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Author Topic: King Hell Field Remodeling  (Read 1242 times)

Goose

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King Hell Field Remodeling
« on: 03 January 2021, 21:19:26 »
Code: [Select]
        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    King Hell Field Remodeling 
Tech/Era:      Mixed Tech  /  3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Heavy Battle Armor (1,001 - 1,500 kg)
Rules:         Level 3, Standard design

Ground Speed:  21.6 km/h
Armor Type:    Fire Resistant

------------------------------------------------------------------
Type/Model:    King Hell Field Remodeling
Equipment:                                          Slots    Mass
Chassis Type:  Heavy Class Humanoid                   0       300
Motive System: Ground Movement (2 MP) (I.S.)          0        80
Armor Type:    14 Points Fire Resistant               5       420

Manipulators:
  Left Arm:    Mine Clearance                         0        15
  Right Arm:   Mine Clearance                         0        15

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Flamer(IS)                           LA       500     2       395
David Lt Gauss Rifle(IS)             RA       100     2       160
Power Pack(IS)                       Body             1        25
Improved Sensors(IS)                 RA               1        65
Extended Life Support(IS)            Body             1        25
------------------------------------------------------------------
TOTALS:                                              12     1,500
Slots & Mass Left:                                    0         0

Calculated Factors:
Total Cost:     607,250 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   53 (212 for 4)  Weapon Value: 20 (Ratio=.38)
Cost per BV:    8,627.36 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 2   Armor/Structure: 3 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 2    Specials: mec, srs, car4

                Created by HeavyMetal Battle Armor

 >:D One does not simply smoke infantry out of their entrenchments …

Not real clear on what year this might be available in, or how exactly it's ordered and transported, long-range, but the assumption is it's be kept busy.

How fast the David ammo is burnt through is Quality Intel®! :thumbsup:

"Recontouring" doesn't have quite the dame ring …
Goose
The Ancient Egyptian God of Frustration

 

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