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Author Topic: (Answered) Special Pilot Abilities  (Read 3444 times)

wackrabbit

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(Answered) Special Pilot Abilities
« on: 30 September 2013, 07:24:37 »
The special pilot abilities from the Ad Hoc Unit card set - how much did they cost for each ability for a given pilot?

I know they were adapted from the abilities described in AToW, but I would like to incorporate them into an Alpha Strike campaign, and I will need to figure out how each one affects the cost of a unit, whether it is a multiplier or an added cost.

Thanks!
« Last Edit: 30 September 2013, 07:58:28 by Paul »
If you always do what you've always done, you will always get what you've always got

Paul

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Re: Special Pilot Abilities
« Reply #1 on: 30 September 2013, 07:58:13 »
There have been no rules published for that at this time.
The solution is just ignore Paul.

wackrabbit

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Re: (Answered) Special Pilot Abilities
« Reply #2 on: 30 September 2013, 08:22:07 »
Thanks Paul!

I suppose I could have saved us both some tyuping by doing a little math before putting up the question.

Having done the math I don't think the unit cards reflect any cost at all for the abilities. The example of Natasha Kerensky in widowmaker is 79 PV

Per Alpha Strike, a legendary skill costs a multiplier of 2.63. The MUL shows the PV of a Widowmaker Dire Wolf to be 30. 2.63 x 30 = 78.9 which rounds to 79.

Which makes the unit cards kinda cool!
If you always do what you've always done, you will always get what you've always got

Paul

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Re: (Answered) Special Pilot Abilities
« Reply #3 on: 30 September 2013, 08:43:35 »
Yeah, the lads who made those cards did a good job.
The solution is just ignore Paul.