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Author Topic: Awesome Action-X  (Read 241 times)

HeavyArmorMecha

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Awesome Action-X
« on: 12 June 2022, 23:55:55 »
Long time ago, I remembered someone commented that "The Awesome would be better in everyway if it was 5 tons heavier or lighter", so I tried upon this concept of a Capellan enlarged Awesome that's 5 tons heavier.

Code: [Select]
Awesome Action-X AAX-1A1

Mass: 85 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-X
Production Year: 3155
Dry Cost: 24,767,183 C-Bills
Total Cost: 24,767,183 C-Bills
Battle Value: 2,698

Chassis: AAX Standard
Power Plant: VOX 340 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Star Veil  Stealth Armor
Armament:
    1 Type DDS "Kingston" (CL) ER PPC + PPC Capacitor
    2 Ceres Arms Thrasher (IS) Snub-Nose PPCs
    2 Chi-series (CL) Small Pulse Lasers
    1 Apple Churchill Platinum Guard Angel ECM
    2 Qing Liang Coolant Pods
    1 Apple Churchill 442X TAG
Manufacturer: Guilder Conglomerate
    Primary Factory: Victoria, Menke, Sian
Communications System: Dian-bao Comms Custom w/ Angel ECM
Targeting and Tracking System: Dynatec Custom T&T w/ Targeting Computer and TAG

Overview:
The Project Action-X (or simply "AX") is a program "supposedly" initiated by a
conglomerate of small-to-medium CCAF hardware suppliers to test how to apply
the various hardware "acquired" from unconventional channels. Many insiders had
privately commented about their suspicion regarding heavy Maskirovka
involvement behind the scenes.


Capabilities:
The Awesome Action-X is a one-off prototype build on a enlarged Awesome
chassis, mounting an "acquired" Fed-Com era Virtual Reality Pilot Pod, plus
Clan XL engine, Clan Double Heat Sinks, Clan ER PPC, Clan Small Pulse Lasers
and Clan Targetting Computer brought from Clan Sea Fox merchants.

Well aware of the dangers of a hostile ECM crippling the Awesome-AX, Capellan
engineers had installed an Angel ECM to provide the ECCM required to remain
operational. To take advantage of the existing Angel ECM, Stealth Armor is
mounted.

Twin Snub-Nose PPCs are sort of a last ditch effort to dissuade hostile ECM
units from reaching their effective range.

One Coolant Pod on each side helps to mitigate the deadly heat build when
firing all PPC armaments at maximum firepower.


Battle History:
As of 3155, only 1 prototype Awesome-AX is known to exist according to
manufacturing records.

Said unit saw action only once on a raid into Lyran territory for testing under
field conditions.

Official records were sketchy, but when facing two damaged Lyran heavies, the
pilot over-exerted his heat level and himself, causing him to faint in the
middle of combat.

Recovering the Mechwarrior and the Awesome-AX cost the CCAF 2 Augmented Lances
(although not completely lost, but the units were not combat capable for the
better part of the year).


Deployment:
As of 3155, only 1 exists according to official record, parked in an unmarked
hanger on Victoria.

Although not publicly announced, Lyran Intelligence Corps had their suspecions
on a new Capellan mech under development


Variants:
As of 3155, only 1 configuration exist, although Capellan engineers are working
to mitigate the excessive heat issues.


Additional:
Features the following Design Quirks:

Extended Torso Twist
Improved Targetting (Long)
Satbilized Weapon (ER PPC)
Exposed Actuators
No Ejection Mechanism
Prototype


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     130 points                8.50
Engine:             XL Engine                    340                      13.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         (CL) Double Heat Sink        20(40)                   10.00
    Heat Sink Locations: 1 LT, 2 RT, 2 LA, 2 RA
Gyro:               Standard                                               4.00
Cockpit:            VRPP                                                   3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Stealth Armor                AV - 256                 16.00
    Armor Locations: 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           41       
                                 Center Torso (rear)                  8         
                                           L/R Torso     18           28       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     14           28       
                                             L/R Leg     18           35       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(CL) Targeting Computer                      HD        -         4         4.00
Coolant Pod                                  RT        0         1         1.00
(IS) Snub-Nose PPC                           RT        10        2         6.00
Angel ECM                                    LT        0         2         2.00
Coolant Pod                                  LT        0         1         1.00
(IS) Snub-Nose PPC                           LT        10        2         6.00
(CL) ER PPC + PPC Capacitor                  RA        20        2         6.00
    (CL) ER PPC + PPC Capacitor              RA        5*        1         1.00
2 (CL) Small Pulse Lasers                    LA        4         2         2.00
TAG                                          LA        0         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 27
4          4       3       1       0      4     1   Structure:  5
Special Abilities: ECM, STL, AECM, TAG, ENE, SRCH, ES, SEAL, SOA

I'm still not very good at writing fluff, so comments are appreciated...

