Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Sabretooth
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Quad
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 2, Standard design
Ground Speed: 54.0 km/h
Armor Type: Standard
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Type/Model: Sabretooth
Equipment: Slots Mass
Chassis Type: Medium Class Quad 0 175
Motive System: Ground Movement (5 MP) 0 120
Armor Type: 7 Points Standard 0 350
Manipulators:
Left Arm: None 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
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Magshot Gauss Rifle Body 20 3 175
Magshot Gauss Rifle Body 20 3 175
Searchlight Body 1 5
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TOTALS: 7 1,000
Slots & Mass Left: 0 0
Calculated Factors:
Total Cost: 412,520 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 49 (196 for 4) Weapon Value: 31 (Ratio=.63)
Cost per BV: 5,357.55 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 5 Armor/Structure: 2 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 2 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Speed: 60 m/turn
Attribute Modifiers: STR: +2, DEX: -4, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Sabretooth Export
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Quad
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 2, Standard design
Ground Speed: 54.0 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Sabretooth Export
Equipment: Slots Mass
Chassis Type: Medium Class Quad 0 175
Motive System: Ground Movement (5 MP) 0 120
Armor Type: 7 Points Standard 0 350
Manipulators:
Left Arm: None 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Medium Recoilless Rifle Body 20 2 250
(with High-Explosive Ammo)
SRM 1 Body 4 2 100
Searchlight Body 1 5
------------------------------------------------------------------
TOTALS: 5 1,000
Slots & Mass Left: 2 0
Calculated Factors:
Total Cost: 405,180 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 53 (212 for 4) Weapon Value: 35 (Ratio=.66)
Cost per BV: 4,814.72 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 5 Armor/Structure: 2 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 2 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Speed: 60 m/turn
Attribute Modifiers: STR: +2, DEX: -4, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor
Classic BattleTech Battle Armor Technical Readout
* CUSTOM EQUIPMENT
Type/Model: Sabertooth Omni Config 1
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Quad
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 2, Standard design
Ground Speed: 54.0 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Sabertooth Omni Config 1
Equipment: Slots Mass
Chassis Type: Medium Class Quad 0 175
Motive System: Ground Movement (5 MP) 0 120
Armor Type: 7 Points Standard 0 350
Manipulators:
Left Arm: None 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
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Configurable Turret Mount (5 slots) 7 100
Magshot Gauss Rifle Body 20 (3) 175
Light Machine Gun* Body 50 (1) 75
Searchlight Body (1) 5
------------------------------------------------------------------
TOTALS: 7 1,000
Slots & Mass Left: 0 0
Calculated Factors:
Total Cost: 424,510 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 39 (156 for 4) Weapon Value: 20 (Ratio=.51)
Cost per BV: 7,038.72 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 5 Armor/Structure: 2 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 2 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Speed: 60 m/turn
Attribute Modifiers: STR: +2, DEX: -4, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Sabertooth Omni Config 2
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Quad
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 2, Standard design
Ground Speed: 54.0 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Sabertooth Omni Config 2
Equipment: Slots Mass
Chassis Type: Medium Class Quad 0 175
Motive System: Ground Movement (5 MP) 0 120
Armor Type: 7 Points Standard 0 350
Manipulators:
Left Arm: None 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Configurable Turret Mount (5 slots) 7 100
SRM 2 Body 4 (3) 200
Firedrake Support Needler Body 30 (1) 50
Searchlight Body (1) 5
------------------------------------------------------------------
TOTALS: 7 1,000
Slots & Mass Left: 0 0
Calculated Factors:
Total Cost: 424,260 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 42 (168 for 4) Weapon Value: 23 (Ratio=.55)
Cost per BV: 6,530.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 5 Armor/Structure: 2 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 2 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Speed: 60 m/turn
Attribute Modifiers: STR: +2, DEX: -4, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Sabertooth Omni Config 3
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Quad
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 2, Standard design
Ground Speed: 54.0 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Sabertooth Omni Config 3
Equipment: Slots Mass
Chassis Type: Medium Class Quad 0 175
Motive System: Ground Movement (5 MP) 0 120
Armor Type: 7 Points Standard 0 350
Manipulators:
Left Arm: None 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Configurable Turret Mount (5 slots) 7 100
LRM 2 Body 8 (4) 253
------------------------------------------------------------------
TOTALS: 7 998
Slots & Mass Left: 0 2
Calculated Factors:
Total Cost: 423,333 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 38 (152 for 4) Weapon Value: 19 (Ratio=.50)
Cost per BV: 7,192.97 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 1 LRDmg = 1
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 5 Armor/Structure: 2 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 2 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Speed: 60 m/turn
Attribute Modifiers: STR: +2, DEX: -4, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor
Con Fig 4 didn't work and I had to build them individually because for some reason it didn't allow searchlights to be fitted in the turret in omni-mode