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Author Topic: Go-Fast Grasshopper  (Read 460 times)

Der Kommissar

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  • That's a clean burnin' platoon, I tell you what.
Go-Fast Grasshopper
« on: 31 July 2022, 19:11:41 »
Just a quick little something that was rattling around my brain. :)  Probably not going to start any controversy when I opine that the march of technology was not kind to the venerable Grasshopper.  Which is a shame, because I adore that thing (favored modification - ditch the LRMs and 1 SHS to throw on a hatchet.  Grabs attention, that  >:D.).  While playing around with newer toys I gave a shot at updating the thing while keeping as close to its original style as possible.

So here we have the 'Go-Fast,' a fairly beefy bugger who keeps up the tradition of suddenly appearing in your face and alpha striking.  I mourn the necessity of the XLFE, but it was a necessity to get the speed up, get the equipment I wanted, and swallow some heat sinks so things weren't so crowded on the inside.  Let me know what you think.  :thumbsup:

Grasshopper Go-Fast

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-F-E
Production Year: 3132
Dry Cost: 24,953,507 C-Bills
Total Cost: 24,953,507 C-Bills
Battle Value: 2,156

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h (140.4 km/h)
Jump Jets: Unknown
    Jump Capacity: 150 meters
Armor: Unknown Standard Armor
Armament:
    1  Snub-Nose PPC
    4  Medium X-Pulse Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 2 LT, 3 RT, 4 LA, 5 RA
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8 (13)
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 LT, 2 LL, 2 RL                                   5.00
Heat Sinks:         Double Heat Sink             17(34)                    7.00
    Heat Sink Locations: 1 LT, 1 LA, 1 RA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           32       
                                 Center Torso (rear)                  9         
                                           L/R Torso     15           22       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     11           22       
                                             L/R Leg     15           27       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Medium X-Pulse Lasers                      RT        12        2         4.00
MASC                                         RT        -         4         4.00
2 Medium X-Pulse Lasers                      LT        12        2         4.00
Supercharger                                 LT        -         1         1.50
Snub-Nose PPC                                CT        10        2         6.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 22
8/5j       4       4       0       0      3     0   Structure:  3
Special Abilities: ENE, SRCH, ES, SEAL, SOA


Cannonshop

  • Lieutenant Colonel
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Re: Go-Fast Grasshopper
« Reply #1 on: 31 July 2022, 19:13:17 »
Does it come in red?
"If you have to ask permission, then it's no longer a Right, it has been turned into a Privilege-something that can be and will be taken from you when convenient."

Der Kommissar

  • Master Sergeant
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  • Posts: 216
  • That's a clean burnin' platoon, I tell you what.
Re: Go-Fast Grasshopper
« Reply #2 on: 31 July 2022, 19:14:57 »
We'll throw in a repainting plan for weathering if you buy today.

packhntr

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  • Posts: 1246
Re: Go-Fast Grasshopper
« Reply #3 on: 01 August 2022, 11:22:59 »
A Go-Fast Grasshopper?  Well, I have something Ludacris for ya.

Code: [Select]
  BattleMech Technical Readout

Type/Model:    Grasshopper GHR-5GOFAST
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 3, Custom design

Mass:          70 tons
Chassis:       Mingh z33/7 Endo Steel
Power Plant:   420 VOX Large XXL Fusion with Supercharger
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 [129.6] km/h
Jump Jets:     6 Lexington Lifters Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Durallex Heavy Standard
Armament:     
  4 ER Medium Lasers
  1 ER Large Laser
Manufacturer:  Lantren Corporation
  Location:    (Unknown)
Communications System:  Allet-C308
Targeting & Tracking System:  Allet-T11

------------------------------------------------------------------------------
Type/Model:    Grasshopper GHR-5GOFAST
Mass:          70 tons

Equipment:                                 Crits    Mass
Int. Struct.:  107 pts Endo Steel           14      3.50
 (Endo Steel Loc: 1 HD, 4 LA, 4 RA, 3 LT, 2 RT)
Engine:        420 XXL Fusion               20     24.50
Engine Supercharger:  (LT)                   1      2.50
   Walking MP:   6
   Running MP:   9 [12]
   Jumping MP:   6
Heat Sinks:     13 Double [26]               0      3.00
Gyro:                                        4      5.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  216 pts Standard              0     13.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             22         32     
   Center Torso (Rear):                 11     
   L/R Side Torso:           15      22/22     
   L/R Side Torso (Rear):              8/8     
   L/R Arm:                  11      22/22     
   L/R Leg:                  15      30/30     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Medium Laser        RA      5           1      1.00
1 ER Medium Laser        LA      5           1      1.00
1 ER Large Laser         RT     12           2      5.00
1 ER Medium Laser        RT      5           1      1.00
1 ER Medium Laser        LT      5           1      1.00
6 Standard Jump Jets:                        6      6.00
 (Jump Jet Loc: 1 LT, 1 RT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         32          72     70.00
Crits & Tons Left:                           6       .00

Calculated Factors:
Total Cost:        146,302,340 C-Bills
Battle Value:      1,431
Cost per BV:       102,237.83
Weapon Value:      1,517 / 1,517 (Ratio = 1.06 / 1.06)
Damage Factors:    SRDmg = 20;  MRDmg = 11;  LRDmg = 2
BattleForce2:      MP: 6J,  Armor/Structure: 5/3
                   Damage PB/M/L: 3/2/1,  Overheat: 1
                   Class: MH;  Point Value: 14
 
If at first you don't succeed, make it worth the repairman's time!

Der Kommissar

  • Master Sergeant
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  • Posts: 216
  • That's a clean burnin' platoon, I tell you what.
Re: Go-Fast Grasshopper
« Reply #4 on: 01 August 2022, 11:39:09 »
Always something funny about a heavy that can run down not a few scouts.

Daryk

  • Lieutenant General
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  • The Double Deuce II/II-σ
Re: Go-Fast Grasshopper
« Reply #5 on: 01 August 2022, 18:40:53 »
I find it amusing that the large engine version is actually SLOWER than the OP's original... and I have to say: red is good, but not good enough without RACING STRIPES!  :D

Der Kommissar

  • Master Sergeant
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  • Posts: 216
  • That's a clean burnin' platoon, I tell you what.
Re: Go-Fast Grasshopper
« Reply #6 on: 05 August 2022, 18:41:52 »
The cost of doing business when you want a higher 'base' speed, I suppose.  You probably would need to sprint less often but I don't know that I'd want to be sitting on an XXLFE myself!

Daryk

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  • The Double Deuce II/II-σ
Re: Go-Fast Grasshopper
« Reply #7 on: 05 August 2022, 19:24:37 »
I actually think TPTB did a good job balancing XXLs into "eh, not really" territory.  :)

garhkal

  • Major
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  • Posts: 6163
Re: Go-Fast Grasshopper
« Reply #8 on: 06 August 2022, 00:34:01 »
Masc AND a super charger!  OUCH.
It's not who you kill, but how they die!
You can't shoot what you can't see.
You can not dodge it if you don't know it's coming.