Just a quick little something that was rattling around my brain.

Probably not going to start any controversy when I opine that the march of technology was not kind to the venerable Grasshopper. Which is a shame, because I adore that thing (favored modification - ditch the LRMs and 1 SHS to throw on a hatchet. Grabs attention, that

.). While playing around with newer toys I gave a shot at updating the thing while keeping as close to its original style as possible.
So here we have the 'Go-Fast,' a fairly beefy bugger who keeps up the tradition of suddenly appearing in your face and alpha striking. I mourn the necessity of the XLFE, but it was a necessity to get the speed up, get the equipment I wanted,
and swallow some heat sinks so things weren't so crowded on the inside. Let me know what you think.

Grasshopper Go-Fast
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-F-E
Production Year: 3132
Dry Cost: 24,953,507 C-Bills
Total Cost: 24,953,507 C-Bills
Battle Value: 2,156
Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h (140.4 km/h)
Jump Jets: Unknown
Jump Capacity: 150 meters
Armor: Unknown Standard Armor
Armament:
1 Snub-Nose PPC
4 Medium X-Pulse Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 2 LT, 3 RT, 4 LA, 5 RA
Engine: XL Fusion Engine 350 15.00
Walking MP: 5
Running MP: 8 (13)
Jumping MP: 5 Standard
Jump Jet Locations: 1 LT, 2 LL, 2 RL 5.00
Heat Sinks: Double Heat Sink 17(34) 7.00
Heat Sink Locations: 1 LT, 1 LA, 1 RA
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 208 13.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 32
Center Torso (rear) 9
L/R Torso 15 22
L/R Torso (rear) 8
L/R Arm 11 22
L/R Leg 15 27
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 Medium X-Pulse Lasers RT 12 2 4.00
MASC RT - 4 4.00
2 Medium X-Pulse Lasers LT 12 2 4.00
Supercharger LT - 1 1.50
Snub-Nose PPC CT 10 2 6.00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 22
8/5j 4 4 0 0 3 0 Structure: 3
Special Abilities: ENE, SRCH, ES, SEAL, SOA