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Author Topic: Awesome AWS-MXX. Say no to the ilKhan  (Read 733 times)

Isokrates

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Awesome AWS-MXX. Say no to the ilKhan
« on: 13 November 2022, 09:53:27 »
The Awesome has the battlefists quirk, so...
This mech will shut down his opponent, charge at him and pound him to pulp. Flamers for anti infantry action and to mess up with other TSM equipped brawlers
Uses the TSM + TC combo for zero penalties in accuracy while at a +9 in heat.

2-1-2 TSEMP firing + secondary armament for TSM activation and constant TSEMPness.

Code: [Select]
Awesome AWS-MXX

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-X-E
Production Year: 3132
Dry Cost: 19.954.740 C-Bills
Total Cost: 19.954.740 C-Bills
Battle Value: 4.383

Chassis: Technicron Type G Endo-Steel
Power Plant: Pitban 320 Fusion Engine
Walking Speed: 43,2 km/h (54,0 km/h)
Maximum Speed: 64,8 km/h (108,0 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Durallex Heavy Standard Armor
Armament:
    3 Wildfire Tight-Stream Electromagnetic Pulse TSEMPs
    1 Diverse Optics ER Small Laser
    2 Olympian ER Flamers
    1 Diverse Optics Type 10 Small Laser
Manufacturer: Irian Battlemechs Unlimited
    Primary Factory: Irian
Communications System: Garret T19-G
Targeting and Tracking System: Dynatec 2780

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4,00
    Internal Locations: 4 LA, 6 RA, 2 LL, 2 RL
Engine:             Fusion Engine                320                      22,50
    Walking MP: 4 (5)
    Running MP: 6 (10)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             11(22)                    1,00
Gyro:               Standard                                               4,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
    TSM Locations: 4 LA, 2 RA
Armor:              Standard Armor               AV - 240                 15,00
    CASE II Locations: 1 LT, 1 RT                                          2,00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           39       
                                 Center Torso (rear)                  10       
                                           L/R Torso     17           25       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     13           25       
                                             L/R Leg     17           32       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
TSEMP                                        RT        10        5         6,00
ER Flamer                                    RT        4         1         1,00
Targeting Computer                           RT        -         5         5,00
2 TSEMPs                                     LT        20        10       12,00
ER Flamer                                    LT        4         1         1,00
ER Small Laser                               CT        2         1         0,50
Supercharger                                 CT        -         1         2,50
Small Laser                                  HD        1         1         0,50
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 44
5          1       1       0       0      4     0   Structure:  6
Special Abilities: TSM, CASEII, ENE, SRCH, ES, SEAL, SOA

« Last Edit: 13 November 2022, 09:57:16 by Isokrates »

Lagrange

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Re: Awesome AWS-MXX. Say no to the ilKhan
« Reply #1 on: 13 November 2022, 13:23:44 »
TSEMPs typically want to be fired all together because they generate an interference effect (+2 to hit) in the round after firing and the odds of them working accumulates with hits in a single round.

Isokrates

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Re: Awesome AWS-MXX. Say no to the ilKhan
« Reply #2 on: 15 November 2022, 16:09:11 »
Well you can swap one TSEMP for a SN PPC if you want

Natasha Kerensky

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Re: Awesome AWS-MXX. Say no to the ilKhan
« Reply #3 on: 18 November 2022, 10:42:18 »

I think you can combine alternating TSEMPs with a Targeting Computer and an Interface Cockpit to get around the to-hit modifiers on TSEMPs.  Even after a TSEMP Hits, I think it still needs an 11+ roll to force a shutdown, so multiple TSEMPs with TC/IC augments is still a risky setup.  But I’ve done “experimental” configurations on Clan omnis that use such a setup to try to force a shutdown at range, followed by massed SRM barrages to finish off a shutdown unit close-up.

