Yeah, I’m aware of all that “background noise”; that, if I recall, is the official explanation for all the effective ranges of weapons being so short, going back as early as
Decision at Thunder Rift, possibly even earlier.

To my knowledge, that hasn’t changed since.
But I’m looking at the rules and I’m not buying that there’s no guidance at all in standard LRMs or SRMs, even with all that noise. I asked this on r/TheNagelring last night, and a number of folks pointed out that most LRMs and SRMs are at least semi-guided – one clarified that they’d be more precisely described as semi-active radar homing missiles. The ones that aren’t are specifically referred to as
dead-fire missiles. The missile behavior – specifically LRM behavior – is apparently most accurately portrayed in
MechWarrior 5: Mercenaries, wherein the missiles home in on the locked target until the lock is broken. The lock can be acquired directly, or indirectly with a spotter; if the lock breaks at any point before the missiles land, they (probably) miss.