantry platoon from scratch, so I’m not 100% sure.

Sartris

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Re: Horse-mounted Infantry Platoons?
« Reply #12 on: 18 April 2022, 11:58:55 »
see the table on pg 106 TO:AUE. you have to get into large (elephant-sized) animals to get a divisor.

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Re: Horse-mounted Infantry Platoons?
« Reply #13 on: 18 April 2022, 12:52:49 »
see the table on pg 106 TO:AUE. you have to get into large (elephant-sized) animals to get a divisor.

But inside an elephant it's too dark to do math!  ;D
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Cache

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Re: Horse-mounted Infantry Platoons?
« Reply #14 on: 20 April 2022, 19:42:05 »
see the table on pg 106 TO:AUE. you have to get into large (elephant-sized) animals to get a divisor.
Elephants are "very large" and give you a divisor of 2. Horses are "large" with a DD of 1.

Elmoth

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Re: Horse-mounted Infantry Platoons?
« Reply #15 on: 20 April 2022, 23:46:41 »
So, how does the final unit look like?

Weirdo

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Re: Horse-mounted Infantry Platoons?
« Reply #16 on: 21 April 2022, 01:37:08 »
A post in Fan Designs. C:-)
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Elmoth

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Re: Horse-mounted Infantry Platoons?
« Reply #17 on: 21 April 2022, 03:20:35 »
Doesn't seem to be there, though. This is why I was asking. I myself am happy using hover infantry and tariq mounted infantry for horse/beast mounted platoons (because they are both movement 10", something I find essential for this kind of unit) but wanted to see what Cache had in mind.

Weirdo

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Re: Horse-mounted Infantry Platoons?
« Reply #18 on: 21 April 2022, 06:52:28 »
S'what i get for trying to be subtle, lemme try it again:

++Mod notice++

Whoever posts it, they're gonna post it in Fan Designs.
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"It's just that the Hegemony had one answer to every naval problem. 'I kills it with my battleships.'" - Liam's Ghost
"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer
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Cache

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Re: Horse-mounted Infantry Platoons?
« Reply #19 on: 21 April 2022, 13:19:16 »
So, how does the final unit look like?
I haven't had time to do BV and PV calculations to get polished unit cards. When I do I'll link them here.

theagent

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Re: Horse-mounted Infantry Platoons?
« Reply #20 on: 21 April 2022, 16:43:26 »
see the table on pg 106 TO:AUE. you have to get into large (elephant-sized) animals to get a divisor.

I have the original TacOps,& TO:AR in PDF, guess I'll need to pick it up (hoping they explain it a little better).

Cache

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Re: Horse-mounted Infantry Platoons?
« Reply #21 on: 03 May 2022, 21:37:30 »
So, how does the final unit look like?

Finally got back to this. No promises on accuracy but the BV and PV are low enough they shouldn't throw a game.  :D

Here you go.