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Author Topic: Zeus ZEU-9SE  (Read 1245 times)

Snowjeepney

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Zeus ZEU-9SE
« on: 25 December 2021, 23:41:24 »
Zeus ZEU-9SE



Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3051
Dry Cost: 8,729,400 C-Bills
Total Cost: 8,829,400 C-Bills
Battle Value: 1,953

Chassis: Chariot Type IV-E Endo-Steel
Power Plant: Pitban 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Glasgow Limited Primo Ferro-Fibrous w/ CASE
Armament:
    1 Poland Main Model A Gauss Rifle
    1 Cyclops XII ER Large Laser
    1 Coventry Star Fire LRM-15
    2 Defiance B3M Medium Lasers
Manufacturer: Defiance Industries
    Primary Factory: Furillo, Hesperus II
Communications System: TharHes Calliope ZE-2
Targeting and Tracking System: TharHes Ares-7

Overview:
The death of Leo Showers allowed the Inner Sphere forces some time to rebuild
their forces, with all the arms manufacturers in the Federated Commonwealth,
Free Rasalhauge Republic, and Draconis Combine frantically working on creating
battlemechs that could counter the advancing Clans; Defiance Industries was
definitely no exception, with its factories in Hesperus II and Furillo
completely busy in the rebuilding effort.

Rather than developing a new battlemech from scratch, Defiance Industries opted
to improve on an existing model, and chose to apply that tactic on the Zeus
battlemech, the Lyrans' pride and joy.  The end result was a new Zeus model,
known as ZEU-9SE.


Capabilities:
One of the most significant changes between the old Zeus models and the ZEU-9SE
was its Internal Structure; this incarnation of the venerable Zeus utilizes
Endo-Steel for its internal structure, allowing for more weight savings, at the
cost of critical space.  However, the Pitban 320 Fusion Engine was retained to
not only keep costs low, but to also keep the battlemech fairly durable.

In terms of weaponry, this variation of the Zeus retains its original mission
profile; engage enemies from long-range, and perform hit-and-run attacks.  This
variation retains the LRM-15 launcher, but replaces the ER PPC with a Gauss
Rifle, while moving the ER Large Laser to the center torso.  Both the Gauss
Rifle and the missile launcher each have two tons of ammo to draw from, giving
this ZEU-9SE better battlefield endurance.  For close range, this version of
the Zeus has two Medium Lasers in each side toso that it could count upon. 
Ten double heat sinks were considered adequate enough to keep the waste heat
under control.

For protection, the ZEU-9SE has 12.5 tons of Ferro-Fibrous Armor for 90% armor
coverage, and CASE was installed on both side torsos, in case the Gauss Rifle
or the LRM-15's ammo bin explodes.


Battle History:
Several Zeus ZEU-9SE battlemechs were fielded in Operation Bulldog, where they
performed admirably in their expected roles.


Deployment:
The Zeus ZEU-9SE battlemechs were primarily deployed with Federated
Commonwealth units near the Clan Occupation Zone borders.


Variants:
The ZEU-9SE is a variant of the Zeus.

Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 3 LT, 4 RT, 3 RA, 2 LL, 2 RL
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 224                 12.50
    Armor Locations: 7 LT, 6 RT, 1 RA
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           34       
                                 Center Torso (rear)                  9         
                                           L/R Torso     17           25       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     13           23       
                                             L/R Leg     17           29       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       RA        5         3         7.00
Gauss Rifle                                  LA        1         7        15.00
Medium Laser                                 RT        3         1         1.00
Medium Laser                                 LT        3         1         1.00
ER Large Laser                               CT        12        2         5.00
@LRM-15 (16)                                 RA        -         2         2.00
@Gauss Rifle (16)                            LA        -         2         2.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 20
4          4       4       3       0      4     1   Structure:  6
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1

Which is harder to drive? An Atlas? A Locust with a gimp? or a Dodge Caravan?

Sabelkatten

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Re: Zeus ZEU-9SE
« Reply #1 on: 26 December 2021, 06:12:21 »
Arguably the LT CASE would be better as armor. A GR explosion doesn't cause all that much damage so it's quite likely not to cause any CT damage anyway.

Flieger

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Re: Zeus ZEU-9SE
« Reply #2 on: 30 December 2021, 11:05:06 »
I often wondered why Defiance never went the Endo Steel-route. Of course, one can easily explain it in-universe (cost, quick availability etc), but you can argue for ES just as well.

Your variant is well designed, keeping the Mech cool while giving it significant long range firepower. It is very Zeus-like. It may not be fashionable for the time though as they were heavily tinkering with XL-engines to counter the Clans, but it is a valid counter proposal to the ZEU-9S2.

