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Author Topic: Hellion BA (7 Configurations)  (Read 2039 times)

Stormcrow

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Hellion BA (7 Configurations)
« on: 06 March 2011, 11:49:46 »
This is just an exercis to see what I could with a quad chassis and Clan tech. I went with a light frame and only points of armor. Once I threw in the three slot configurable turret I ended with this under armored mess. I've dubbed it The Hellion

        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Hellion
               (7 Configurations)
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Quad
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Custom design

Ground Speed:  43.2 km/h
Armor Type:    Standard

==================================================================
Configuration: [Base]
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Quad with HarJel           0       150
Motive System: Ground Movement (4 MP)                 0        60
Armor Type:    3 Points Standard                      0        75

Manipulators:
  Left Arm:    None                                   0         0
  Right Arm:   None                                   0         0

Fixed Weapons & Equipment            Loc     Shots  Slots    Mass
------------------------------------------------------------------
Configurable Turret Mount (3 slots)                   5        80
 (Anti-BattleMech Weapon Space)      Body            (1)        0
 (Anti-BattleMech Weapon Space)      Body            (1)        0
 (Anti-BattleMech Weapon Space)      Body            (1)        0
------------------------------------------------------------------
TOTALS:                                               5       365
Slots & Mass Available for Configurations:            0       385

==================================================================
Configuration: Config 1

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
ER Small Laser                       Body/CTM  20    (2)      350
------------------------------------------------------------------
TOTALS:                                               5       715
Slots & Mass Left:                                    0        35

Calculated Factors:
Total Cost:     364,250 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   36 (180 for 5)  Weapon Value: 15 (Ratio=.42)
Cost per BV:    4,562.5 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 4   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/2/-   Overheat: 0
                Point Value: 2    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 6/5/6/5    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Speed:   75 m/turn
                Attribute Modifiers:  STR: +1,  DEX: -4,  RFL: 0
                Equipment Rating:  F/D/E

==================================================================
Configuration: Config 2

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
Small Laser                          Body/CTM  30    (1)      200
Light Recoilless Rifle               Body/CTM  20    (2)      175
  (with High-Explosive Ammo)
------------------------------------------------------------------
TOTALS:                                               5       740
Slots & Mass Left:                                    0        10

Calculated Factors:
Total Cost:     365,650 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   27 (135 for 5)  Weapon Value: 10 (Ratio=.37)
Cost per BV:    6,135.19 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 4   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/1/-   Overheat: 0
                Point Value: 1    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 6/5/6/5    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Speed:   75 m/turn
                Attribute Modifiers:  STR: +1,  DEX: -4,  RFL: 0
                Equipment Rating:  F/D/E

==================================================================
Configuration: Config 3

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
ER Micro Laser                       Body/CTM  30    (1)      150
ER Micro Laser                       Body/CTM  30    (1)      150
Light Machine Gun                    Body/CTM  50    (1)       75
------------------------------------------------------------------
TOTALS:                                               5       740
Slots & Mass Left:                                    0        10

Calculated Factors:
Total Cost:     378,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   25 (125 for 5)  Weapon Value: 9 (Ratio=.36)
Cost per BV:    7,140.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 4   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/2/-   Overheat: 0
                Point Value: 1    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 6/5/6/5    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Speed:   75 m/turn
                Attribute Modifiers:  STR: +1,  DEX: -4,  RFL: 0
                Equipment Rating:  F/D/E

==================================================================
Configuration: Config 4

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
SRM 4                                Body/CTM   4    (3)      300
------------------------------------------------------------------
TOTALS:                                               5       665
Slots & Mass Left:                                    0        85

Calculated Factors:
Total Cost:     377,320 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   43 (215 for 5)  Weapon Value: 19 (Ratio=.44)
Cost per BV:    4,123.72 (w/o Trooper Training costs)
Damage Factors: SRDmg = 4   MRDmg = 1   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 4   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/2/-   Overheat: 0
                Point Value: 2    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 6/5/6/5    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Speed:   75 m/turn
                Attribute Modifiers:  STR: +1,  DEX: -4,  RFL: 0
                Equipment Rating:  F/D/E

==================================================================
Configuration: Config 5

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
Grenade Launcher                     Body/CTM  20    (1)      100
  (with High-Explosive Ammo)
Support PPC                          Body/CTM  14    (2)      240
------------------------------------------------------------------
TOTALS:                                               5       705
Slots & Mass Left:                                    0        45

Calculated Factors:
Total Cost:     363,400 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   22 (110 for 5)  Weapon Value: 8 (Ratio=.36)
Cost per BV:    7,427.27 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 4   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 1    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 6/5/6/5    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Speed:   75 m/turn
                Attribute Modifiers:  STR: +1,  DEX: -4,  RFL: 0
                Equipment Rating:  F/D/E

==================================================================
Configuration: Config 6

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
Micro Pulse Laser                    Body/CTM  17    (1)      160
Micro Pulse Laser                    Body/CTM  34    (2)      165
------------------------------------------------------------------
TOTALS:                                               5       690
Slots & Mass Left:                                    0        60

Calculated Factors:
Total Cost:     378,000 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   29 (145 for 5)  Weapon Value: 12 (Ratio=.41)
Cost per BV:    6,137.93 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 4   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/-/-   Overheat: 0
                Point Value: 1    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 6/5/6/5    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Speed:   75 m/turn
                Attribute Modifiers:  STR: +1,  DEX: -4,  RFL: 0
                Equipment Rating:  F/D/E

==================================================================
Configuration: Config 7

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
Heavy Machine Gun                    Body/CTM  50    (1)      150
Machine Gun                          Body/CTM  50    (1)      100
Machine Gun                          Body/CTM  50    (1)      100
------------------------------------------------------------------
TOTALS:                                               5       715
Slots & Mass Left:                                    0        35

Calculated Factors:
Total Cost:     373,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   22 (110 for 5)  Weapon Value: 8 (Ratio=.36)
Cost per BV:    7,886.36 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 4   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/-/-   Overheat: 0
                Point Value: 1    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 6/5/6/5    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Speed:   75 m/turn
                Attribute Modifiers:  STR: +1,  DEX: -4,  RFL: 0
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor
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Sabelkatten

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Re: Hellion BA (7 Configurations)
« Reply #1 on: 06 March 2011, 15:22:52 »
Yeah, "under armored mess" certainly describes it well! 4 MP and 3 points standard armor - "death trap" is another good description! :D

When I made a medium clan quad I ended with just 280 kg for weapons, but 5 MP and 10 armor...

 

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