Register Register

Author Topic: Raven II RVN-7X  (Read 1176 times)

Kojak

  • Major
  • *
  • Posts: 4439
  • Neither sleet nor hail nor LRMs
Raven II RVN-7X
« on: 24 December 2013, 09:51:57 »
This is an upgrade based on my old RVN-7L upgrade of the original Raven.

Raven II RVN-7X

Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3145
Cost: 13,219,733 C-Bills
Battle Value: 1,353

Chassis: Hellespont Type R2 Endo-Steel
Power Plant: VOX 280 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h (151.2 km/h)
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Hellespont Lite Stealth Armor
Armament:
    2 Firmir Improved ER Medium Lasers
    2 Doombud MML-3s
Manufacturer: Hellespont 'Mech Works
    Primary Factory: Sian
Communications System: Ceres Metals Model 777 with Angel ECM Suite
Targeting and Tracking System: Apple Churchill 3000 with Bloodhound Active Probe and Target Acquisition Gear

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2.00
    Internal Locations: 1 HD, 2 RT, 6 LA, 5 RA
Engine:             XL Fusion Engine             280                       8.00
    Walking MP: 7
    Running MP: 11 (14)
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Stealth Armor                AV - 136                  8.50
    Armor Locations: 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE II Locations: 1 LT                                                1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           17       
                                 Center Torso (rear)                  6         
                                           L/R Torso     10           15       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     6            12       
                                             L/R Leg     10           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Remote Sensor Dispenser                      CT        0         1         0.50
Supercharger                                 CT        -         1         1.00
Angel ECM                                    RT        0         2         2.00
Bloodhound Active Probe                      RT        0         3         2.00
2 MML-3s                                     LT        4         4         3.00
2 ER Medium Lasers                           RA        10        2         2.00
TAG                                          LA        0         1         1.00
@MML-3 (LRM) (40)                            LT        -         1         1.00
@MML-3 (SRM) (33)                            LT        -         1         1.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 14
9          2       2       1       0      2     0   Structure:  2
Special Abilities: ECM, STL, AECM, BH, RCN, TAG, CASEII, SRCH, ES, SEAL, SOA
« Last Edit: 05 February 2014, 18:00:34 by Kojak »


"Deep down, I suspect the eject handle on the Hunchback IIC was never actually connected to anything. The regs just say it has to be there."
- Klarg1

LastChanceCav

  • Captain
  • *
  • Posts: 2510
  • Repossessing the dispossessed ...
Re: Raven II RVN-7X
« Reply #1 on: 27 December 2013, 10:31:35 »
It's a nice recon platform for sure. I might shave a ton of armor off though to free up space for a 3rd ton of MML ammo for more mayhem options.

Cheers,
LCC
Last Chance Engineering - Bespoke Battlemechs for the refined gentleman.

Gray Jaguar

  • Lieutenant
  • *
  • Posts: 1379
  • Trueborn
Re: Raven II RVN-7X
« Reply #2 on: 27 December 2013, 23:40:36 »
I like everything but having two MML-3s.  Definitely would rather drop one for more ammunition varieties just to be that nutty guy.  However, I do like the redesign especially how it pairs very nicely with the Capellan tactical doctrine.
"Manei Domini think themselves superior because of their unnatural enhancements.  I cannot wait to show them the error of their ways."
  - Star Colonel Damien Furey

"I'm going to found a mercenary outfit, all the cool kids are doing it."
 - Duchess Designate Alice Duvall


Der Kommissar

  • Sergeant
  • *
  • Posts: 188
  • That's a clean burnin' platoon, I tell you what.
Re: Raven II RVN-7X
« Reply #3 on: 29 December 2013, 13:53:49 »
It seems like a very natural next step for the Raven, unlike so many -IIs and -IIIs we see in canon.  Lots of toys, and some weapons to protect it against scout-hunters, to boot.  I'm not a fan of superchargers or MASC, really, but its application here has some fluffy feel to it.  You don't wanna risk your expensive recon mech in a pitched battle, so a bit of extra bug-out juice helps.