Btw, what does -SE mean?

Snowjeepney

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Re: Zeus ZEU-9SE
« Reply #3 on: 30 December 2021, 13:03:24 »
This version was based on the ZEU-9S variant.  The "E" in the ZEU-9SE is just my way to indicate that this variant utilizes Endo-Steel as part of its design.
Which is harder to drive? An Atlas? A Locust with a gimp? or a Dodge Caravan?

Middcore

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Re: Zeus ZEU-9SE
« Reply #4 on: 07 January 2022, 12:30:23 »
I think both of the canon 3050 Zeus variants are pretty good - the 9S being about as sensible and straightforward an upgrade of an introtech model as you can get, and the 9S2 justifying its XL by fully committing to being a strong long-range combatant. So maybe I'm just naturally suspicious anything else can find a worthwhile niche. But I'm a little "meh" on this.

I appreciate the boost in armor and extra LRM ammo. But in-universe I don't know if you can justify the increased cost and production complexity of Endo Steel for 5 extra points of long-range damage over the 9S.

I agree there is zero reason for CASE in the LT.

ThePW

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Re: Zeus ZEU-9SE
« Reply #5 on: 07 January 2022, 15:51:18 »
I thought the SE's were all ELH subvariants...?

Middcore

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Re: Zeus ZEU-9SE
« Reply #6 on: 07 January 2022, 16:01:19 »
I thought the SE's were all ELH subvariants...?

I believe the Thunderbolt SE's are the only such 'mechs, not aware of any other ELH-specific 'mechs with that designator.

Atarlost

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Re: Zeus ZEU-9SE
« Reply #7 on: 07 January 2022, 20:38:45 »
I believe the Thunderbolt SE's are the only such 'mechs, not aware of any other ELH-specific 'mechs with that designator.
I thought the ELH variants were Es and the Thunderbolt only had an S because the S in the Thunderbolt is part of the mech's designation not a variant code.  Also why the Steiner variant Thud has two 'S's. 

Middcore

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Re: Zeus ZEU-9SE
« Reply #8 on: 07 January 2022, 21:43:07 »
I thought the ELH variants were Es and the Thunderbolt only had an S because the S in the Thunderbolt is part of the mech's designation not a variant code.  Also why the Steiner variant Thud has two 'S's.

Well, this is sort of semantic. But the main Zeus variants have always had designations ending in S as well.

Makes you wonder why the Thunderbolt's designation ended in S to begin with, since the word thunderbolt obviously doesn't.

Hellraiser

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Re: Zeus ZEU-9SE
« Reply #9 on: 07 January 2022, 22:46:03 »
The Atlas ends in D.
Wolverine, Locust, Phoenix Hawk, etc etc.
It's not a universe wide thing.
Only some units end with a similar letter.

As for Endo - In Universe - 0-G Manufacturing Limits # of units that can have Endo.

Out of Universe - Not having every unit be "perfect" and a clone of each other in boring-ness lack of flavor.

In this case its a very quick upgrade using just DHS, CASE, & Ferro.
The factory retooling would be faster.
And as a Kit it can be sent out to units for installation away from the Factory.
Something an Endo chassis would not allow.

As for the OP, I honestly like this better than the 9S2 or 9T, so good job!
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Atarlost

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Re: Zeus ZEU-9SE
« Reply #10 on: 08 January 2022, 16:08:49 »
The Atlas ends in D.
Wolverine, Locust, Phoenix Hawk, etc etc.
It's not a universe wide thing.
Only some units end with a similar letter.

But the Kurita Atlas isn't the AS-7DK.  It's the same as the Rs and the Vs and Hs, though I assume H is House Cameron's designation. 

Hellraiser

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Re: Zeus ZEU-9SE
« Reply #11 on: 08 January 2022, 16:34:20 »
I'm not sure I get your point.

I'd imagine the SS is because it already ended in S so they couldn't very well make "Steiner" the S model if it was already an S.

AS7-D-H  (For Hegemony, Terran Hegemony)

The end result is there is no standard for either the main suffix or the variants.
At best early 3025 mechs often had a suffix as part of the name but its not at all universal...... see Locust, Jenner, Hunchback, Wolverine, Quickdraw, Thunderbolt, Atlas, etc
Or the C in BNC-1E for something directly in the first part of the name.


Davion is the maker of the Locust-1M
ELH is NOT the creator of the Locust-1E
Marik didn't add a single 'M' to any of their Trebuchet, Orion, or Awesome Introtech/3025 variants.



For every pattern that starts to form there is an exception or 12.

3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo