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Author Topic: Grendel (Stab-Man)  (Read 615 times)

Goose

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Grendel (Stab-Man)
« on: 29 April 2021, 14:49:34 »
Code: [Select]
        Classic BattleTech Battle Armor Technical Readout
                             ILLEGAL

Type/Model:    Grendel Stab-Man
Tech/Era:      Inner Sphere / 3065 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Medium Battle Armor (751 - 1,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  32.4 km/h
Jump Capacity: 90 meters
Armor Type:    Improved Stealth

------------------------------------------------------------------
Type/Model:    Grendel Stab-Man
Equipment:                                          Slots    Mass
Chassis Type:  Medium Class Humanoid                  0       175
Motive System: Ground Movement (3 MP)                 0        80
               Jump Jets       (2 MP)                 0       100
Armor Type:    6 Points Improved Stealth              5       360

Manipulators:
  Left Arm:    Battle Vibro-Claw                      0        50
  Right Arm:   Battle Vibro-Claw                      0        50

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Light Machine Gun*                   RA       100     2       420
Light Machine Gun*                   LA       100     2       420
Power Pack                           Body             1        25
------------------------------------------------------------------
TOTALS:                                              10     1,000
Slots & Mass Left:                                    0         0

Calculated Factors:
Total Cost:     657,200 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   58 (348 for 6)  Weapon Value: 12 (Ratio=.21)
Cost per BV:    8,744.83 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/2/-   Overheat: 0
                Point Value: 3    Specials: mec, car6

                Created by HeavyMetal Battle Armor

Soooo it's an ugly hack, but the weights and slots work out; This suit has a ground speed of 4, and that funny one-point jump …

… That in theory should let it jump out of aircraft of any altitude. :fine_print:

But what is stealth worth?
Goose
The Ancient Egyptian God of Frustration

Sabelkatten

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Re: Grendel (Stab-Man)
« Reply #1 on: 29 April 2021, 15:47:23 »
IIRC mechanical jump booster are specifically restricted to only allowing safe drops of no more than the jump MP levels. Don't remember where I read it, thought. :(

Goose

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Re: Grendel (Stab-Man)
« Reply #2 on: 01 May 2021, 17:43:26 »
I found it. :blank:

So: Ground Speed Four & Teh Vorpwral† Handshake means plenty when removing unwanted indigs, and also demonstrating the
Achilles Tendons' on Hermes 'Mechs.

But is the armor the right armor flavor? It seems way easier to get Immproved Stealth then Mimetic …

†I'm telling you: That's how we've always pronounced it …
Goose
The Ancient Egyptian God of Frustration

Goose

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Goose
The Ancient Egyptian God of Frustration