
When Grand Duchess Callendre “Calamity” Kell took Arc-Royal back from the Jade Falcons, she inherited many ruined factories and production lines but also considerable Wolf-in-Exile technology and Falcon salvage. Seeking a bulwark against renegade Lyran and remnant Falcon forces in the Hinterlands, Kell directed Arc-Royal MechWorks to reach out to nearby Lyran military producers like Blue Shot Weapons of Loxley and J.B. BattleMechs of Storfors for partnerships that would help Arc-Royal rehabilitate its manufacturing in exchange for access to Clan technologies.
One of those partnerships focused on upgrading the ancient Starslayer battlemech, a Late Star League era design produced by Blue Shot on Loxley for decades. The resulting Sunkiller integrates the reach of a Griffin, the armor penetration of a Hunchback, and the brawling ability of a Wolverine on a single medium trooper platform.
To make room for these capabilities, the Sunkiller employs Clantech Endo-Steel, an 250-rated ExtraLight Engine, and maximal Ferro-Fibrous Armor. The Sunkiller replaces the Starslayer’s twin Large Lasers with dual Clantech ER PPCs augmented with PPC Capacitors. When fully charged, each of these weapons is capable of blasting AC/20-sized holes in enemy armor at ranges up to 690 meters distant. With 13 freezers, the Sunkiller typically alternates fire, shooting one ER PPC and expending one PPC Capacitor while charging the other. By alternating fire in this fashion, the Sunkiller can maintain Hunchback-like firepower with Griffin-like range indefinitely.
As the range closes, the Sunkiller switches to “Wolverine mode”, and dual Pulse Medium Lasers and a Clantech SRM quad-pack come into play, seeking to exploit the holes created in enemy armor. The Sunkiller usually combines these closer ranged weapons with fire from one unaugmented ER PPC and can maintain this salvo without heat buildup. Five jump jets allow the Sunkiller to reposition itself for close combat as nimbly as a Wolverine.
Against difficult opponents, the Sunkiller can enter melee combat with powerful leg- and headcapping strikes from its Triple Strength Myomer-enhanced battlefist and legs. TSM activation normally requires fire from both unaugmented ER PPCs, the close-range weapons bracket, and one or both of the ER Micro Lasers that guard the Sunkiller’s rear flank against infantry.
Flexible and dangerous at all ranges, the Sunkiller has become a standard-bearer for the Arc-Royal Liberty Coalition and has begun filling many gaps and roles in the battered Lyran Alliance Armed Forces.
BattleMech Technical Readout
Name/Model: SUNKILLER (STARSLAYER IIC)
Technology Base: Clan (Mixed)
Tonnage: 50
Configuration: Biped BattleMech
Era/Year: ilClan/3153
Rules: Advanced
Chassis: Thor 4C Endo Steel
Power Plant: Magna 250 Extralight
Walking Speed: 54 kph (65 kph)
Maximum Speed: 86 kph (97 kph)
Jump Jets: Odin’s Own Model 34z
Jump Capacity: 150 Meters
Armor: Arcshield Heavy Ferro-Fibrous
Armament:
2 ER PPCs w/ PPC Capacitors
2 Pulse Medium Lasers
1 SRM-4
2 ER Micro Lasers
Manufacturer: Arc-Royal MechWorks/Kell Refit Facilities and Blue Shot Weapons
Primary Factory: Arc-Royal and Loxley
Communications: Tek BattleCom
Targeting & Tracking: FireScan w/ IndirecTrack
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Equipment Mass
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Internal Structure: Endo-Steel 2.50
Engine: 250 Extralight 6.50
Walking MP: 5(6)
Running MP: 8(9)
Jumping MP: 5
Heat Sinks: 13(26) 3.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 163 8.50
Type: Ferro-Fibrous w/ CASE II
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 25
Center Torso (rear): 7
R/L Torso: 12 20
R/L Torso (rear): 5
R/L Arm: 8 15
R/L Leg: 12 21
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Weapons and Ammo Location Critical Tonnage
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ER PPC RA 2 6.00
PPC Capacitor RA 1 1.00
ER PPC RT 2 6.00
PPC Capacitor RT 1 1.00
Pulse Medium Laser LT 1 2.00
Pulse Medium Laser LT 1 2.00
SRM-4 LT 1 1.00
Ammo (25) LT 1 1.00
CASE II LT 1 0.50
ER Micro Laser H(R) 1 0.25
ER Micro Laser CT(R) 1 0.25
Triple-Strength Myomer LA 2 0.00
Triple-Strength Myomer RL 2 0.00
Triple-Strength Myomer LL 2 0.00
Jump Jet CT 1 0.50
Jump Jet RT 1 0.50
Jump Jet RT 1 0.50
Jump Jet LT 1 0.50
Jump Jet LT 1 0.50
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