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Author Topic: The Abomination.  (Read 334 times)

Jal Phoenix

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The Abomination.
« on: 22 November 2022, 11:09:54 »
I'm feeling a bit fatalistic today, so I'm going to post this thing that I swore I'd never post. This is the second 'Mech I designed when I was asked to create the Skinwalker, though it automatically lost for not being 55 tons. I've held onto it since then, thinking that there might be a product somewhere for it, but I've come to realize that it should never be an official design.

It may not have much in the way of raw firepower, but it WILL hit you, no matter what. Meanwhile, it will tank everything you throw at it, forever. There's no fluff or background to it. It's just a thing.


Code: [Select]
Abomination

Mass: 85 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 0
Cost: 20,773,188 C-Bills
Battle Value: 4,372

Chassis: Unknown Reinforced
Power Plant: Unknown 255 Fusion XL Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: Unknown
    Jump Capacity: 90 meters
Armor: Unknown Ballistic-Reinf. Armor
Armament:
    2  (CL) Large Pulse Lasers
    2  (CL) Medium Pulse Lasers
    1  (CL) ER Small Laser
    1  Radical Heat Sink
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Reinforced                   130 points               17.00
Engine:             XL Engine                    255                       6.50
    Walking MP: 3
    Running MP: 5
    Jumping MP: 3 Standard
    Jump Jet Locations: 1 CT, 1 LT, 1 RT                                   3.00
Heat Sinks:         (CL) Double Heat Sink        14(28)                    4.00
    Heat Sink Locations: 2 CT, 1 LT, 1 RT
Gyro:                                                                      0.00
Cockpit:            Interface                                              5.00
    (A) Life Support + (A) Life Support    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ballistic-Reinf. Armor       AV - 263                 22.00
    Armor Locations: 2 RT, 4 LA, 4 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           41       
                                 Center Torso (rear)                  13       
                                           L/R Torso     18           27       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     14           28       
                                             L/R Leg     18           36       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(CL) Large Pulse Laser                       RA        10        2         6.00
(CL) Medium Pulse Laser                      RA        4         1         2.00
(CL) Large Pulse Laser                       LA        10        2         6.00
(CL) Medium Pulse Laser                      LA        4         1         2.00
Radical Heat Sink                            RT        0         3         4.00
(CL) ER Small Laser                          LT        2         1         0.50
(CL) Targeting Computer                      LT        -         4         4.00
Chameleon LPS                                *         6         6         0.00
Blue Shield Project                          *         -         7         3.00
                                            Free Critical Slots: 2

* The Chameleon LPS occupies 1 slot in every location except the HD and CT.
* The Blue Shield PFD occupies 1 slot in every location except the HD.



Tyler Jorgensson

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Re: The Abomination.
« Reply #1 on: 22 November 2022, 12:58:12 »
Their are no words. Yes it’s slow but …. Just damn…..

Actually now that I look at it: wouldn’t Void Sig be better than a CLPS (but obviously could you free up the tonnage/crits). I know it was build under specific restrictions.

Jal Phoenix

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Re: The Abomination.
« Reply #2 on: 22 November 2022, 14:17:16 »
Void Sig will fit, as long a I drop a heat sink for the ECM, but it would interfere with the Targeting Computer. I could also drop a heat sink for a Supercharger, but I don't feel like one extra hex of movement is worth it, since it won't put it into a higher targeting bracket.

Tyler Jorgensson

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Re: The Abomination.
« Reply #3 on: 22 November 2022, 14:49:15 »
Right… I keep forgetting what interacts with others and what can’t be on the same system. Makes sense. Still brutal.

Gorgon

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Re: The Abomination.
« Reply #4 on: 22 November 2022, 15:48:46 »
Wow, that's a piece of art. Sure, it costs as much (in BV) as a medium-heavy introtech lance, but I kinda want to see that fight?
Jude Melancon lives!