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Author Topic: Poo-Flinger  (Read 911 times)

Goose

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Poo-Flinger
« on: 02 December 2020, 12:51:47 »
Code: [Select]
        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Poo-Flinger 
Tech/Era:      Inner Sphere / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Medium Battle Armor (751 - 1,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
Jump Capacity: 90 meters
Armor Type:    Improved Stealth

------------------------------------------------------------------
Type/Model:    Poo-Flinger
Equipment:                                          Slots    Mass
Chassis Type:  Medium Class Humanoid                  0       175
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (3 MP)                 0       150
Armor Type:    5 Points Improved Stealth              5       300

Manipulators:
  Left Arm:    Battle Claw                            0        15
  Right Arm:   None                                   0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
SRM 4                                RA         3     3       360
------------------------------------------------------------------
TOTALS:                                               8     1,000
Slots & Mass Left:                                    2         0

Calculated Factors:
Total Cost:     608,240 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   48 (192 for 4)  Weapon Value: 34 (Ratio=.71)
Cost per BV:    9,546.67 (w/o Trooper Training costs)
Damage Factors: SRDmg = 4   MRDmg = 1   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/2/-   Overheat: 0
                Point Value: 2    Specials: mec, car4

                Created by HeavyMetal Battle Armor

Everything to date requires a disposable backpack, flushing it's mobility down the drain. xp

Here … I've assumed it's better to brawl, and give away your position with jump jets, then to have armor weight matching your punch. :-\

As an aside, there is a Competing Product™ which assigns volume to missile ammo in battlesuits, which is rather neat … ^-^
Goose
The Ancient Egyptian God of Frustration

Goose

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Re: Poo-Flinger
« Reply #1 on: 09 December 2020, 16:40:41 »
Here:

Code: [Select]
        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Poo-Flinger charlie
Tech/Era:      Inner Sphere / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Medium Battle Armor (751 - 1,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
Jump Capacity: 90 meters
Armor Type:    Improved Stealth

------------------------------------------------------------------
Type/Model:    Poo-Flinger charlie
Equipment:                                          Slots    Mass
Chassis Type:  Medium Class Humanoid                  0       175
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (3 MP)                 0       150
Armor Type:    6 Points Improved Stealth              5       360

Manipulators:
  Left Arm:    Battle Claw                            0        15
  Right Arm:   None                                   0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
SRM 3                                RA         4     3       300
------------------------------------------------------------------
TOTALS:                                               8     1,000
Slots & Mass Left:                                    2         0

Calculated Factors:
Total Cost:     623,240 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   44 (176 for 4)  Weapon Value: 32 (Ratio=.73)
Cost per BV:    10,755.45 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: mec, car4

                Created by HeavyMetal Battle Armor

Code: [Select]
        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Poo-Flinger Baker
Tech/Era:      Inner Sphere / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Medium Battle Armor (751 - 1,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  32.4 km/h
Armor Type:    Improved Stealth

------------------------------------------------------------------
Type/Model:    Poo-Flinger Baker
Equipment:                                          Slots    Mass
Chassis Type:  Medium Class Humanoid                  0       175
Motive System: Ground Movement (3 MP)                 0        80
Armor Type:    6 Points Improved Stealth              5       360

Manipulators:
  Left Arm:    Battle Claw                            0        15
  Right Arm:   None                                   0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
SRM 4                                RA         3     3       360
Anti-Personnel Weapon Mount          LA               1         5
 Rifle, Automatic                    LA        60     0         0
------------------------------------------------------------------
TOTALS:                                               9       995
Slots & Mass Left:                                    1         5

Calculated Factors:
Total Cost:     453,824 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   49 (196 for 4)  Weapon Value: 37 (Ratio=.76)
Cost per BV:    6,200.49 (w/o Trooper Training costs)
Damage Factors: SRDmg = 4   MRDmg = 1   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/2/-   Overheat: 0
                Point Value: 2    Specials: mec, car4

                Created by HeavyMetal Battle Armor

It's something to talk about, but it's not good decision-making … :-[
Goose
The Ancient Egyptian God of Frustration

Goose

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Re: Poo-Flinger
« Reply #2 on: 20 January 2021, 02:55:28 »
Code: [Select]
        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Poo-Flinger Delta
Tech/Era:      Inner Sphere / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Medium Battle Armor (751 - 1,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
Jump Capacity: 90 meters
Armor Type:    Improved Stealth

------------------------------------------------------------------
Type/Model:    Poo-Flinger Delta
Equipment:                                          Slots    Mass
Chassis Type:  Medium Class Humanoid                  0       175
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (3 MP)                 0       150
Armor Type:    7 Points Improved Stealth              5       420

Manipulators:
  Left Arm:    Basic Manipulator                      0         0
  Right Arm:   Basic Manipulator                      0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
SRM 3                                RA         2     3       240
Anti-Personnel Weapon Mount          LA               1         5
 Rifle, Automatic                    LA       120     0         0
Searchlight                          Body             1         5
------------------------------------------------------------------
TOTALS:                                              10       995
Slots & Mass Left:                                    0         5

Calculated Factors:
Total Cost:     642,708 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   47 (282 for 6)  Weapon Value: 37 (Ratio=.79)
Cost per BV:    10,483.15 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 3 / 0
                Damage PB/M/L: 2/2/-   Overheat: 0
                Point Value: 3    Specials: mec, car6

                Created by HeavyMetal Battle Armor

… I was beginning to think an armor of 8 was some kind'a minimum, but I the came back to this goofy primate. Ammo and tube-count are deeply compromised, but not '50s compromised.

Putting a hand on a SRM barrel like this risks summoning M.C. Escher.  :brew:

I had some weight to burn, so lets see if we can get some civilians to run away without burning ammo … ::)
Goose
The Ancient Egyptian God of Frustration