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Author Topic: Guppy - Naval Industrial Mech  (Read 1020 times)

maxcarrion

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Guppy - Naval Industrial Mech
« on: 04 March 2016, 06:42:49 »
The Guppy Industrial Mech has been designed as part of the Imagineer support cruiser project - life onboard a carrier can be made so much easier with a big brother.

The Guppy has been designed to be able to do many tasks, a 50T mech with industrial TSM the Guppy's primary role is as a glorified fork lift but it's capable of so much more. 
  • A fluid gun and suction system allows the Guppy to move large volumes of water from one place to another, allowing the Guppy to perform fire suppression, crowd control, jet washing or bailing
  • The Guppy has a lift hoist allowing it to serve as a backup to standard crane systems, especially useful on flight decks and helipads
  • The Guppy is fully submersible, even quick underwater making it excellent for deep water salvage and repairs, a built in rivet gun greatly speeds hull repairs
  • Armed with 2 ERML and 2 LMG the Guppy can add firepower to any confrontation, even able to defend itself underwater
  • For more serious combat situations the Guppy comes with a range of handheld weapons (up to 10T each).  An LRT-15 rifle gives it significant underwater punch, An LB-2X rifle allows it to swat aircraft from the sky and an LRM-15 rifle allows the guppy to provide ranged fire support
  • The 10 ton cargo bay can be used for salvage or tools or can even carry one of the Guppy's battle rifles

Code: [Select]
Guppy

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped IndustrialMech
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 0
Cost: 2,802,375 C-Bills
Battle Value: 640

Chassis: Unknown Industrial
Power Plant: Unknown 150 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: Unknown
    Jump Capacity: 90 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
    2  ER Medium Lasers
    1  Fluid Gun
    2  Light Machine Guns
    1  Rivet Gun
    1  Cargo, Standard (10.0 tons)
    1  Fluid Suction System, Light
    1  Lift Hoist
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Industrial                    83 points               10.00
Engine:             Fusion Engine                150                       5.50
    Walking MP: 3
    Running MP: 5
    Jumping MP: 3 UMU
    Jump Jet Locations: 1 CT, 1 LL, 1 RL                                   1.50
Heat Sinks:         Single Heat Sink             10                        0.00
    Heat Sink Locations: 2 RT, 1 LA, 1 RA
Gyro:               Standard                                               2.00
Cockpit:            Industrial                                             3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
    TSM Locations: 1 HD, 1 CT, 3 RT, 3 LA, 2 RA, 1 LL, 1 RL
Armor:              Standard Armor               AV - 104                  6.50
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           15       
                                 Center Torso (rear)                  4         
                                           L/R Torso     12           13       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     8            9         
                                             L/R Leg     12           12       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           RT        10        2         2.00
Lift Hoist                                   RT        0         3         3.00
Cargo, Standard (10.0 tons)                  LT        0         10       10.00
Rivet Gun                                    RA        0         1         0.50
Fluid Gun                                    RA        0         2         2.00
2 Light Machine Guns                         LA        0         2         1.00
Fluid Suction System, Light                  LA        0         1         0.50
@Nail/Rivet Gun (1/2) (150)                  RT        -         1         0.50
@Fluid Gun (Water) (20)                      RT        -         1         1.00
@LMG (1/2) (100)                             LT        -         1         0.50
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 6
3u         2       2       0       0      2     0   Structure:  4
Special Abilities: I-TSM, UMU, CASE, SRCH


Giovanni Blasini

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Re: Guppy - Naval Industrial Mech
« Reply #1 on: 04 March 2016, 19:17:01 »
Not bad.  So, should we call it the Gup-M, and make sure we don't let Shellington drive?
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truetanker

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Re: Guppy - Naval Industrial Mech
« Reply #2 on: 11 March 2016, 23:26:38 »
We do have the rules for Rivet guns... so no need for the LMG or ammo... maybe replace LA with same? And add another .5 ton to something else? Like a Standard Small Laser? or Searchlight?

TT
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shadow3514

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Re: Guppy - Naval Industrial Mech
« Reply #3 on: 12 March 2016, 17:18:30 »
I think an IndustrialMech needs Enviromental Sealing to enter Depth 2+ Water Hexes.

Giovanni Blasini

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Re: Guppy - Naval Industrial Mech
« Reply #4 on: 12 March 2016, 19:53:55 »
Yeah, I missed that it was missing that.
"“Eternity is a long time, especially towards the end.” -- Stephen Hawking