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Author Topic: CHH Nightmare Quad BA  (Read 1789 times)

Wraithcannon

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CHH Nightmare Quad BA
« on: 07 January 2012, 10:25:11 »
Clan Hells Horses newest battle armor.  Inspired by the success of the Balius Battlemech, the scientist caste has created a horse shaped BA.

        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Nightmare
               (3 Configurations)
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Quad
Weight Class:  Heavy Battle Armor (1,001 - 1,500 kg)
Rules:         Level 2, Standard design

Ground Speed:  43.2 km/h
Armor Type:    Standard

==================================================================
Configuration: [Base]
Equipment:                                                             Slots    Mass
Chassis Type:  Heavy Class Quad with HarJel           0       400
Motive System: Ground Movement (4 MP)                 0       160
Armor Type:    12 Points Standard                             0       300

Manipulators:
  Left Arm:    None                                                      0         0
  Right Arm:   None                                                     0         0

Fixed Weapons & Equipment                          Loc     Shots  Slots    Mass
------------------------------------------------------------------
Configurable Turret Mount (2 slots)                                        4        70
 (Anti-BattleMech Weapon Space)                  Body               (1)         0
 (Anti-BattleMech Weapon Space)                  Body               (1)         0
Advanced SRM 4                                              Body       3       4       270
------------------------------------------------------------------
TOTALS:                                                                                   8     1,200
Slots & Mass Available for Configurations:                              1       300

==================================================================
Configuration: Flamer

Config Weapons & Equipment                        Loc     Shots  Slots    Mass
------------------------------------------------------------------
Flamer                                                        Body/CTM  10      (1)       150
Flamer                                                        Body/CTM  10      (1)       150
------------------------------------------------------------------
TOTALS:                                                                                  8      1,500
Slots & Mass Left:                                                                   1           0

Calculated Factors:
Total Cost:     695,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   92 (460 for 5)  Weapon Value: 107 (Ratio=1.16)
Cost per BV:    5,385.87 (w/o Trooper Training costs)
Damage Factors: SRDmg = 6   MRDmg = 2   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 4   Armor/Structure: 3 / 0
                Damage PB/M/L: 3/2/-   Overheat: 0
                Point Value: 5    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 10/9/8/8    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2,  Target Size Modifier: -1
                Movement Speed:   45 m/turn
                Attribute Modifiers:  STR: +3,  DEX: -4,  RFL: -2
                Equipment Rating:  F/D/E

==================================================================
Configuration: ERML

Config Weapons & Equipment                                    Loc     Shots  Slots    Mass
------------------------------------------------------------------
ER Micro Laser                                                         Body/CTM 30      (1)       150
ER Micro Laser                                                         Body/CTM 30      (1)       150
------------------------------------------------------------------
TOTALS:                                                                                               8      1,500
Slots & Mass Left:                                                                                1          0

Calculated Factors:
Total Cost:     700,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   94 (470 for 5)  Weapon Value: 110 (Ratio=1.17)
Cost per BV:    5,324.47 (w/o Trooper Training costs)
Damage Factors: SRDmg = 7   MRDmg = 2   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 4   Armor/Structure: 3 / 0
                Damage PB/M/L: 3/3/-   Overheat: 0
                Point Value: 5    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 10/9/8/8    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2,  Target Size Modifier: -1
                Movement Speed:   45 m/turn
                Attribute Modifiers:  STR: +3,  DEX: -4,  RFL: -2
                Equipment Rating:  F/D/E

==================================================================
Configuration: HMG

Config Weapons & Equipment                                  Loc     Shots  Slots    Mass
------------------------------------------------------------------
Heavy Machine Gun                                              Body/CTM  50      (1)       150
Heavy Machine Gun                                              Body/CTM  50      (1)       150
------------------------------------------------------------------
TOTALS:                                                                                             8     1,500
Slots & Mass Left:                                                                              1         0

Calculated Factors:
Total Cost:     697,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   92 (460 for 5)  Weapon Value: 107 (Ratio=1.16)
Cost per BV:    5,407.61 (w/o Trooper Training costs)
Damage Factors: SRDmg = 7   MRDmg = 2   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 4   Armor/Structure: 3 / 0
                Damage PB/M/L: 4/2/-   Overheat: 0
                Point Value: 5    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 10/9/8/8    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2,  Target Size Modifier: -1
                Movement Speed:   45 m/turn
                Attribute Modifiers:  STR: +3,  DEX: -4,  RFL: -2
                Equipment Rating:  F/D/E
« Last Edit: 07 January 2012, 10:28:20 by Wraithcannon »
Whomever said violence isn't a solution obviously wasn't using enough.

Planning an operation against the Capellans? Hey, who wouldn't? - Sulla

truetanker

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Re: CHH Nightmare Quad BA
« Reply #1 on: 11 January 2012, 16:29:42 »
I can see a Flamer / ER Micro variant, also why can't I ride them in a vehicle again? Bandit C and their variants... I'll take a Star of A, C and H's please.

TT
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Wraithcannon

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Re: CHH Nightmare Quad BA
« Reply #2 on: 12 January 2012, 00:31:31 »
They're Quad BA, that means they can't ride on the exterior of an omni unit.

They most certainly can ride INSIDE anything with 5 tons of space.
Whomever said violence isn't a solution obviously wasn't using enough.

Planning an operation against the Capellans? Hey, who wouldn't? - Sulla

sillybrit

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Re: CHH Nightmare Quad BA
« Reply #3 on: 12 January 2012, 01:24:55 »
Or 7.5t if using the optional rules that require the actual mass of the Battle Armor rather than just defaulting to 1t per suit no matter how big or small the design.