This is just an exercis to see what I could with a quad chassis and Clan tech. I went with a light frame and only points of armor. Once I threw in the three slot configurable turret I ended with this under armored mess. I've dubbed it The Hellion
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Hellion
(7 Configurations)
Tech/Era: Clan / 3067 / CBT Rules
Chassis Type: Quad
Weight Class: Light Battle Armor (401 - 750 kg)
Rules: Level 2, Custom design
Ground Speed: 43.2 km/h
Armor Type: Standard
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Configuration: [Base]
Equipment: Slots Mass
Chassis Type: Light Class Quad with HarJel 0 150
Motive System: Ground Movement (4 MP) 0 60
Armor Type: 3 Points Standard 0 75
Manipulators:
Left Arm: None 0 0
Right Arm: None 0 0
Fixed Weapons & Equipment Loc Shots Slots Mass
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Configurable Turret Mount (3 slots) 5 80
(Anti-BattleMech Weapon Space) Body (1) 0
(Anti-BattleMech Weapon Space) Body (1) 0
(Anti-BattleMech Weapon Space) Body (1) 0
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TOTALS: 5 365
Slots & Mass Available for Configurations: 0 385
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Configuration: Config 1
Config Weapons & Equipment Loc Shots Slots Mass
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ER Small Laser Body/CTM 20 (2) 350
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TOTALS: 5 715
Slots & Mass Left: 0 35
Calculated Factors:
Total Cost: 364,250 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 36 (180 for 5) Weapon Value: 15 (Ratio=.42)
Cost per BV: 4,562.5 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 4 Armor/Structure: 2 / 0
Damage PB/M/L: 2/2/- Overheat: 0
Point Value: 2 Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 6/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Speed: 75 m/turn
Attribute Modifiers: STR: +1, DEX: -4, RFL: 0
Equipment Rating: F/D/E
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Configuration: Config 2
Config Weapons & Equipment Loc Shots Slots Mass
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Small Laser Body/CTM 30 (1) 200
Light Recoilless Rifle Body/CTM 20 (2) 175
(with High-Explosive Ammo)
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TOTALS: 5 740
Slots & Mass Left: 0 10
Calculated Factors:
Total Cost: 365,650 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 27 (135 for 5) Weapon Value: 10 (Ratio=.37)
Cost per BV: 6,135.19 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 4 Armor/Structure: 2 / 0
Damage PB/M/L: 2/1/- Overheat: 0
Point Value: 1 Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 6/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Speed: 75 m/turn
Attribute Modifiers: STR: +1, DEX: -4, RFL: 0
Equipment Rating: F/D/E
==================================================================
Configuration: Config 3
Config Weapons & Equipment Loc Shots Slots Mass
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ER Micro Laser Body/CTM 30 (1) 150
ER Micro Laser Body/CTM 30 (1) 150
Light Machine Gun Body/CTM 50 (1) 75
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TOTALS: 5 740
Slots & Mass Left: 0 10
Calculated Factors:
Total Cost: 378,500 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 25 (125 for 5) Weapon Value: 9 (Ratio=.36)
Cost per BV: 7,140.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 4 Armor/Structure: 2 / 0
Damage PB/M/L: 2/2/- Overheat: 0
Point Value: 1 Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 6/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Speed: 75 m/turn
Attribute Modifiers: STR: +1, DEX: -4, RFL: 0
Equipment Rating: F/D/E
==================================================================
Configuration: Config 4
Config Weapons & Equipment Loc Shots Slots Mass
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SRM 4 Body/CTM 4 (3) 300
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TOTALS: 5 665
Slots & Mass Left: 0 85
Calculated Factors:
Total Cost: 377,320 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 43 (215 for 5) Weapon Value: 19 (Ratio=.44)
Cost per BV: 4,123.72 (w/o Trooper Training costs)
Damage Factors: SRDmg = 4 MRDmg = 1 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 4 Armor/Structure: 2 / 0
Damage PB/M/L: 2/2/- Overheat: 0
Point Value: 2 Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 6/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Speed: 75 m/turn
Attribute Modifiers: STR: +1, DEX: -4, RFL: 0
Equipment Rating: F/D/E
==================================================================
Configuration: Config 5
Config Weapons & Equipment Loc Shots Slots Mass
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Grenade Launcher Body/CTM 20 (1) 100
(with High-Explosive Ammo)
Support PPC Body/CTM 14 (2) 240
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TOTALS: 5 705
Slots & Mass Left: 0 45
Calculated Factors:
Total Cost: 363,400 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 22 (110 for 5) Weapon Value: 8 (Ratio=.36)
Cost per BV: 7,427.27 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 4 Armor/Structure: 2 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 1 Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 6/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Speed: 75 m/turn
Attribute Modifiers: STR: +1, DEX: -4, RFL: 0
Equipment Rating: F/D/E
==================================================================
Configuration: Config 6
Config Weapons & Equipment Loc Shots Slots Mass
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Micro Pulse Laser Body/CTM 17 (1) 160
Micro Pulse Laser Body/CTM 34 (2) 165
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TOTALS: 5 690
Slots & Mass Left: 0 60
Calculated Factors:
Total Cost: 378,000 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 29 (145 for 5) Weapon Value: 12 (Ratio=.41)
Cost per BV: 6,137.93 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 4 Armor/Structure: 2 / 0
Damage PB/M/L: 2/-/- Overheat: 0
Point Value: 1 Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 6/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Speed: 75 m/turn
Attribute Modifiers: STR: +1, DEX: -4, RFL: 0
Equipment Rating: F/D/E
==================================================================
Configuration: Config 7
Config Weapons & Equipment Loc Shots Slots Mass
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Heavy Machine Gun Body/CTM 50 (1) 150
Machine Gun Body/CTM 50 (1) 100
Machine Gun Body/CTM 50 (1) 100
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TOTALS: 5 715
Slots & Mass Left: 0 35
Calculated Factors:
Total Cost: 373,500 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 22 (110 for 5) Weapon Value: 8 (Ratio=.36)
Cost per BV: 7,886.36 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 4 Armor/Structure: 2 / 0
Damage PB/M/L: 2/-/- Overheat: 0
Point Value: 1 Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 6/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Speed: 75 m/turn
Attribute Modifiers: STR: +1, DEX: -4, RFL: 0
Equipment Rating: F/D/E
Created by HeavyMetal Battle Armor