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Author Topic: Marauder PA/L  (Read 1476 times)

Psyckosama

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Marauder PA/L
« on: 01 September 2011, 14:12:47 »
This was designed for an alternate universe RP I'm running. They found the Helm and New Dallas Memory Cores early thanks to player action (it makes sense in context), and with the full codes and some ideas Dr. Banzai developed the following based on the SLDF Nighthawk armor. It's named after the suits from the "old 20th century novel" Starship Troopers, which was bit of an inspiration.

Type/Model:    Marauder Power Armor
Tech/Era:      Inner Sphere / 3018 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  PA(L)/Exoskeleton (0 - 400 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
Jump Capacity: 90 meters
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Marauder Power Armor
Equipment:                                          Slots    Mass
Chassis Type:  PA(L) Class Humanoid                   0        80
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (3 MP)                 0        75
Armor Type:    2 Points Standard                      0       100

Manipulators:
  Left Arm:    Armored Glove                          0         0
  Right Arm:   Armored Glove                          0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Light Machine Gun*                   Body      50     1       345
Rocket Launcher 1 (OS)               LA               2        25
Rocket Launcher 1 (OS)               RA               2        25
Mission Equipment (20kg Capy)        Body             1         0
------------------------------------------------------------------
TOTALS:                                               6       380
Slots & Mass Left:                                    0        20

Calculated Factors:
Total Cost:     406,050 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   30 (120 for 4)  Weapon Value: 7 (Ratio=.23)
Cost per BV:    8,535.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 1 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 1    Specials: mec, car4


Type/Model:    Marauder EVA/Boarding Armor
Tech/Era:      Inner Sphere / 3018 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  PA(L)/Exoskeleton (0 - 400 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
Jump Capacity: 60 meters
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Marauder EVA/Boarding Armor
Equipment:                                          Slots    Mass
Chassis Type:  PA(L) Class Humanoid                   0        80
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (2 MP)                 0        50
Armor Type:    2 Points Standard                      0       100

Manipulators:
  Left Arm:    Armored Glove                          0         0
  Right Arm:   Armored Glove                          0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Firedrake Support Needler            Body      30     1        50
Space Ops Adaptation*                Body             1       300
Anti-Personnel Weapon Mount          LA               1         5
 Blazer Rifle                        LA               0         0
Cutting Torch                        LA               1         5
Anti-Personnel Weapon Mount          RA               1         5
 Blazer Rifle                        RA               0         0
Searchlight                          RA               1         5
------------------------------------------------------------------
TOTALS:                                               6       400
Slots & Mass Left:                                    0         0

Calculated Factors:
Total Cost:     361,480 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   24 (96 for 4)  Weapon Value: 3 (Ratio=.13)
Cost per BV:    8,811.67 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 2J   Armor/Structure: 1 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 1    Specials: mec, car4
« Last Edit: 01 September 2011, 14:16:23 by Psyckosama »