Regardless of TSEMPs, any assault that can charge ten hexes and deliver a crippling TSM-enhanced physical attack is scary and can’t be ignored.  They can really shape the battlefield.
"Ah, yes.  The belle dame sans merci.  The sweet young thing who will blast your nuts off.  The kitten with a whip.  That mystique?"
"Slavish adherence to formal ritual is a sign that one has nothing better to think about."
"Variety is the spice of battle."
"I've fought in... what... a hundred battles, a thousand battles?  It could be a million as far as I know.  I've fought for anybody who offered a decent contract and a couple who didn't.  And the universe is not much different after all that.  I could go on fighting for another hundred years and it would still look the same."
"I'm in mourning for my life."
"Those who break faith with the Unity shall go down into darkness."

Isokrates

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Re: Awesome AWS-MXX. Say no to the ilKhan
« Reply #4 on: 20 November 2022, 14:01:54 »
I think you can combine alternating TSEMPs with a Targeting Computer and an Interface Cockpit to get around the to-hit modifiers on TSEMPs.  Even after a TSEMP Hits, I think it still needs an 11+ roll to force a shutdown, so multiple TSEMPs with TC/IC augments is still a risky setup.  But I’ve done “experimental” configurations on Clan omnis that use such a setup to try to force a shutdown at range, followed by massed SRM barrages to finish off a shutdown unit close-up.

Regardless of TSEMPs, any assault that can charge ten hexes and deliver a crippling TSM-enhanced physical attack is scary and can’t be ignored.  They can really shape the battlefield.

Blakists are killed on sight!
The way I see it one needs every edge IS tech can give us against the clanners. Anyway, as you put it it can´t be ignored, but I wouldn´t deploy it alone because of its shortcommings. The TSM + TC equipped Grand Titan would compliment it nicely.

Thank you for the comment and the suggestion as always

Isokrates

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Re: Awesome AWS-MXX. Say no to the ilKhan
« Reply #5 on: 14 December 2022, 06:35:50 »
It seems there are some blakist elements alive in the FWL...

Code: [Select]
Awesome AWS-IIC-MXX

Mass: 80 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-X
Production Year: 3132
Dry Cost: 20.862.390 C-Bills
Total Cost: 20.862.390 C-Bills
Battle Value: 5.850

Chassis: Unknown Endo-Composite
Power Plant: Unknown 320 Fusion Engine
Walking Speed: 43,2 km/h (54,0 km/h)
Maximum Speed: 64,8 km/h (108,0 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Lamellor
Armament:
    3  (IS) TSEMPs
    1  (CL) ER Small Laser
    2  ER Flamers
    1  (CL) Micro Pulse Laser
    1  TAG
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Composite               122 points                6,00
    Internal Locations: 1 LA, 1 RA, 1 LL, 1 RL
Engine:             Fusion Engine                320                      22,50
    Walking MP: 4 (5)
    Running MP: 6 (10)
    Jumping MP: 0
Heat Sinks:         (IS) Double Heat Sink        11(22)                    1,00
Gyro:                                                                      0,00
Cockpit:            Interface                                              4,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
    TSM Locations: 3 LA, 3 RA
Armor:              Ferro-Lamellor               AV - 237                 17,00
    Armor Locations: 3 RT, 4 LA, 3 RA, 1 LL, 1 RL
    CASE II Locations: 1 LT, 1 RT                                          1,00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           40       
                                 Center Torso (rear)                  10       
                                           L/R Torso     17           25       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     13           26       
                                             L/R Leg     17           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(IS) TSEMP                                   RT        10        5         6,00
ER Flamer                                    RT        4         1         1,00
(CL) ER Small Laser                          RT        2         1         0,50
(CL) Micro Pulse Laser                       RT        1         1         0,50
2 (IS) TSEMPs                                LT        20        10       12,00
ER Flamer                                    LT        4         1         1,00
TAG                                          CT        0         1         1,00
(CL) Targeting Computer                      CT        -         4         4,00
Supercharger                                 CT        -         1         2,50
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 59
5          1       1       0       0      4     0   Structure:  3
Special Abilities: TSM, TAG, CASEII, ENE, SRCH, ES, SEAL, SOA