Classic BattleTech Battle Armor Technical Readout
* CUSTOM EQUIPMENT
Type/Model: Perraper Da Sapper Porpoises-Built
Tech/Era: Inner Sphere / 3058 / CBT Rules
Chassis Type: Humanoid
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 3, Standard design
Ground Speed: 10.8 km/h
Armor Type: Fire Resistant*
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Type/Model: Perraper Da Sapper Porpoises-Built
Equipment: Slots Mass
Chassis Type: Medium Class Humanoid 0 175
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 10 Points Fire Resistant* 5 300
Manipulators:
Left Arm: Mine Clearance 0 15
Right Arm: Mine Clearance 0 15
Weapons and Equipment Loc Shots Slots Mass
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Remote Sensor Dispenser RA 1 40
Extended Life Support Body 1 25
Power Pack Body 1 25
Active Probe LA 2 250
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TOTALS: 10 845
Slots & Mass Left: 0 155
Calculated Factors:
Total Cost: 433,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 25 (150 for 6) Weapon Value: 6 (Ratio=.24)
Cost per BV: 11,340.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 3 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 2 Specials: mec, prb, car6
Created by HeavyMetal Battle Armor
Work a field in comfort, and don't feel bad asking someone else for a light.

No ground-speed? No extra training! Just concentrate on sensors …
… Oh, fine: I've herd flamers had gotten use to clear minefields 80+ years ago, so, since there seems to be so little demand for the armor-type, otherwise, lets see if we can get free shipping.

I also remember something about marking minefields, if only from
Kelly's Heros, so lets fudge-up something with the Sensor Dispensor.
