Hi, so I've created my own portrait version of the Alpha Strike unit cards:
https://docs.google.com/spreadsheets/d/1uInhYk68HgEuIWCKiPJB9azZBpsmvZB0AERUSoSlFIQ/edit?usp=sharingwhich I like to share here with you all

Why I've created this, aside of being a fan of the old Battletech CCG (which I loosely use that as inspiration), was to have different data on the cards than what MUL would offer:
- I use hex maps so all ranges and movement are based on hexes instead of inches.
- For my own games, mechs with the Sniper or Missile Boat roles will be using Long-Range Targeting optional rules which are reflected on the card.
- Similar treatment for mechs with no long range attacks, these will be using Short-Range Targeting instead.
- I only use piloted units, so all units here have the SPAs from the corresponding pilot that come from the box sets. Some SPA like Range Master, Sniper and Speed Demon are also having their effects reflected on the card, which I find handy.
- For the purpose of flavour, I've added data on the card like the armament and the Alpha Strike compatible Design Quirks for that unit.- I've got rid of all the pips to leave more space for the artwork and also because I don't really like to write on the card nor use it like a mini record sheet. Wet erase markers are just not really my thing, I prefer to track damage and other things with counters and tokens instead, like with CCG / board games.
Hopefully this will add some value to some of you here. I probably will add some more units to this, but don't count on me to replicate the MUL and also don't post requests to me to add unit x,y,z. That being said, this is made with Google Sheets so you could just make a copy of this and add your own units or customize it as you see fit

Have fun with it and please let me know if you have any good ideas or suggestions.