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Author Topic: Go-Fast Grasshopper  (Read 297 times)

Der Kommissar

  • Master Sergeant
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  • That's a clean burnin' platoon, I tell you what.
Go-Fast Grasshopper
« on: 31 July 2022, 19:11:41 »
Just a quick little something that was rattling around my brain. :)  Probably not going to start any controversy when I opine that the march of technology was not kind to the venerable Grasshopper.  Which is a shame, because I adore that thing (favored modification - ditch the LRMs and 1 SHS to throw on a hatchet.  Grabs attention, that  >:D.).  While playing around with newer toys I gave a shot at updating the thing while keeping as close to its original style as possible.

So here we have the 'Go-Fast,' a fairly beefy bugger who keeps up the tradition of suddenly appearing in your face and alpha striking.  I mourn the necessity of the XLFE, but it was a necessity to get the speed up, get the equipment I wanted, and swallow some heat sinks so things weren't so crowded on the inside.  Let me know what you think.  :thumbsup:

Grasshopper Go-Fast

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-F-E
Production Year: 3132
Dry Cost: 24,953,507 C-Bills
Total Cost: 24,953,507 C-Bills
Battle Value: 2,156

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h (140.4 km/h)
Jump Jets: Unknown
    Jump Capacity: 150 meters
Armor: Unknown Standard Armor
Armament:
    1  Snub-Nose PPC
    4  Medium X-Pulse Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 2 LT, 3 RT, 4 LA, 5 RA
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8 (13)
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 LT, 2 LL, 2 RL                                   5.00
Heat Sinks:         Double Heat Sink             17(34)                    7.00
    Heat Sink Locations: 1 LT, 1 LA, 1 RA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           32       
                                 Center Torso (rear)                  9         
                                           L/R Torso     15           22       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     11           22       
                                             L/R Leg     15           27       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Medium X-Pulse Lasers                      RT        12        2         4.00
MASC                                         RT        -         4         4.00
2 Medium X-Pulse Lasers                      LT        12        2         4.00
Supercharger                                 LT        -         1         1.50
Snub-Nose PPC                                CT        10        2         6.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 22
8/5j       4       4       0       0      3     0   Structure:  3
Special Abilities: ENE, SRCH, ES, SEAL, SOA


Cannonshop

  • Lieutenant Colonel
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Re: Go-Fast Grasshopper
« Reply #1 on: 31 July 2022, 19:13:17 »
Does it come in red?
"If ye love wealth better than liberty,
the tranquility of servitude
better than the animating contest of freedom,
go home from us in peace.
We ask not your counsels or your arms.
Crouch down and lick the hands which feed you.
May your chains set lightly upon you,
and may posterity forget that you were our countrymen."-Samuel Adams

Der Kommissar

  • Master Sergeant
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  • Posts: 211
  • That's a clean burnin' platoon, I tell you what.
Re: Go-Fast Grasshopper
« Reply #2 on: 31 July 2022, 19:14:57 »
We'll throw in a repainting plan for weathering if you buy today.

packhntr

  • Lieutenant
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  • Posts: 1234
Re: Go-Fast Grasshopper
« Reply #3 on: 01 August 2022, 11:22:59 »
A Go-Fast Grasshopper?  Well, I have something Ludacris for ya.

Code: [Select]
  BattleMech Technical Readout

Type/Model:    Grasshopper GHR-5GOFAST
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 3, Custom design

Mass:          70 tons
Chassis:       Mingh z33/7 Endo Steel
Power Plant:   420 VOX Large XXL Fusion with Supercharger
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 [129.6] km/h
Jump Jets:     6 Lexington Lifters Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Durallex Heavy Standard
Armament:     
  4 ER Medium Lasers
  1 ER Large Laser
Manufacturer:  Lantren Corporation
  Location:    (Unknown)
Communications System:  Allet-C308
Targeting & Tracking System:  Allet-T11

------------------------------------------------------------------------------
Type/Model:    Grasshopper GHR-5GOFAST
Mass:          70 tons

Equipment:                                 Crits    Mass
Int. Struct.:  107 pts Endo Steel           14      3.50
 (Endo Steel Loc: 1 HD, 4 LA, 4 RA, 3 LT, 2 RT)
Engine:        420 XXL Fusion               20     24.50
Engine Supercharger:  (LT)                   1      2.50
   Walking MP:   6
   Running MP:   9 [12]
   Jumping MP:   6
Heat Sinks:     13 Double [26]               0      3.00
Gyro:                                        4      5.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  216 pts Standard              0     13.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             22         32     
   Center Torso (Rear):                 11     
   L/R Side Torso:           15      22/22     
   L/R Side Torso (Rear):              8/8     
   L/R Arm:                  11      22/22     
   L/R Leg:                  15      30/30     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Medium Laser        RA      5           1      1.00
1 ER Medium Laser        LA      5           1      1.00
1 ER Large Laser         RT     12           2      5.00
1 ER Medium Laser        RT      5           1      1.00
1 ER Medium Laser        LT      5           1      1.00
6 Standard Jump Jets:                        6      6.00
 (Jump Jet Loc: 1 LT, 1 RT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         32          72     70.00
Crits & Tons Left:                           6       .00

Calculated Factors:
Total Cost:        146,302,340 C-Bills
Battle Value:      1,431
Cost per BV:       102,237.83
Weapon Value:      1,517 / 1,517 (Ratio = 1.06 / 1.06)
Damage Factors:    SRDmg = 20;  MRDmg = 11;  LRDmg = 2
BattleForce2:      MP: 6J,  Armor/Structure: 5/3
                   Damage PB/M/L: 3/2/1,  Overheat: 1
                   Class: MH;  Point Value: 14
 
If at first you don't succeed, make it worth the repairman's time!

Der Kommissar

  • Master Sergeant
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  • Posts: 211
  • That's a clean burnin' platoon, I tell you what.
Re: Go-Fast Grasshopper
« Reply #4 on: 01 August 2022, 11:39:09 »
Always something funny about a heavy that can run down not a few scouts.

Daryk

  • Lieutenant General
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  • The Double Deuce II/II-σ
Re: Go-Fast Grasshopper
« Reply #5 on: 01 August 2022, 18:40:53 »
I find it amusing that the large engine version is actually SLOWER than the OP's original... and I have to say: red is good, but not good enough without RACING STRIPES!  :D

Der Kommissar

  • Master Sergeant
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  • Posts: 211
  • That's a clean burnin' platoon, I tell you what.
Re: Go-Fast Grasshopper
« Reply #6 on: 05 August 2022, 18:41:52 »
The cost of doing business when you want a higher 'base' speed, I suppose.  You probably would need to sprint less often but I don't know that I'd want to be sitting on an XXLFE myself!

Daryk

  • Lieutenant General
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  • The Double Deuce II/II-σ
Re: Go-Fast Grasshopper
« Reply #7 on: 05 August 2022, 19:24:37 »
I actually think TPTB did a good job balancing XXLs into "eh, not really" territory.  :)

garhkal

  • Major
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  • Posts: 5970
Re: Go-Fast Grasshopper
« Reply #8 on: 06 August 2022, 00:34:01 »
Masc AND a super charger!  OUCH.
It's not who you kill, but how they die!
You can't shoot what you can't see.
You can not dodge it if you don't know it's coming.