And by the way, I hope I haven't missed anything, but are Stealth Armor + Angel ECM compatible with Virtual Reality Pilot Pod and Targeting Computer? And If I run the Angel ECM in ECCM mode, does it mean that instead of blinded, my VRPP is still workable with +2 penalty?

HeavyArmorMecha

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  • Posts: 134
Re: Awesome Action-X
« Reply #1 on: 13 June 2022, 23:42:49 »
I was notified that the Stealth Armor conflicts with the VRPP, so I redid everything, removing the Stealth Armor, and add a suite of "boring" Plasma Rifles.

Code: [Select]
Awesome Action-X AAX-2A1

Mass: 85 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-X
Production Year: 3155
Dry Cost: 23,193,943 C-Bills
Total Cost: 23,213,943 C-Bills
Battle Value: 2,636

Chassis: AAX Type 1 Standard
Power Plant: VOX 340 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Star Guard Standard Armor
Armament:
    1 Type DDS "Kingston" (CL) ER PPC + PPC Capacitor
    2 Ceres Arms Crusher (IS) Plasma Rifles
    2 Chi-series (CL) Small Pulse Lasers
    1 Apple Churchill Platinum Guard Angel ECM
Manufacturer: Guilder Conglomerate
    Primary Factory: Sian, Menke, Victoria
Communications System: Dian-bao Comms Custom w/ Angel ECM
Targeting and Tracking System: Dynatec T&T Custom w/ Targeting Computer

Overview:
The Project Action-X (or simply "AX") is a program "supposedly" initiated by a
conglomerate of small-to-medium CCAF hardware suppliers to test how to apply
the various hardware "acquired" from unconventional channels.


The Awesome Action-X was first assemble in base components on Menke, then
shipped for final assembly on Sian. Later it was send to Victoria for shakedown.


Capabilities:
The Awesome Action-X (or "AAX") is a one-off prototypr build on an enlarged
Awesome chassis with some borrowed Battlemaster components.


The core purpose of the AAX is to test an "acquired" Fed-Com era Virtual
Reality Pilot Pod. To put it up-to-date on firepower terms, a great deal of
effort were spend on negotiating with Clan Sea Fox merchants in importing
Clan-grade ER PPCs, Small Pulse Lasers and Targeting Computers.


Battle History:
As of 3155, the only Combat Record known for the AAX is a minor rading skirmish
into Lyran territory as part of Warrior House operations.


Combat records are sketchy, but some believe the AAX has engaged a Regent 'Mech
of the Lyran garrison.


What was certain was the AAX suffered some serious damage, requiring extended
periods of overhaul in Victoria


Deployment:
As of 3155, only 1 example exists according to manufacturing records, parked in
an unmarked hanger on Victoria


Variants:
As of 3155, no variants are known to exist.


Additional:
Features the following Design Quirks:


Extended Torso Twist,

Improved Targetting (Long),

Stabilized Weapon (ER PPC),

Exposed Actuators,

No Ejection Mechanism,

Prototype


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     130 points                8.50
Engine:             XL Engine                    340                      13.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         (CL) Double Heat Sink        21(42)                   11.00
    Heat Sink Locations: 1 LT, 2 RT, 1 LA, 2 RA, 1 LL, 1 RL
Gyro:               Standard                                               4.00
Cockpit:            VRPP                                                   3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 256                 16.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           41       
                                 Center Torso (rear)                  8         
                                           L/R Torso     18           28       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     14           28       
                                             L/R Leg     18           35       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(CL) Targeting Computer                      HD        -         4         4.00
(IS) Plasma Rifle                            RT        10        2         6.00
Angel ECM                                    LT        0         2         2.00
(IS) Plasma Rifle                            LT        10        2         6.00
(CL) ER PPC + PPC Capacitor                  RA        20        2         6.00
    (CL) ER PPC + PPC Capacitor              RA        5*        1         1.00
2 (CL) Small Pulse Lasers                    LA        4         2         2.00
@Plasma Rifle (10)                           RT        -         1         1.00
@Plasma Rifle (10)                           LT        -         1         1.00
                                            Free Critical Slots: 7

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 26
4          5       5       2       0      4     0   Structure:  4
Special Abilities: AECM, ENE, HT1, SRCH, ES, SEAL, SOA


Is it too much to pit this mech against a prime config Regent?

 

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