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Author Topic: Assault Raven  (Read 424 times)

packhntr

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Assault Raven
« on: 25 April 2021, 15:03:17 »
What once was a mere Raven 4L, is no more.  Gone are most of it's original weapons.  It has a new purpose.  Kill.  No longer a scout mech, the captured Raven 4L has undergone a significant change in it's weapons and designated mission.  All weapons save for one of the ER Medium lasers are gone.  Replaced with a single Heavy PPC with a capacitor.  a C3 Slave helps it link with the other members of it's lance to coordinate kills.  An additional double heat sink was added to assist with the heat load.  Additional armor was added as well as the standard gyro replaced with a XL version to gain the tonnage required for the armor upgrade.  The "Assault Raven" as it has become known as, has been doing very well in combat.  It does tend to run hot.... but the pilots have learned to ride the curve. There has been talk of adding Triple Strength Myomer, but that would require stripping the machine to it's core. Some have even discussed Jump Jets, but the needed tonnage prevents it.


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BattleMech Technical Readout
                     Custom* Weapons

Type/Model:    Raven RVN-4L-A
Tech:          Inner Sphere / 3063
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          35 tons
Chassis:       Hellespont Type R Standard
Power Plant:   210 GM XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Hellespont Lite Stealth Stealth
Armament:     
  1 Heavy PPC*
  1 HPPC Capacitor*
  1 Guardian ECM
  1 ER Medium Laser
  1 C³ Slave Unit
Manufacturer:  Hellespont Industries
  Location:    Sian
Communications System:  Ceres Metals Model 666 w. Guardian ECM
Targeting & Tracking System:  Apple Churchill 2000 w.

--------------------------------------------------------
Type/Model:    Raven RVN-4L-A
Mass:          35 tons

Equipment:                                 Crits    Mass
Int. Struct.:  58 pts Standard               0      3.50
Engine:        210 XL Fusion                12      4.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     11 Double [22]               9      1.00
 (Heat Sink Loc: 1 LA, 1 RA, 1 LT)
XL Gyro:                                     6      1.50
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  112 pts Stealth              12      7.00
 (Armor Crit Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             11         16     
   Center Torso (Rear):                  5     
   L/R Side Torso:            8      11/11     
   L/R Side Torso (Rear):              4/4     
   L/R Arm:                   6      11/11     
   L/R Leg:                   8      15/15     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Heavy PPC*             RT     15           4     10.00
1 HPPC Capacitor*        RT      5           1      1.00
1 Guardian ECM           LT      0           2      1.50
1 ER Medium Laser        LT      5           1      1.00
1 C³ Slave Unit          HD      0           1      1.00
  Stealth Armor Heat            10
--------------------------------------------------------
TOTALS:                         35          65     35.00
Crits & Tons Left:                          13       .00

Calculated Factors:
Total Cost:        6,569,775 C-Bills
Battle Value 2:    1,302 (old BV = 919)
Cost per BV2:      5,045.91
Weapon Value:      545 / 545 (Ratio = .42 / .42)
Damage Factors:    SRDmg = 16;  MRDmg = 11;  LRDmg = 4
BattleForce2:      MP: 6,  Armor/Structure: 3/1
                   Damage PB/M/L: 3/2/1,  Overheat: 0
                   Class: ML;  Point Value: 13
                   Specials: ecm, c3s
If at first you don't succeed, make it worth the repairman's time!

Middcore

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Re: Assault Raven
« Reply #1 on: 25 April 2021, 16:14:39 »
Seems like less of an "assault" than a "tank destroyer" ambusher for other lights trying to scout.

Daryk

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Re: Assault Raven
« Reply #2 on: 25 April 2021, 16:28:07 »
It seems to me if you tossed the Stealth Armor and Capacitor, you'd have a 6/9/5 'mech with a headcapper and enough heat sinks to jump and fire every turn, and then some...  ^-^

packhntr

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Re: Assault Raven
« Reply #3 on: 03 May 2021, 07:56:43 »
It seems to me if you tossed the Stealth Armor and Capacitor, you'd have a 6/9/5 'mech with a headcapper and enough heat sinks to jump and fire every turn, and then some...  ^-^

The stealth armor was already on the captured 4L.  But, yeah... it'd be a mean one for sure
If at first you don't succeed, make it worth the repairman's time!

PuppyLikesLaserPointers

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Re: Assault Raven
« Reply #4 on: 03 May 2021, 09:56:27 »
You are already aware that you can't have C3 links while the mech have active stealth armor, right? If so then it may a deadly ambusher.

You may keep hide with active stealth armor while keep the capacitor hot, and when it's the time you can turn off the armor and deliver full 20 damage with C3 network support(or become the 'spotter' of the network). After discharge the capacitor you may hide with active stealth armor to wait until the capacitor is charged again. You can also does not care for the capacitor and shoot a HPPC every turn as well. Perhaps it is not an optimal idea, but still it's quite interesting and fun.
« Last Edit: 03 May 2021, 09:58:36 by PuppyLikesLaserPointers »

packhntr

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Re: Assault Raven
« Reply #5 on: 03 May 2021, 16:59:48 »
@PuppyLikesLaserPointers    EXACTLY! 
If at first you don't succeed, make it worth the repairman's time!