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Author Topic: Moble Boddy Shop Alpha  (Read 317 times)

Goose

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Moble Boddy Shop Alpha
« on: 25 June 2020, 15:53:52 »
Code: [Select]
        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Moble Boddy Shop Alpha
Tech/Era:      Inner Sphere / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Standard design

Ground Speed:  32.4 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Moble Boddy Shop Alpha
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (3 MP)                 0        60
Armor Type:    6 Points Standard                      0       300

Manipulators:
  Left Arm:    Basic Manipulator                      0         0
  Right Arm:   Basic Manipulator                      0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Improved Sensors                     Body             1        65
Extended Life Support                Body             1        25
Power Pack                           Body             1        25
Cutting Torch                        LA               1         5
Searchlight                          RA               1         5
------------------------------------------------------------------
TOTALS:                                               5       585
Slots & Mass Left:                                    3       165

Calculated Factors:
Total Cost:     367,500 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   16 (64 for 4)  Weapon Value: 4 (Ratio=.25)
Cost per BV:    13,593.75 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3   Armor/Structure: 2 / 0
                Damage PB/M/L: -/-/-   Overheat: 0
                Point Value: 1    Specials: mec, srs, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: +4,  Running: +8,  Sprinting: +12
                Attribute Modifiers:  STR: +2,  DEX: -1,  RFL: -1
                Equipment Rating:  E/E/E

                Created by HeavyMetal Battle Armor

Soooo how much does it cost to protect your essential workers from drive-by graffiti artists?

Is the preponderance of BA training costs related to jump jets?

What do we need to know about non-combatant origination?
Goose
The Egyptian God of FrustrationSurprisingly Enlightening©Not Write: Post Good!
"I am always ready to learn, although I do not always like being taught."
- Winston ChurchillThus Yorinaga Kurita threw his daishō out of the cockpit of his Warhammer in disgust

Dragon Cat

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Re: Moble Boddy Shop Alpha
« Reply #1 on: 28 June 2020, 18:40:27 »
Would almost be tempting to try as a PA(L) though you'd lose the level of amour
The below link leads to a wiki page created by Wrangler.  It has links to the various pages of my AU.

https://battletechfanon.fandom.com/wiki/Alternate_Timeline_with_Thanks

Goose

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Re: Moble Boddy Shop Alpha
« Reply #2 on: 28 June 2020, 20:02:39 »
That's half the point: More armor, maybe less training issues, what with the lack of jump jets? ???
Goose
The Egyptian God of FrustrationSurprisingly Enlightening©Not Write: Post Good!
"I am always ready to learn, although I do not always like being taught."
- Winston ChurchillThus Yorinaga Kurita threw his daishō out of the cockpit of his Warhammer in disgust