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Author Topic: Blood Omen Heavy Blood Spirit Battlearmor  (Read 1937 times)

Coldstone

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Blood Omen Heavy Blood Spirit Battlearmor
« on: 15 April 2012, 07:43:02 »
Well this design originated from a Megamek Clan Campaign we played in another forum. I played the Blood Spirits there. We were all allowed to create one custom build unit for each Category (Front Line Mech, Second Line Mech, Heavy Vehicle, light Vehicle and Battlearmor).

This was my BA in that Campaign.

The heavy Blood Omen Armor.

Weighting 1500KG it is still mechanized capable, but its Armor is not stronger than that of a Standard Elemental Suit. Where this thing shines is its shere firepower over a good Range. Main Weapon is a LRM 3 with 3 Reloads, equaling in an LRM 15 when the entire Point fires. Backing up the LRMs is an AP GAUSS, which gives good Backup. Final Weapon in this Armor is an SRM 4 ONE SHOT which gives something like a finishing Strike when 20 SRMs rain down on an Enemy mech. Of course loosing the possibility of Swarm or Leg Attacks is the Price for this firepower. But this design was feared in that campaign.

Code: [Select]
        Classic BattleTech Battle Armor Technical Readout
                        * CUSTOM EQUIPMENT

Type/Model:    Blood Omen 6
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Heavy Battle Armor (1.001 - 1.500 kg)
Rules:         Level 2, Standard design

Ground Speed:  10,8 km/h
Jump Capacity: 90 meters
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Blood Omen 6
Equipment:                                          Slots    Mass
Chassis Type:  Heavy Class Humanoid with HarJel       0       400
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (2 MP)                 0       250
               Jump Booster (Body, +1 Jump MP)        2       125
Armor Type:    10 Points Standard                     0       250

Manipulators:
  Left Arm:    Battle Claw                            0        15
  Right Arm:   Basic Manipulator                      0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
AP Gauss Rifle*                      RA        40     2       200
LRM 3                                Body       3     4       180
SRM 4 (OS)                           LA               3        80
------------------------------------------------------------------
TOTALS:                                              11     1.500
Slots & Mass Left:                                    1         0

Calculated Factors:
Total Cost:     988.760 C-Bills, Including Trooper
                Training Costs of 200.000 C-bills
Battle Value:   76 (380 for 5)  Weapon Value: 90 (Ratio=1,18)
Cost per BV:    10.378,42 (w/o Trooper Training costs)
Damage Factors: SRDmg = 8   MRDmg = 2   LRDmg = 1
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 3 / 0
                Damage PB/M/L: 2/2/1   Overheat: 0
                Point Value: 4    Specials: mec, car5

CBT:RPG Data:   Armor Value (M/B/E/X): 9/8/8/8    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2,  Target Size Modifier: -2
                Movement Modifiers:
                  Walking: -3,  Running: -6,  Sprinting: -9
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +4,  DEX: -1,  RFL: -3
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor
« Last Edit: 15 April 2012, 18:41:16 by Coldstone »
C u m historia mutat valde, Razgriz Revelat ipsum
primum daemon scelestus est c u m potencia
caemun daemon fundet Mortem in terram deinde moritur.

Ratwedge

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Re: Blood Omen Heavy Blood Spirit Battlearmor
« Reply #1 on: 15 April 2012, 09:29:52 »
Is it wrong that I came in expecting LRM's and ER Lasers?
« Last Edit: 15 April 2012, 09:32:55 by Ratwedge »

Sabelkatten

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Re: Blood Omen Heavy Blood Spirit Battlearmor
« Reply #2 on: 15 April 2012, 10:08:14 »
Personally I'd really would have wanted a 4th LRM round, but that's my only quibble. Nice work! O0

Coldstone

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Re: Blood Omen Heavy Blood Spirit Battlearmor
« Reply #3 on: 15 April 2012, 11:28:27 »
Well. For Fluff reasons ER Lasers would made sense. But personally, I don't like the lasers. Would rather use Support PPCs or recoiless Rifles instead. For the campaign, maximum efficiency was emminent, and so the AP Gauss was a natural choice.
C u m historia mutat valde, Razgriz Revelat ipsum
primum daemon scelestus est c u m potencia
caemun daemon fundet Mortem in terram deinde moritur.

Sabelkatten

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Re: Blood Omen Heavy Blood Spirit Battlearmor
« Reply #4 on: 15 April 2012, 12:10:42 »
I suppose a variant with an ERSL, LRM1 w/ 4 rounds and OS-SRM2 could be built...?

Coldstone

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Re: Blood Omen Heavy Blood Spirit Battlearmor
« Reply #5 on: 15 April 2012, 12:53:31 »
That would be indeed possible. But I would go with a Variant with ER Small, SRM 2 OS and an LRM 2 with 3 Reloads.

Would be possible by ditching the Jumpbooster and Jumpjets entirely.

Mobility would then be provided by 2 MP Ground Movement plus a myomere booster for a 4 MP Ground total.

Would also have 2 additional ANTI Personell weapons then.
« Last Edit: 15 April 2012, 12:57:30 by Coldstone »
C u m historia mutat valde, Razgriz Revelat ipsum
primum daemon scelestus est c u m potencia
caemun daemon fundet Mortem in terram deinde moritur.

 

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